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New Playstation 3 Games - Page 314

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  • Tetris

    1988

    Tetris

    1988

    Puzzle
    Mac DOS Amiga Apple II
    Tetris is the first Tetris game developed and released by Spectrum HoloByte, and the first version to be released commercially. There are two versions of the game; the revised version has the plane on the title screen removed (at the request of Elorg) and the military-themed backgrounds replaced (at the request of Pajitnov). The revised version was also featured on Tetris Gold.
  • Ewoks

    1987

    Ewoks

    1987

    Puzzle
    MSX
  • GunShy

    1987

    GunShy

    1987

    Puzzle
    Mac
    A Classic Mac version of Shanghai Solitaire, Mahjong Solitaire & Shisen-sho.
  • Tetris

    1987

    Tetris

    1987

    Puzzle
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga MSX
    Mirrorsoft's Tetris version was the very first commercial release of Tetris in the world. It was also released for the following home computer platforms: Commodore 64, ZX Spectrum, Amstrad CPC, Amstrad PCW, BBC Micro/Acorn Electron, MSX, Atari ST, and Amiga. Along with the version developed by Mirrorsoft's American sister company, Spectrum HoloByte, it was originally released before Andromeda Software was able to get a licensing deal with Elorg. A contract between Andromeda Software (the sublicensing party), and Elorg was eventually signed on May 10, 1988, which secured the legality of the products.
  • Kőműves Kelemen

    1987

    Kőműves Kelemen

    1987

    Puzzle
    Commodore Plus/4
    Kőműves Kelemen is an early Tetris variant that features a masonry theme where the tetrominoes are meant to represent bricks. Other than that the gameplay is almost identical to the original game. As the bricks fall from the top of the screen the player can move them left or right and rotate them. For each line cleared the player earns points and the game goes on until the bricks reaches the top of the screen. The aim is simply to get the highest score possible and reach a high position in the high score chart. Before starting out it's possible to choose the speed of the game (0-9) but unlike the original Tetris the speed is constant and doesn't increase as the game goes on.
  • Droids

    1987

    Droids

    1987

    Puzzle
    MSX
  • How Many Robots?

    1987

    How Many Robots?

    1987

    Puzzle
    PC-9800 Series Sharp X68000 PC-8800 Series MSX2
    An action game from Artdink.
  • Hyper Blob

    1987

    Hyper Blob

    1987

    Puzzle
    Commodore C64/128/MAX
  • Xor

    1987

    Xor

    1987

    Puzzle
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Atari ST/STE Acorn Electron Amiga Amstrad CPC
    A 2D puzzle game. The player controls two shields, Magus and Questor, which can be moved horizontally and vertically though the maze, in order to collect masks. The object of each level is to collect all the masks, then reach the exit. In all levels, use of both shields are required for completion, and in some, one shield must be sacrificed (walled in or destroyed) in order to complete the level.
  • Family School

    1987

    Family School

    1987

    Puzzle
    Family Computer
    Family School is an action transport puzzle game, where your task is to water plants in some kind of garden so that fruit grows. Once the fruit has grown, you have to push the right fruit into the right basket at the edge of the playing field. Watch out for animals which will try to harm you. The game can be played with at least two players simultaneously. The game was apparently given as a free gift by 第一生命 (Dai-ichi life), an insurance company, to people who purchased policies from them.
  • Re-Bounder

    1987

    Re-Bounder

    1987

    Puzzle
    Commodore C64/128/MAX PC (Microsoft Windows)
    Bounder is back! Again your in control of a tennis ball, that bounces and bounces and bounces... This time you must collect smart bombs to finish the game. You need to collect all of them: 16 smart bombs. Avoid bad stuff for landing like sand, spikes, traps or enemies. Unknown squares, signed with an "?" awaiting you: sometimes helpful (higher/longer jumps, extra-time and soon) - other times they're traps too. Excellent parallax-scrolling, nice graphics and sounds will give you a great time with this one, easy to play - but damn' hard to win!
  • Impossaball

    1987

    Impossaball

    1987

    Puzzle
    ZX Spectrum Amstrad CPC
  • Tanglewood

    1987

    Tanglewood

    1987

    Puzzle
    Atari ST/STE Amiga TRS-80
    Fun Atari ST / Amiga game where player controls advanced robots with a mouse for exploring
  • Deflektor

