En 2086, 2 factions opposées conçoivent une combinaison anti-radiations afin de contrer la menace nucléaire. Une guerre nucléaire est alors déclenchée et l'humanité manque de disparaître. Plusieurs siècles après, les descendants des survivants vivent en paix dans un mode de vie proche des hommes des cavernes.
Mais un jour, une force extra terrestre provenant d'un volcan abritant une ancienne base militaire attaque les habitants de ce nouveau monde afin de les réduire en esclavage. Devant la puissance des envahisseurs, les Anciens des tribus dévoilent alors au plus valeureux des guerriers les parchemins secrets concernant la légende de l'armure sacrée d'Antiriad. Celui-ci devra l'utiliser afin de détruire le centre d'alimentation énergétique des forces extra terrestres.
Sir Fred is a platform game where the protagonist must infiltrate the great castle of Beni-Gómez to rescue his beloved princess. The player guides Sir Fred through different rooms of the castle to complete his mission. The protagonist must avoid the numerous dangers and use different objects that will help him reach his destination.
Poor old Rupert's been left behind after helping Mr. Bear. His friends have all gone to the Toymaker's party. To help him get there they have laid a trail of invitations pinned to the walls of the Toymaker's castle.
Your job is to walk Rupert past the invitations to collect them. When you have cleared all of the invitations from each of the four linked screens in the level, you can pass to the next level by going to the doorway, which will open automatically There are eight levels for you to walk through before you reach the party.
Each level is a different area of the castle You start off in the castle grounds, for instance. Every level has a different set of problems for our adventurous friend. Some of the toys he meets on the way will help him and even let him fly, while some will hinder him. There are four different routes to the party. This lets you explore some of the castle to see what is in store for Rupert.
In this fiendishly difficult 1985 platformer, take on the role of the malefactorous mustelid Sam Stoat as he attempts to steal precious diamonds. Collect a bomb and match, jump across some perilous platforms, and find and blow the safe to claim your prize!
Take on the role of Gilbert 'Grumpy' Gumphrey, veteren store detective, in this ZX Spectrum game from 1985. Perform various tasks, from rescuing children, to putting out fires, to getting the boss a nice cup of tea, but be careful - fail to manage your time correctly and you could get the sack!
Pitfall Harry travels through the jungle and caverns to find all kinds of treasures including gold bars, silver bars, money bags and diamond rings.
Pitfall Harry must avoid or jump over dangers such as logs, snakes, scorpions, fires, etc. He must also swing on vines to get across mud bogs, tar pits, crocodile-infested ponds, etc. As for some crocodile-infested ponds which have no vines at all, Pitfall Harry must carefully jump on their heads but not their mouths with careful timing to get across. He can also climb up and down ladders and jump over open holes. He can also even swim across underground streams while avoiding electric eels. Pitfall Harry must also sometimes avoid falling rocks and other plummeting projectiles.
The caverns have different floors connected by ladders and are like a maze. Points are scored by collecting treasures.
As you speed your way over the rapidly changing terrain, you begin top realize that you are the last surviving member of Delta Patrol... you are alone.
Your knees shake, your stomach flutters. To relax, you think about what you are going up against. After all, you've been there before. The scouts will come first. They're the ones that probably got Chief. The scouts are expendable. Heck, they must be, with the way they seem to come in waves! But once you destroy a few of them the enemy commanders are on to you. They know where you are and how many of you there are.
No, don't think about that!
And don't think about the more sophisticated ships that will be after you. Better trained, they are the elite of the enemy force. And that Mother Ship! Oh, what a prize that would be! If only...
But, no. That was not Delta Patrol's mission. That much you know. But, there is no more Delta Patrol... no more Delta Patrol procedure. What you do will determine the outcome of the next battle. You are the last surviving member of
In boffin the player plays as a man with an umbrella who must collect all the antiquities in a cave before giving them to an owl to complete the level.
In this platformer the players task is to help Ogg the Caveman master the techniques of turtle riding and get him on the back of Kickstart the Turtle to the phone-box to tell his wife that he'll be late for tea.