The game has four scenes: fighting ships at day, fighting ships by night, fighting planes and ships by day, fighting planes and ships by night. You move left or right and press the button to fire. In the night scenes, you cannot see the ships or planes in the distance unless something explodes.
Sunrise actually programmed this game, but never released it. It was then picked up by Telegames and repackaged; you can still purchase it from them brand new in the box.
Razzmatazz is a lightgun arcade game developed by Sega Electronics in 1983. It apparently did not survive past testing, and was never ported to home platforms, though an Atari 2600 version by the name Bear Game was planned.
You are the commander of a Laser Base and you must counter an enemy invasion from outer space. Galactic robots attack with galatic death rays, spider and destroyer of probes
You're at the controls of LUKE's X-WING FIGHTER, heading straight for the DEATH STAR. Your mission: to destroy it before the EMPIRE seeks its revenge on the REBEL base. Lock your sights on attacking TIE FIGHTERS and blast them with your proton torpedoes. Race along the DEATH STAR's surface, firing on giant towers. Finally, dive full throttle into the DEATH STAR's equatorial trench. You'll need split-second timing to avoid all the obstacles as you streak through the trench in search of the main reactor. Hit it and you've blown the DEATH STAR out of existence! MAY THE FORCE BE WITH YOU.
Pepsi Invaders (also known as Coke Wins) is a video game for the Atari 2600 platform, based on the popular Space Invaders. It was commissioned by Coca-Cola for their 1983 sales convention, and developed by Atari as a modification of the original Space Invaders cartridge.
The game is a modification of Space Invaders, with each row consisting of the letters P E P S I followed by an alien, instead of the original six aliens.[
Similar to Pheonix or Galaxian. Shoot the birds or ufo's and don't get shot back. With three skill levels it's a challenging and enjoyable game. Pal Only.
The mission - you are defending the wall from attacking aliens. Don't let them hit as they make the wall weaker. This sounds simplistic and is, but highly addictive as you score points for every alien destroyed. If a segment of the outer wall is destroyed (by the aliens kamikaze into it) if this happens enough times the outer wall flashes and you need to move in a level, post haste. If you don't, you drift off to space and all is lost. Don't fret though you have a chance to regain lost wall space by simply staying alive. If you stay alive long enough with no more incidents, you can regain that which has been lost...precious wall.
A.D. 2083 is an 8-way scrolling pseudo-3D shoot 'em up arcade game released by Midcoin in 1983, set in 2083 . Gameplay is similar to "Time Pilot", except that enemies can appear from the ground or 'merge' into battle from the distance.
Space Bandits is quite possibly the most unique game out of all the MBX titles. You take control of a robot who must collect Earth's Energy Crystals that were stolen by "Computer Controlled Androids". The uniqueness of the game comes from the fact that not only can you walk up and down the corridors on the bottom of the screen, but also on the sides and top of the screen. Therefore, the game has a 3D aspect to it which makes your mission much harder to complete, especially considering that the controls change accordingly with the different sides of the screen (if you are controlling your robot on the bottom part of the screen all that is needed to move forward is a press "up" on the joystick. However, once on the top of the screen, a press "down" on the joystick moves you forward). This change of joystick movement helps create a more realistic feel that really helps the game out and makes it more fun to play, however frustrating it may be first. After you have the controls for the game down, which can prove to be v
Mouse Attack is a Pac-Man type game where you are the mouse and must navigate through the map to escape the 4 cats on the screen. The path of your character, the mouse, is displayed after each section is crossed. Once the entire map is traced out on the map, the level will end and a new map will start.
Mouse Attack!
Tread lightly! The transport lanes of intergalactic space have been seeded with mines from an alien vessel. Use your mine destroying blaster to blow up the mines before they annihilate you! You may survive the floating mines, but beware of the fireball, magnetic, and treacherous fireball-magnetic mines . . . 13 fields, each one more difficult, await you!
The goal in Narrow Escape is to successfully navigate a ship through the narrow, fast-moving passages of the warlord's fortress, destroy the defense forces and avoid space debris. The player's ship must also be maneuvered through small holes in a series of walls where fuel cells can be picked up to restore the ship's constantly decreasing fuel supply. If the player pilots their ship successfully, they will be faced with the warlord's own escape ship which must be hit several times to be destroyed, liberating the star system from the warlord's tyranny.
Each level becomes more difficult as everything will move faster, fuel will be consumed more quickly, the holes in the walls will become smaller, and more menacing defense forces will appear.
Each level of game play consists of two phases:
1. Passages: During the first phase of each level, the player must maneuver their ship through the narrow, moving passages with the joystick while shooting six of the warlord's defense forces with button 4. If any of the si
Vultures is an original (?) shoot'em'up with a slight Galaga flavour. Above your spaceship hangs a nest of space-vultures. One after one, they come down to shoot at you. Unlike Galaga, they don't wrap at the end of the screen, instead they "bounce" back and forth across it. Mind the vulture's course, because otherwise you might find yourself trapped in a corner with the inevitable collision as only way out. A good tactic to ameliorate your chances is to dodge the vulture's bullets and concentrate your fire on its mates that are left hanging above. When all the vultures are killed, their eggs start to hatch and spawn similarly devious creatures. Shoot them down, and you have passed the first level.
Vultures has three speed settings and runs in medium resolution with a green background.
You are the commander of the only GAMMA ship in this stellar field. The Vegan war fleet has taken control of your GAMMA outpost planet and is defending it with Vegan laser pulse tanks. This planet is the only inhabitable planet in this star system, and you must stay there and fight the Vegans as long as you can.