Sid & Al's Incredible Toons is a spin-off of The Incredible Machine series. It features cartoon characters and items instead of pseudo-realistic contraptions, but the goal is the same: to build hilarious machines reminiscent of the pictures of Rube Goldberg.
Sid Mouse and Al E. Cat have probably never heard of Tom & Jerry, but they’re just as single-minded: any means to hurt the adversary is a good one. They get plenty of means in Incredible Toons. Around 100 puzzles need to be solved, each one a 2D machine of which crucial parts are missing. The player's task is to choose useful objects from a separate window, position them on the screen and start the machine to see if it’s working. A simple example: a piano hanging from a rope needs to be dropped on Al. To accomplish this, you place open scissors next to the cable and drop a ball on them - voila, the rope is cut, Al crushed. However, most puzzles are far more complicated; for example, the player might first have to lure Al under the piano with a fish, whic
The basic goal of "Coaster" is quite simply to build a roller coaster. After designing your coaster you have it ridden by a panel of experts which assign it a score. You can also ride it yourself.
The Forgotten Realms Archives - Collection Three marks the conclusion of the Archives compilation and a change in development from Strategic Simulations Inc. to Dreamforge Intertainment. As SSI’s swan song to the Forgotten Realms universe, these titles celebrate the elements of the AD&D video games that you know and love - vast dungeons and beautiful locations to explore, a wide variety of monsters to slay, quests to complete, adventurers to assemble and worlds to be saved. These titles were a worthy conclusion to one of role-play gaming’s most defining series and will be a fine addition your games collection. This final collection contains Dungeon Hack and Menzoberranzan .
Los Angeles 2029... They thought the holocaust had ended when the Orbital Platform was destroyed.
They were wrong. SkyNET launched a Doomsday Plan. And you must travel to the past in order to protect the future.
Hovering castle is one of the first Bulgarian games for PC. The game is a representative of the Quest genre, it was created in 1992 and is not commercial. The authors are Hristo Bozhinov, Ivan Kolev and Stanislav Evstatiev. Ivan Kolev and Stanislav Evstatiev later founded Dimension Design and Garga Games. The game has graphics of (320x200x256 colors) with drawn characters and setting, and even becomes "cult" for many players. The game is partly controlled by text commands in Bulgarian, such as "Вземи чашата", and there are constantly witty messages in Bulgarian.
A collection of three puzzle games: the solitaire board game Satori: Expert Edition, the jigsaw-like Expert Picture Puzzle, and the randomly-generated 3D-Maze: Expert Edition.
Maelstrom is a managerial space strategy and simulation game. After the last great war, a small and previously unnoticed planet, Zokbar J, seized the opportunity and pounced on the broken pieces, creating the "Syndicate," which now vies for domination of the galaxy. You defected, and now control Harmony, a large Fitzholium miner, and can manage your planets' resources to build a fleet and defeat the Syndicate.
Naval wargame, a remake of the 1984 Carriers at War. It is based on World War II naval warfare and focuses on the Pacific Theater.
Exactly like the original game, this remake contains 6 scenarios based on the Attack on Pearl Harbor, the Battle of the Coral Sea, the Battle of Midway, the Battle of the Eastern Solomons, the Battle of the Santa Cruz Islands, and the Battle of the Philippine Sea.
One of the first Israeli action games!
Beasts of Horror you play as a warrior from millions of years in the past. Your people have recently left the caves and started a village. However, your wife returned to the caves to gather the rest of her belongings and has not returned. Now you must take up arms against fire-breathing dragons, deadly wasps, and other strange creatures to rescue your wife.
Once thought lost, this game was eventually rediscovered by the Israeli Game Conservation Movement.