Learn the secrets of bass fishing by casting off with Bass Class. In this simulation you will select all the small details that will determine whether you catch the big one or go home empty handed.
Six different rods and 2300 different lure combinations are how specific the details get. You can even choose whether you want to use an outboard motor, trolling motor or paddling to get to where you want on one of the six different lakes in this game.
Once in your location of choice via keyboard controls make your lure/rod selections and cast off using the mouse or keyboard watching out for hazards. Control your line and reel in and maybe you'll catch one of the dozens of different kinds of fish in each lake. LCD Depthfinders and other accessories will help you locate the best place to cast off. After fishing in the given time you must make it back to the weighing station and get your catch weighed against the AI players' catch. Only then will you know if you've learned anything about bass fishing.
A Dutch Point 'n click adventure created by Torpedo Software for Davilex. You play a cop named Govert Banaan and you have to investigate a kidnapping case of the fictional pop star MaBella. In the game you have will explore Amsterdam. The graphics style is a mix of real-life photographs and cartoon characters.
Desert Storm with Coalition Command consists actually of two different programs, Desert Storm and Coalition Command. Desert Storm is the focus of the release and a database about the Gulf War. It cites the complete official report from the Pentagon to the Congress and adds multimedia (sound bites and photographs).
Coalition Command is an educational game about the Gulf War, aiming to give insights to how a war is planned and managed on the command level.
Vetka is a Pipe Dream variant. The puzzle task is to connect each burgeon on the grid field to the live branch by adjusting and turning other branches scattered around. There are six levels of difficulty, which differ by size of the puzzle.
The game is a poker simulation featuring only one kind of variety: 7 Card Stud. You can play against two to seven computer opponents chosen out of fifteen different personalities and even with digitized voices.
Snake Battle is a programming game where the player trains his own snake to participate in the snake battle matches. Each snake can have own color, programmed AI, and it is password-protected. Training is concluded in pre-defining the nine schemes of possible snake behaviours on the battlefield. The player does not control the snake directly. Each match requires up to four snakes on the battlefield, and the goal of each snake is to eat the tail of another snake. With each eaten tail the snake is increased, and the snake without tail is reduced. The winner of the match is a snake with a greater length.
The game was released only in Russia.
"Olimpiadas 92: Gimnasia Deportiva" is a control-innovative game grouping the most popular events of the Gymnastic discipline in the Olympic Games of Barcelona '92. The game was released only in Spain.
21 Gewinnt is a German shareware gambling game. The rules are similar to the card game Blackjack but instead of cards, you use dice.
Playing against the computer you throw two dice and add their values. After every throw you can either throw again or let your opponent try his luck. You win by achieving 21, when the computer busts (reaching more than 21) or when you are nearer to 21 then he is.
In the shareware version you can only play against the computer. By registering you are able to play with one of your friends.
A chess game with cyber-/Tron-like theme. The layout of the board has been modified to have pieces rest on intersections instead of squares, but the gameplay is identical to chess.
Snoopy's Game Club is a PC/Macintosh Disk Rom game released in 1992 by Accolade. The game features many educational games, for children aged three to eight-years old.
SimuSex 1.0 is a simplistic sex simulator for DOS made by Erosoft.
The few novelties of SimuSex are fluid animation, the fact that it was one of the first virtual girl-programs with more than still graphics and text descriptions, and that it was extremely widespread in many BBSs in the 90s.
A copy of SimuSex 2.0 is promised when registering the game. The developers promise MPEG1 SVGA quality digitized video on software, interactive 3D models with toys, digitized sound effects, sort of a mood AI for the girls and a range of other ahead of their time features. The 2.0 version never realized into a real product.