The Jataí is a native bee of the Atlantic Forest. It must fulfill its duty to pollinate flowers and collect pollen and nectar to feed the hive. During the mission, some enemies will appear: spiders hanging from their webs, lemon bees raiding the hive, and a large spider, the Queen, who must be stopped.
In a distant land, concealed within the mystical forests of the north, there exists a magical place known as the Mushroom Grove. In this enchanted realm, dwell the adorable Flippets, small green beings who serve as the guardians of the forest's secrets. One day, the Flippets decided to create an intriguing game to test their skills against each other.
This game involved a special formation where all the Flippets stood aligned, except for one who turned away from the others. This small challenge became a fun tradition among the Flippets, known as "Find Me."
The player takes on the role of a fearless Flippet explorer, embarking on an exciting journey to locate the Flippet who chose to turn their back to the group. Do you have the dexterity and keen insight required to find the intrepid Flippet? The Mushroom Grove awaits you, filled with mysteries and unparalleled fun.
Sarah Stone, a renowned reporter and expert fighter, decides to rescue her sister kidnapped by a gang of criminals that have taken over the city. On her journey she will encounter several enemies ready to stop her from completing the mission.
Sarah knows the dangers, her life is on a razor's edge...
The slight mouse K-Jo, accustomed to the tranquility of the countryside, found himself in trouble when trying to fight for food in the city. He needs your help to escape the mousetraps, collect cheeses, score points and leave each room before time runs out, and so go through the 60 existing levels.
Assembloids 2600 is a fast-paced reaction puzzle game in just 4K for the Atari 2600. Author Martin Wendt restricted himself to 4K for this project, since he considers this limit to be working within the original spirit of the machine. It is quite challenging to create a polished, enjoyable game within 4K of space!
Upon starting a game, your screen shows five windows. There is one central window and one each in the four neighboring sides. A quarter of a face in a particular color is displayed in the central window and you can place it by moving the joystick up, right, down, or left if the corresponding tile is still empty - if the tile is not empty, you'll lose one of your precious lives. While you are making the decision where to move the face piece, the timer bar decreases faster and faster.
Once a full face is complete, the windows are cleared again and you are awarded points. The number of points depends on the matching of colors for your completed face. A full face of the same color gains you 300 points. Havi
In command of the adventurer H. Unter Kid, the player must explore the terrible T. Nebrous Land in search of incredible treasures, but not before facing unique and hostile creatures, such as the Crazy Scorpion and the Big Head Kannibal!
Pitfall! heavily inspired this game, initially released for the ZX81 line of computers, but is now available on the Atari 2600!
Cosmic beings must invade the planet Sunset to settle before their own world is consumed by a cesspool in space. Your mission is to clear the planet's surface in each level before the resupply ships land. In each level, you will face three enemies that you must hit multiple times to eliminate them and clear the area, allowing the ships to land safely. As you advance, the enemies will become faster and more resistant to your bombs, and the enemy fleet will also appear blocking your way to the runway.
This Atari 2600 game challenges you to fight for the survival of your species, no matter the cost.
Blast your way through Raccoon City as Leon S. Kennedy.
Directional pad moves character.
Fire button uses weapon or selects inventory item
Inventory is selected holding SELECT button on console
Use your amazing fist to eliminate personal demons! If your outstretched hand touches a demon points are awarded. Greater awards are given if the demon is eliminated while the arm matches its color. Demons who touch your arm will do one point of damage to your health. If all six hearts are gone so are you! Only one arm can appear on-screen at a time. Fully retract your arm to enable the opposite appendage. You can change your off-screen arms color by pressing the FIRE button. Occasionally a star will appear that randomly changes your current arms color and awards bonus points. At certain intervals the demons will begin to move faster.
Playing the unconsionable character of the title who has taken out insurance on both his house and family, you enter his world the moment after he has just trapped them in the basement and flooded the property. A delicious profit surely awaits!
Aim for the door (a dot!) in each room. Water rises incessantly, filling the house; languish for too long and you'll drown. There are five floors in the building; played on difficulty setting A (advanced), after every four rooms you'll escape to the next floor and the water level will drop a bit, bestowing some much-needed breath-related respite. Playing on difficulty setting B (beginner), the water level resets on each screen.
Left and right does what you'd expect. When you're not submerged, the fire button will let you jump. When underwater, you'll start to run out of breath, so repeatedly hammer the fire button to swim up. When you reach the surface either jump out to land on a platform, or slowly pulse the fire button to bob on the top of the water. When you leave the
The Atari 2600 adaption of the 1984 film, "Gremlins".
In this version, on the first screen, Mogwai are jumping from the roof to get at hamburgers on the ground. You, as Billy, must catch them before the hit they ground. If you get them all, it is off to the next, faster, level. If you miss eight, then you go to a shooting screen.
On the shooting screen, gremlins are approaching from the distance. You must shoot them before they reach you. If one reaches you, you lose a life. After they are all dead, it is back to the first screen at a faster level. In later levels, puddles of water will divide the gremlins in two.
A different version of the same name was also released for the 5200, Commodore 64 and Apple II.
The Atari 2600 version of Phoenix keeps the core gameplay intact, however the graphics are noticeably reduced in fidelity. The music and the two player mode were also removed.
A considerably stripped down version of Commando, with a limited amount of enemies onscreen and generally simplified gameplay. The levels have been reduced to only four stages that loop twice, as opposed to the arcade game's eight levels. The arcade game made use of two fire buttons; as the 2600 only has a single fire button, the player has to press fire to shoot and hold to lob a grenade. This version was programmed by Mike Riedel for Imagineering, Inc.