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  • TI Invaders

    1981

    TI Invaders

    1981

    Shooter
    Texas Instruments TI-99
    TI Invaders is a clone of the game Space Invaders and features similar gameplay. You control a canon at the bottom of the screen, and need to destroy the rows of bomb-dropping invaders! The invaders march back and forth on the screen; each time the edge of the screen is reached, they drop a row closer towards the bottom. If they reach the bottom of the screen before you destroy them, the game will be over. Destroy all the invaders, and you move on to the next, more difficult level. Occasionally, a flying saucer will appear at the top of the screen; this can be shot for bonus points. Between levels you will also have an opportunity to earn bonus points by shooting the saucer as many times as possible before it flies off the screen.
  • 800 Fathoms

    1981

    800 Fathoms

    1981

    Shooter
    Arcade
    The player has to guide a submarine armed with torpedoes and missiles through five levels while fighting different underwater terrors. The game play is easy during the first five areas but it gets really tough at the later levels where the underwater landscape "grows" and there is not much space left for maneuvering the submarine. At the end of each area the boss-submarine appears and its firepower is not easy to overcome. US Billiards, the 800 Fathoms maker, released 10 different machines in our database under this trade name, starting in 1973. Other machines made by US Billiards during the time period 800 Fathoms was produced include Ab$cam, Variety, US Billiards, Video Pool, Survival, and Shark.
  • Gingateikoku No Gyakushu

    1981

    Gingateikoku No Gyakushu

    1981

    Shooter
    Arcade
    You pilot an arrowhead-shaped vessel at the bottom of the screen, facing off against four different types of enemies. Certain enemies drop 'space soldiers' when shot, if these make it to the bottom of the screen, they will try to 'spear' your ship from behind.
  • Gunfighter

    1980

    Gunfighter

    1980

    Shooter
    Handheld Electronic LCD
  • Astro Galaxy

    1980

    Astro Galaxy

    1980

    Shooter
    Handheld Electronic LCD
  • Space Invader

    1980

    Space Invader

    1980

    Shooter
    Handheld Electronic LCD
  • Battle of Hoth

    1980

    Battle of Hoth

    1980

    Shooter
    Apple II
  • Galaxian

    1980

    Galaxian

    1980

    Shooter
    Handheld Electronic LCD
    A space shooter with a VFD display.
  • Attack Force

    1980

    Attack Force

    1980

    Shooter
    Arcade Commodore C64/128/MAX
    Attack Force is a 1980 video game developed by Big Five Software for the TRS-80 16K. It was written by Big Five co-founders Bill Hogue and Jeff Konyu. Hogue later wrote Miner 2049'er. Attack Force is based on Exidy's 1980 Targ arcade game.
  • Sasuke vs. Commander

    1980

    Sasuke vs. Commander

    1980

    Shooter
    Arcade
    Released by SNK in 1980, it was an early shoot 'em up that featured human characters on foot instead of vehicles, spacecraft, or aliens. The player character faces off against multiple shuriken-throwing ninjas and along the way faces several bosses, such as a flame-shooting shinobi.
  • Both Barrels

    1980

    Both Barrels

    1980

    Shooter
    Apple II
    Two shooter games, Duck Hunt and High Noon, developed by Nasir Gebelli and published by Sirius Software for the Apple II.
  • Krieg im Weltraum

    1980

    Krieg im Weltraum

    1980

    Shooter
    VC 4000 1292 Advanced Programmable Video System
    With this cartridge you become the captain of a space cruiser that combats enemy spaceships and docks at a space station. The program can be played alone or with one opponent.
  • King & Balloon

    1980

    King & Balloon

    1980

    Shooter
    Arcade MSX
    Released by Namco in the summer of 1980, King & Balloon is a shoot em up in the vein of Galaxian, but trades the outer space theme for pseudo-medieval setting. In the game, the player controls two green men who carry a cannon, as they defend the king below them from getting abducted by the balloons above, which keep invading the lower part of the screen while also shooting projectiles. Once all the balloons are shot down, the game moves on to the next level. One thing that makes King & Balloon unique is that you don't lose a life when hit. Rather, you respawn and keep on playing. The only way to lose a life is letting the king get abducted. Another interesting mechanic of note is that the balloons stop attacking and descending when one grabs ahold of the king, and they will keep still until the king is back on the ground. This creates a risk versus reward mechanic and entices you to let the balloon carry the king high enough so you can take out more balloons, then rescuing the king just in time. King & Balloon wa
  • Marin Alien

    1980

    Marin Alien

    1980

    Shooter
    PC-8800 Series
  • Space Trek

    1980

    Space Trek

    1980

    Shooter
    Arcade
    One of the early space shooters.
  • Space Raid

    1980

    Space Raid

    1980

    Shooter
    Atari 2600
    A Scrolling Space Invaders style game.
  • Space Invaders

    1980

    Space Invaders

    1980

    Shooter
    Atari 2600
    Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.
  • Sky Chuter

    1980

    Sky Chuter

    1980

    Shooter
    Arcade
    In Sky Chuter, the player guides their missile launcher that must fire at planes that appear from the left and right edges of the screen, then make their way down towards the player. While they are homing in on the player, not only do the planes fire down on the player, but they also release parachutes containing bombs that must be dealt with before they reach the surface. Once the player manages to kill the last airplane, the game proceeds to the next pattern. If the player loses all their lives, the game ends.
  • Navarone

    1980

    Navarone

    1980

    Shooter
    Arcade
    Navarone is a 1980 arcade shooter developed by Namco. Players maneuver a ship around the perimeter of an island, destroying targets while avoiding enemy fire from fixed positions.
  • Shooting Gallery

    1979

    Shooting Gallery

    1979

    Shooter
    VC 4000 1292 Advanced Programmable Video System
    Here are 32 shooting games for firing at small objects of every kind running, flying and swimming across your screen. One or two players can play this by steering their cursor using the analogue joystick.
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