X Rock is a Tetris variant. The player must eliminate balls of the same colors in vertical and horizontal directions. Balls fall in form of a cross or 'X' letter. When they reach the ground, the balls on the sides also fall down. The player can rotate balls around the center and change their colors. After finishing the level, an erotic real-life photo of a woman is displayed. There are eight such pictures in the game.
Your task is to guide the ball through a total of 32 levels. The path is stipulated, but also watch out for rumours giving tips regarding secret short-cuts.
Fundamentally there are two things which you must beware of in order to reach the finish unscathed: Firstly certain obstacles will deduct energy from your ball and secondly the ball must not be all-owed to fall into the precipice.
The world is constituted of 7 continents, each having it’s particular peculiarities. Each has it’s own signature tune and landscape.
You control the famous explorer, armed only with his trusty shovel. You must collect ten diamonds in each of the sixteen mines. Once these gems have been collected you must find the wooden door which leads to the next cavern.
Your explorer can clear the soft earth using his shovel, however the Nomads who have followed him into the mines are unable to do this. The explorer may also push boulders which will kill Nomads and detonate bombs, on contact.
Colourful game like a 2D Q*Bert. Run around the level, painting the background blocks as you go and avoiding enemies. There are many traps, sliding blocks, one-way blocks and teleports - also special items such as time-stop and extra firepower to zap the baddies with.
Puzzle game sort of combining a rubik's cube with a slide puzzle in 2D (later also 3D). You get a limited amount of time and moves to align all dice by color and to complete each screen (floor).
Robbo is an action puzzle video game designed by Janusz Pelc and published by LK Avalon in 1989. It was originally released in Poland for the Atari XL/XE computers. It was later ported to other computer platforms and also released in the United States as The Adventures of Robbo in 1993.
Arctic is an action puzzle game that describes itself as "active rail playing". Each of more than two-dozen stages consists of a set of rails in various arrangements, often looping around each other and splitting in various directions. Each stage contains a number of colored balls which begin in corresponding slots, and after launching them the goal is to return the balls to the matching-colored slots. The only interaction the player has with the board is switching two sets of splits; there are yellow and blue splits, which will redirect any balls moving through them, and the player can only turn all of one color as a group. Many stages also contain bumpers and gates which will affect the speed and direction of the balls. Completing a puzzle often requires strategic use of the stage's features to bounce balls onto the correct paths.
This is an adaptation of Blockout, which in itself is a 3D version of Tetris. This is emphasized with the cartridge itself, having the artwork ripped from the original game. In this version the well is 5x5x10 cubes large and the size never changes, unlike the official versions. The controls are somewhat unorthodox, as unlike most other games, the Select button pauses the game while Start speeds up the block so that it moves to the bottom of the well faster. The block designs themselves are the same as in the arcade version of Blockout.
Action game with energy stations that have to be linked together with laser beams. Obstacles like moving balls, magnets or high gravity zones have to be avoided.
Welltris is a puzzle video game, developed by Doka and licensed to Bullet-Proof Software. Adaptations were made by Sphere, Inc for Spectrum Holobyte, and by Infogrames. It was originally released for DOS and Macintosh in 1989. It was subsequently ported to the Amiga and Atari ST in 1990 and the ZX Spectrum and Commodore 64 in 1991.
For the more discerning and demanding game player Psygnosis brings you a refreshingly inventive game that will have you juggling your joystick and agonizing over its mind-muddling problems until the early hours of the morning.
Nevermind features over 250 screens of stunning 3-D isometric graphics and arcade quality animated sprites. Each screen presents a different puzzle ranging in difficulty from the exceptionally easy to the mind-bogglingly difficult.
Your task is to reconstruct a series of pictures by collecting scattered tiles and placing them in the right sequence. It's an apparently simple assignment on the surface, but don't be fooled. You will also have to cope with tile-pinching chess pieces, dissolving tiles and causeways, transporter tiles, and horrendously tight time limit.
Nevermind is a unique combination of arcade action and mind numbing problem solving, and uses a clever blend of computer-generated and hand-crafted puzzles. Is your brain up to the most intriguing challenge of the decade? There i