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  • Spitfire

    1976

    Spitfire

    1976

    Shooter
    Arcade
  • Flying Fortress

    1976

    Flying Fortress

    1976

    Shooter
    Arcade
    A black and white B-17 Bomber simulation from Electra.
  • Attack

    1976

    Attack

    1976

    Shooter
    Arcade
    A military shooter where players shoot on-screen enemy vehicles including tanks, jeeps and trucks.
  • Cobra Gunship

    1976

    Cobra Gunship

    1976

    Shooter
    Arcade
    A black and white air battle game.
  • BiPlane 4

    1976

    BiPlane 4

    1976

    Shooter
    Arcade
    The game requires four players. Play consists of a black and a white BiPlane that is steered like a tank. The object is to shoot the other players without crashing into either the ground or the anti-aircraft fire at the top of the screen.
  • Bombs Away

    1976

    Bombs Away

    1976

    Shooter
    Arcade
    A sequel to Drop Zone 4, produced by Meadows Games in 1976, where a bomber plane attempts to sink an entire fleet of ships.
  • Balloon Gun

    1974

    Balloon Gun

    1974

    Shooter
    Arcade
    Released by Sega in 1974, it was an early first-person light-gun shooter video game, featuring both single-player and multi-player modes.
  • Maze

    1973

    Maze

    1973

    Shooter
    PDP-10 Imlac PDS-1
    Maze originated or disseminated a number of concepts used in thousands of games to follow, and is considered one of the earliest examples of, or progenitor of, a first-person shooter. Uncertainty exists over its exact release date, with some accounts placing it before Spasim, the earliest first-person shooter with a known time of publication. Gameplay is simple by later standards. Players wander around a maze, being capable of moving backward or forwards, turning right or left in 90-degree increments, and peeking through doorways. The game also uses simple tile-based movement, where the player moves from square to square. Other players are seen as eyeballs. When a player sees another player, they can shoot or otherwise negatively affect them. Players gain points for shooting other players, and lose them for being shot. Some versions (like the X11 port) had a cheat mode where the player running the server could see the other players' positions on the map. Occasionally in some versions, a duck also appears in the pas
  • Prehistoric Safari

    1972

    Prehistoric Safari

    1972

    Shooter
    Odyssey
    One of four games packed with Shooting Gallery, a Magnavox Odyssey peripheral. One player sets their dot on overlays of prehistoric animals, while the other player attempts to shoot the dot with the light gun in as few shots as possible. Uses game card number 9.
  • Dogfight!

    1972

    Dogfight!

    1972

    Shooter
    Odyssey
    One of four games packed with Shooting Gallery, a Magnavox Odyssey peripheral. One player moves their dot along a flight path on the overlay, while the other player attempts to shoot it with the light gun. Uses game card number 9.
  • Shootout!

    1972

    Shootout!

    1972

    Shooter
    Odyssey
    One of four games packed with Shooting Gallery, a Magnavox Odyssey peripheral. One player is a bandit in an Old West town, and moves along a path, stopping at windows for the other player to try to shoot with the light gun. Uses game card number 9.
  • Shooting Gallery

    1972

    Shooting Gallery

    1972

    Shooter
    Odyssey
    Shooting Gallery was the very first collection of shooting games with a light gun for a home console system. It came on the Magnavox Odyssey Cartrdige No. 10, used a original sized rifle and four different screen overlays.
  • Galaxy Game

    1971

    Galaxy Game

    1971

    Shooter
    Arcade PDP-11
    star 5.2
    Galaxy Game is one of the earliest known coin-operated computer/video games. It was installed at the Tresidder Union at Stanford University in September, 1971, two months before the official release of Computer Space, the first mass-produced video game. Only one unit was built initially, although the game later included several consoles allowing users to play against each other.
  • Jet Rocket

    1970

    Jet Rocket

    1970

    Shooter
    Arcade
    An early 3D flight simulator game, released by Sega in 1970. It was an electro-mechanical arcade game, using video projection to display a 3D game world on screen. It features free-roaming, first-person flight shooting gameplay, making it the first primitive example of a flight simulator game, first-person shooter, and open world.
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