A promotional cartridge, Super Star Fox Weekend (Official Competition) (titled Star Wing: Official Competition in Europe), was released as part of the game's marketing campaign in Europe and the U.S. It featured time-limited single-player mode on modified stages, as well as an exclusive bonus level. The altered start-up screen displays 'Official Competition Cartridge'. Depending on the points scored, players could win a t-shirt, a jacket, or trips to international destinations. An estimated 2000 cartridges were made.
In the United States, the Super Star Fox Weekend was played by tens of thousands of competitors in malls across the country. Stores such as KB Toys and Suncoast Video (usually any store that carried Super Nintendo games participated) hosted the event. After the competition, a limited number of the Super Weekend cartridges were sold through the Nintendo Power magazine, listed in the Spring 1994 "Super Power Supplies" catalog that was mailed to subscribers, with an original list price of $45.
In the Un
Caravan Shooting Collection is a 1995 Super Famicom compilation of classic shoot 'em up games from 1985 to 1987 that were originally released on the Nintendo Entertainment System.
The games include the 1985 Famicom port of Star Force (the Arcade version was originally created by Tecmo, but the home port was developed by Hudson), 1986's Star Soldier and 1987's Hector (a.k.a. Starship Hector).
All three of these games were the subjects of the Hudson All-Japan Caravan Festival, which for a long time hosted a new Hudson shoot 'em up every year and traveled around Japan with competitors in different prefectures attempting to earn the highest scores. The game would then be available for sale shortly before or after the competition, which helped raise its profile.
TI Invaders is a clone of the game Space Invaders and features similar gameplay. You control a canon at the bottom of the screen, and need to destroy the rows of bomb-dropping invaders! The invaders march back and forth on the screen; each time the edge of the screen is reached, they drop a row closer towards the bottom. If they reach the bottom of the screen before you destroy them, the game will be over. Destroy all the invaders, and you move on to the next, more difficult level. Occasionally, a flying saucer will appear at the top of the screen; this can be shot for bonus points. Between levels you will also have an opportunity to earn bonus points by shooting the saucer as many times as possible before it flies off the screen.
You're a cowboy fighting off the Slymoids with your gun. They're coming in from the horizon and from the sky. When coming in from they sky they move about from side to side as they slowly descend to the bottom of the play field. You can shoot up in the air at the flying Slymoids, or left and right at the ground dwelling Slymoids once they've reached the front of the screen where you walk to the left or right on the ground.
As you play, the game follows you to the left and right, scrolling through each of the three locations you can play in: along the coast line, in the city, and in the cavern. The cavern has an extra bit as they add strange live dropping stalactites that follow you once they've landed on the ground. Don't get too caught up shooting, you have to stop shooting to move and the Slymoids are coming from all directions but in front of you. You can start the game at any difficulty between 1 and 4, and have three lives.
Space Bandits is quite possibly the most unique game out of all the MBX titles. You take control of a robot who must collect Earth's Energy Crystals that were stolen by "Computer Controlled Androids". The uniqueness of the game comes from the fact that not only can you walk up and down the corridors on the bottom of the screen, but also on the sides and top of the screen. Therefore, the game has a 3D aspect to it which makes your mission much harder to complete, especially considering that the controls change accordingly with the different sides of the screen (if you are controlling your robot on the bottom part of the screen all that is needed to move forward is a press "up" on the joystick. However, once on the top of the screen, a press "down" on the joystick moves you forward). This change of joystick movement helps create a more realistic feel that really helps the game out and makes it more fun to play, however frustrating it may be first. After you have the controls for the game down, which can prove to be v
This game is a clone of the arcade game Space Zap (Bally Midway, 1980).
Up to 4 players can play this game, though not simultaneously (at least not on a TI system without an MBX device). It is unknown if Milton Bradley was planning on releasing a 4 way joystick adapter to allow for all 4 players to play at once, since there were rumors that MB was developing add-ons for the MBX system (such as a foodpad). It would not be surprising if this game was meant to take advantage of a certain expansion, since it is the only game from any company on the TI to allow 4 players to compete. In addition there are 4 directions that the ship can shoot in, making it possible for 4 players to all participate at the same time. However, this is all speculation, as playing it on a TI without an MBX system only allows for one player at a time to play.
his game can be used with Milton Bradley's MBX System (an add-on for the TI-99/4A). The MBX allowed for the use of Voice Recognition, improved Speech Synthesis, a 360° Analog Joysti
Mouse Attack is a Pac-Man type game where you are the mouse and must navigate through the map to escape the 4 cats on the screen. The path of your character, the mouse, is displayed after each section is crossed. Once the entire map is traced out on the map, the level will end and a new map will start.
Mouse Attack!
