Fearless Fred and the Factory of Doom is a challenging platformer where players guide Fred through his perilous 16-room factory. Against the clock, Fred must collect parts scattered across each room while avoiding deadly robots and hazards. With no weapons at his disposal, Fred's only defense is his agility, relying on well-timed jumps to evade enemies. Contact with any threat results in electrocution, costing Fred a precious life. The game features a unique navigation cheat that allows vertical movement between rooms, but using it restricts access to the top three levels, adding strategic depth to the gameplay.
This game is a ripoff of the classic arcade game Burgertime. You are a hamburger chef and you're out to build delicious hamburgers. As you run through the colorful maze assembling the ingredients, there is nothing that can stop you. Except maybe the menacing egg, hot dog and pickles that are out to ruin the meal! You can bury them under beef patties, lettuce and buns. Or, knock them out with pepper. To complete a level you have to build four burgers.
A mixture of a helicopter shoot'em up and a platformer, first published in 1986 by Alpha-Omega Software and re-released in 1988 by The Power House for the Commodore 64.
In Youkai Yashiki, you control a boy armed with a flashlight who must explore five stages and locate five talisman before locating and gaining access to a stage boss. The flashlight serves as a weapon against the monsters which inhabit each stage. Your life meter takes the form of a set of batteries. As your life diminishes, the batteries drain and the power of your flashlight, that is the distance that the beams can travel, decreases.
You will need skill and quick reflexes to survive in the dangerous
castle complex. Watch out for the guards who shoot bolts at you with their
crossbows, you can duck or jump to avoid them, or even run away. If you get
hit you will lose vital HEALTH points. These start at 99 and if they fall
below 00 you are a dead man! There are tablets lying around which will
increase your HEALTH points if you can get them.
You must collect all the hearts around the castle and then go to the
East Tower to save Maid Marian. However, to make progress through the castle
you have to get the keys needed to operate the mechanical mediaeval lifts
which elevate you to different sections of the castle.
This platform game features Momoko, a young Japanese girl who ages by several years each time the player reaches the next level. The goal for each level is to quickly climb several floors by escalator, ladder, or trampoline in the building she is in before the fire that is below her reaches her. These level settings start out from grade school settings to office type buildings. While jumping over obstacles, she must shoot various alien-like enemies that come after her on each floor. She can upgrade her weapon by destroying certain enemies as well as entering special hidden doorways which feature minigames which require you to jump obstacles. These doorways can also be used as a short-cut, and sometimes they are mandatory to be used in order to climb to the next floor. When Momoko reaches the top floor of a level, she must jump onto a small blimp flying above her to beat the level. Momoko begins as a four-year-old and ages through five levels. The final level is a bonus chance in which she is a twenty-year-old bride
Edward Egg must defend planet Egg from the Space Warriors who have recently returned. Return of the Space Warrior is a Joust clone this time with eggs instead of birdies.
Hercules is a game for the Sega Mega Drive, and a hack of Dahna: Megami Tanjou. The game was released in 1997 by an unknown company.
It is unknown what, if any, was changed beyond the initial title screen. However, it seems to be the reason that the unlicensed original platformer released afterwards was referred to as "Hercules 2" for the Mega Drive