HOWZAT!? Melbourne-based development studio Beam Software's (eventually becoming Krome Studios Melbourne) first dip into the leg-bye laden world of cricket, released on the NES only in Australia.
Leather Goddesses of Phobos! 2: Gas Pump Girls Meet the Pulsating Inconvenience from Planet X is a graphic adventure game written by Steve Meretzky and published by Activision in 1992 under the Infocom label. As 1 of 3 different player characters (male, female or alien!) you unravel puzzles to thwart the Pulsating Inconvenience from Planet X to save Earth in the year 1956!
Your goal in Ultris is to make solid horizontal lines. To do so, you must move and rotate the bricks until a line is made. When a line is made, it will disappear, and everything above it will drop down. Every ten lines you make, the level will go up, and the speed will increase.
You gain points for the speed you play each brick. So, by dropping a brick to the bottom, it will have been played faster, and you will gain extra points. You will also gain points for the more lines you make at once. For example, if you make four lines at once, you get more than four times the points earned when you get one line.
Also, you can see the next piece you'll get in the NEXT section. This can enable you to plan your future moves.
Brix is a puzzle game that can keep you playing for hours. The goal sounds simple: unite the colorful pairs of blocks. Once you see the lasers, lava pits, acid pools, elevators, and other hazards in Brix, however, you'll realize--it ain't so easy!
In this logic game You can move different cubes. Place two or more cubes together to make them disappear. The goal is to make all the cubes disappear before the time runs out.
Embark on a prophecy-driven quest in this classic fantasy RPG. Battle the encroaching Shadow Lords, navigate a world where magic is illegal, and uncover the truth behind a master's treacherous death. Real-time combat, spell-learning, and captivating storytelling await in this post AD&D-era gem.
Aces of the Pacific is a combat flight simulator game developed by Dynamix and published by Sierra Entertainment in 1992. The game takes place during World War II. Player can choose single or instant mission, or choose to take a career path in United States Army Air Forces, United States Navy, United States Marines, Imperial Japanese Army or Imperial Japanese Navy. Its success caused Dynamix to create a very similar follow-up Aces Over Europe in 1993.
The Dagger of Amon Ra is the sequel to Laura's previous adventure, The Colonel's Bequest. Laura Bow, fresh out of college, is hired by a New York newspaper and told to investigate a museum theft. The item is a priceless ancient Egyptian artifact, and possible suspects prove plentiful. During a party to celebrate the opening of the museum's new section, someone is murdered and Laura, after asking to be allowed to investigate, is locked in. This sets the stage for a series of murders, much in the same vein as the original game.
Jill of the Jungle 3 is part of the Jill of the Jungle trilogy released by Epic MegaGames. The entire trilogy was released in 1992 exclusively for PC DOS, each sold separately. A year later, the three games were combined into Jill of the Jungle: The Complete Trilogy. Although none of the games were particularly well received, the revenue and attention was enough to enable MegaGames to continue to produce larger titles, most notably their successful Unreal series of games.
Jill of the Jungle is a platform sidescroller which was released during the same period as Commander Keen and Duke Nukem. Players play as an Amazon woman who can use various types of weapons and enhancements as she progresses through levels slaying monsters and finding keys. The first episode in the trilogy contains 15 playable levels, including a bonus level, each of which can be entered from an overworld resembling another level. The second episode uses 20 sequential levels without an overworld. The third episode's overworld is a top-down perspective, changing to the traditional platformer style when entering one of the 15 levels. The game does not contain any boss fights.
In the Year of Darkness, 2029 the rulers of this planet devised the ultimate plan. They would reshape the future by changing the past. They created The Terminator - But tonight, the Resistance has a new hope - You. Los Angeles, 2029 A.D. As one of Col. John Connor's Special Operations Group, you have been chosen to wear the Advanced Combat Armor. Originally designed by Skynet Command, it has been captured by the Resistance and modified to terminate Skynet Assault Forces with more than a dozen lethal weapon systems! But it won't be easy - the Terminators, Hunter-Killers, Eradicators and Scorpions will make sure of that. Battle your way through the scarred ruins of LA. Participate in the epic battle of the future to destroy Skynet! Good luck & good hunting!
In the sequel to Castle of Dr. Brain, you will have to assist Dr. Brain in retrieving a battery for one of his experiments - the plans for which were stolen by Dr. Brain's archrival scientist. In order to beat the scientist, you will have to tour the Island of Dr. Brain in search of the elusive battery. On your way you will have to solve a plethora of puzzles in various difficulty levels, and even find use for a bunch of pink flamingoes!
Cobra Mission: Panic in Cobra City is an MS-DOS computer game published in 1992 in North America by the now defunct company Megatech Software. This was the first hentai game released in English and proved to be very popular.