Ripple is a student of magic, and her teacher is a terrifying witch. Ripple is particularly afraid of her teacher right now, because she's just broken a promise she made to the witch: Ripple took a peek inside the forbidden book Sleeping Demons! No sooner had she opened the cover then out jumped six demons, all of which raced away! Unless she can catch all six demons and get them back inside the book, the witch will turn Ripple into a frog for breaking her promise! So Ripple sets off on her quest with her two Elf-Star friends, Topsy and Turvy. Good luck, Ripple!
Galaga is a smouldering planet that often erupts with angry mutants and misfits. As Galactic commander of the Federal Army, you have the job of making them dead. Not easy! Because they come at you in clusters like swarms of killer bees. This time, you will be flying the awesome Triple Proton Fighter that warps to new dimensions and increased firepower. Galaga goons, your graveyard awaits.
Cyber-core is a vertically scrolling shooter in which the player fights insects. The basic idea is traditional: shooting everything before they can shoot/touch the player: after three hits the chitin armor breaks and a life is lost. Besides flying enemies which are disposed of with the standard gun, the player also has to deal with enemies on the ground which need to be hit with one of the unlimited bomb.
The player has the choice between four insect forms which are changed by collecting the associated extra symbols. Collecting more of the same symbol upgrades the insect, but this also rises the difficulty level. Other extras include smart bombs, extra lives, armor refreshments or a protection shield. The game features the possibility to turn on rapid fire or to slow down the speed as well as big boss enemies at the end and within the levels.
Alpha 27, the one planet in the galaxy that is fit for human habitation. For many years, the space observation system here was used for a wide range of research. One day, horrifying news arrived- a giant comet was hurtling toward the solar system, on its present course, it was going to colide with the moon. and then….Nothing! For some strange reason the humans and the moon seemed completely unaffected. The humans were unaware that a new nightmare had already begun. The giant comet had changed shape- it was not a comet at all, it was an alien mothership!
More of an explorative shooter than the standard blasting affairs, Atomic Robo-Kid Special takes all the elements from the arcade version and jiggles around with them a bit for the PC Engine. The control method takes a little getting used to - pressing button I selects from one of four weapons collected along the way, whereas holding down button I will lock you to the direction you are facing, making backing-away and firing easier. It can be fiddly at first, but it's essential that you master it.
The four weapons available are variable in quality. The forward shot and diagonal shot are both only useful when you've lost the other weapons, as the missile and full-fire are the ones that you will utilise most often. The missile is particularly useful as in some levels you are required to blast away areas of wall to progress. Levels are varied - some are horizontal, some are more like mazes and there are also two types of boss area: one with a small enemy over the opposite side of the screen protected by a barrier you
The Engine is hardly lacking in shooters, so to be successful, you have to stand out from the crowd. Barunba tries to add a hint of originality in its own subtle way. You control what is basically a floating globe (complete with little man inside) that has a weapons ring around it - this ring can be rotated right around the ship giving a fully controllable direction of fire, something obviously useful for those pesky critters approaching from behind. From the start, you are equipped with several different types of weapon, each of which can be temporarily boosted by collecting items that are dropped by exploding enemies. The levels are auto-scroll, moving around in all directions and contain mid-level as well as end-of-level bosses. Your ship has an energy bar, located at the bottom left of the screen, and once it is depleted it's 'Game Over'.
Psycho Chaser is a vertically-scrolling sci-fi shooter. The player takes control of the titular battle android. There are multiple weapons which can be picked up and freely switched between, and also power-ups which allow for weapon and energy upgrades between stages.
Developed and released alongside the Family Computer version, 1943 Kai: Midway Kaisen is an arcade game, an "alternate" version of the original 1943, released in 1987[3] only in Japan. Most of the graphics and sounds have been reworked, and the game has been made more "extreme" (laser-firing WWII planes and ships that run on ground). Further, the trademark P-38 has been replaced with a Boeing Stearman E75 N68828.
In 1991, this version was converted to the PC Engine as simply 1943 Kai, again Japan-only; this version itself contains many additional levels and original music.
The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while
Aldynes: The Mission Code for Rage Crisis, is a horizontal scrolling shoot 'em up game developed by Produce and released in July 22, 1991 for the SuperGrafx only for Japan. The game has a unique option-based combat and features levels with large scaling effects or parallax scrolling effects.
Nearing the year 2020, the societies of mankind fall into global depression just as an alien invasion suddenly comes down on Earth; coming from a large mechanical planetoid, the aliens attack the Earth without reason or communication. With all defenses annihilated, the United Nations corresponds with NASA to make a powerful space fighter known as The Ortega under project name Aldynes. During that time, a particular space fighter pilot - known only by his call sign Fox-A - was killed in action; his bereaved girlfriend Hiroko soon discovered Project Aldynes and its near complete fighter. As the invaders attack the air force housing Project Aldynes, she hijacks one of the ships and throws herself into battle in hopes of getting h
An unusual shooting game where your character is a haniwa doll. The most unique feature is your ability to attack in a 360-degree radius. Defeat enemies to earn spirit energy you can trade for power-ups.