    1987

    Deflektor

    1987

    Puzzle
    Sharp X68000 Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    star 8
    DEFLEKTOR es una experiencia en la lógica del láser. No hay ni héroes ni enemigos, simplemente un magnífico reto de tu habilidad. El objeto de DEFLEKTOR es de completar el circuito óptico. El láser produce un rayo de alta intensidad que debe llegar al receptor antes de que se haya reducido totalmente la energía. Esto se consigue reflejando, refractando y polarizando el rayo por la pantalla; los obstáculos en el camino del rayo pueden reflejar, absorber, o en el caso de la fibra óptica, transportar el rayo. Tienes el poder de controlar el rayo, pero la ruta hasta el receptor está cerrada hasta que hayas utilizado el láser para destruir todas las células. Debes tener cuidado de no sobrecargar el láser tocando minas o reflejando el rayo de nuevo sobre bu propio trazado. Pero no sólo eso: NO ESTAS SOLO... ten cuidado con los Gremlins! CONTROLANDO EL RAYO El láser puede ser dirigido ajustando el ángulo de ios espejos. Los espejos que giran solos pueden parar, o girar más rápido, seg
  • Puzz'l

    1987

    Puzz'l

    1987

    Puzzle
    Mac
    Customizable jigsaw puzzle maker.
  • Learning Fun II

    1987

    Learning Fun II

    1987

    Puzzle
    Intellivision
    The bookend to Learning Fun I, Learning Fun II is the INTV Corp. remake of Word Fun. This cartridge adds a pretty title screen and one new game to the three already offered by Word Fun. Although the basic gameplay of the Word Hunt, Word Rockets and Crosswords games appears unchanged from the original Word Fun cartridge, the graphics were enhanced. According to the official site, a bug was introduced in the Crosswords game that resulted in the computer only choosing words starting with letters A-T instead of A-Z. The new game added to the mix is Memory Fun - your basic 'Memory' style game where you turn over pairs of tiles to find matches. Another grand edutainment game. No wonder they made so many. ;-)
  • Michael English Daibouken

    1987

    Michael English Daibouken

    1987

    Puzzle
    Family Computer Disk System
    Michael English Daibouken is an educational game where the character of Michael, an orange cat, teaches kittens the various letters in the English language as well as some English vocabulary. Michael has to catch floating letters in order to spell out English words, while avoiding the incorrect letters. The game has various different backdrops, including space. The character of Michael comes from the Japanese serial manga strip "What's Michael", created by Makoto Kobayashi which might be considered analogous to Garfield, due to them both being orange cats. It varies between observing goofy pet behavior to more abstract tales of fantasy with anthropomorphized versions of the animal characters.
  • Booby Kids

    1987

    Booby Kids

    1987

    Puzzle
    Family Computer
    During the prehistoric era of humanity, cavemen and dinosaurs compete for ultimate supremacy. A young boy has to collect important treasure without being killed by the rampaging dinosaurs. All he can do is attempt to temporarily paralyze them with a specialized dinosaur trap. All treasures must be collected before admittance to the next level is possible. One hit from either a dinosaur, caveman, or other type of enemy instantly kills the player.
  • Nazoler Land Dai 2-gou

    1987

    Nazoler Land Dai 2-gou

    1987

    Puzzle
    Family Computer Disk System
    The second game in the Nazoler Land series of minigame compilations published by SunSoft for the Famicom Disk System. Nazoler Land Dai-2-gou is the sequel to Nazoler Land Soukan-gou and is similarly a minigame connection with a magazine theme. It contains six minigames, rather than its predecessor's eight. A notable feature of this compilation is that all the minigames are represented as Famicom disks on the select screen, and once a game is chosen an animation shows the disk being loaded in the Famicom Disk System. The minigames include: Patalick A panel-switching puzzle game that shares some similarities with Q*Bert (specifically, switching panel colors and the isometric perspective) but is far more cerebral and less active in nature. The goal is to use the shape-shifting protagonist (who transforms from an angel to a devil form) to switch all the panels on the screen to the same color, keeping in mind that every panel in a horizontal and vertical line will flip over. Geographic Nazoler Quiz Like the transpor
  • Santa Claus no Takara-bako

    1987

    Santa Claus no Takara-bako

    1987

    Puzzle
    Family Computer Disk System
    One month a year, we celebrate this season, thank you for the wonderful memories. And in appreciation for this year, while people send the gifts, Christmas is for us a time to round off the memories of one year, a time to give those close words of gratitude in a Christmas card. Thank you for the wonderful memories this year. With feeling of gratitude, our gift to you. Merry Christmas.
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