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New Gb Games - Page 212

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  • Desert Strike: Return to the Gulf

    1995

    Desert Strike: Return to the Gulf

    1995

    Arcade
    Game Boy
    The player controls the helicopter from an overhead, isometric perspective. The Apache is equipped with three weapon types: a machine gun and two types of missiles of different strength. During the missions, the player must beware anti-aircraft guns, missile launchers and tanks, outmaneuvering enemy fire or destroying the enemy weaponry. The Apache is destroyed if its fuel runs out, or if the armor (functioning as health) is completely depleted. However, armor can be replenished by bringing back MIA soldiers and prisoners of war back to the landing zone. There are also fuel, ammo and armor pickups available on the field.
  • Apeiron

    1995

    Apeiron

    1995

    Arcade
    Mac
    An action-packed arcade game based on the classic shoot-em-up, Centipede, but with engaging, colorful animations and fun, wacky sounds. It was released exclusively for the Mac operating system by the indie developer, Ambrosia Software.
  • F-18: No Fly Zone

    1994

    F-18: No Fly Zone

    1994

    Arcade
    DOS
    Turn and Burn your F-18 through the No Fly Zone! No time for whys'or hows'..Just time to fight for your life by Doe Entertainment, published by Geni U.S.
  • Williams Digital Arcade

    1994

    Williams Digital Arcade

    1994

    Arcade
    Mac
    The first known arcade emulation available publicly was the Williams Digital Arcade series from Digital Eclipse Software, released for the Macintosh in 1994. This series featured the Williams Electronics' arcade classics Joust, Defender and Robotron: 2084. In 1995, it was repackaged and expanded upon as Williams Arcade Classics for the PC. For these games, Digital Eclipse developed an interpreter that emulated the games' arcade machines' chipset, including the Motorola 6809 central processing unit. This approach was meant to have the emulations act true to the original versions of these games, and not carry any imperfections direct ports could have introduced.
  • Turoid

    1994

    Turoid

    1994

    Arcade
    DOS
    An arkanoid/break-out clone where the different colored bricks can be broken in different set of circumstances. Only the green, orange and white bricks need to be destroyed to complete the level. A level editor is also included with the game.
  • Color Dark Castle

    1994

    Color Dark Castle

    1994

    Arcade
    Mac
    Color Dark Castle is a remake of the first Dark Castle adding colored graphics, new 'Novice' difficulty setting, allowing to save the game, and a secret level.
  • True Blood: The Karthanian Ultimatum

    1994

    True Blood: The Karthanian Ultimatum

    1994

    Arcade
    DOS
    A basic 'arcade flight' game made by MVP Software. It was commonly found on old MS-DOS shareware collections and shovel-ware compilations. Has probably one of the most ridiculous intro videos of it's time.
  • Flying Tigers

    1994

    Flying Tigers

    1994

    Arcade
    DOS
    Flying Tigers is a vertical shooter where the player fights an onslaught of ground and air targets, gain powerups to increase their firepower, and fight through a series of levels.
  • Flying Tigers II

    1994

    Flying Tigers II

    1994

    Arcade
    DOS
    Flying Tigers II is a close sequel to the first. It is a vertical shooter where the player fights an onslaught of ground and air targets, gain powerups to increase their firepower, and fight through a series of levels.
  • Iljimae-jeon: Manpa Sikjeok-pyeon

    1994

    Iljimae-jeon: Manpa Sikjeok-pyeon

    1994

    Arcade
    DOS
  • Ork Attack: The Return

    1994

    Ork Attack: The Return

    1994

    Arcade
    Amiga
    Player patrols the top of the castle and drops rocks onto the Orkish enemies who are trying to scale the wall. Should an Ork make it to the top then the player can call for their trusty sword and chop of the offending invaders head. What makes this game difficult is that there can only ever be one rock on screen at a time and while the player is holding their sword no new rocks will appear. Randomly throughout the game a chief Ork will appear. They ascend slower than their companion Orks and can only be killed by dropping a rock on their head.
  • Alien Arcade

    1994

    Alien Arcade

    1994

    Arcade
    PC (Microsoft Windows) Mac
  • Whac-a-Mole

    1994

    Whac-a-Mole

    1994

    Arcade
    PC (Microsoft Windows)
    Whac-a-Mole is coming to your copy of Microsoft Windows! Watch in wonder as your mild-mannered mouse is transformed into the proverbial blunt object. Slam the enormous hammer down with a click of the mouse as you prowl the mole-infested landscape. Grit your teeth, take aim and BOP moles in a split second as they jump and taunt you to take your best shot! Roar as you score a direct hit, triggering a chorus of cartoon sound effects and hilarious animation! Unlike passive screen savers or intellectual adventures, Whac-a-Mole delivers pure entertainment as you absent-mindedly BASH devilish rodents.
  • Ecco the Dolphin

    1994

    Ecco the Dolphin

    1994

    Arcade
    Handheld Electronic LCD
    The LCD version of Ecco the Dolphin is a handheld game created by Beck-Tech for Tiger Electronics and released as part of their Pocket Arcade series of LCD handhelds. It is based on the Sega Mega Drive game, Ecco the Dolphin. This game was designed by cartoonist I.B. Nelson after Eternal Champions.
  • Sonic Blast

    1994

    Sonic Blast

    1994

    Arcade
    Handheld Electronic LCD
    Sonic Blast is a 1994 LCD game released in the US by Tomy as part of the Pocket Arcade series. The screen comes out from the lower half of the device via a spring operated pop-up type mechanism.
  • Amazing Sonic

    1994

    Amazing Sonic

    1994

    Arcade
    Handheld Electronic LCD
    Amazing Sonic is a 1994 LCD game distributed by Tomy, and part of the Pocket Arcade series. A pop-up lid must be lifted to play the game. The LCD is not backlit, and is hard to see without proper light. It is slightly hard to control since the directional pad is separated into two different sections, making the game hard to figure out without instructions. Sonic must navigate through 12 maze-like levels.
  • Sonic the Hedgehog 3

    1994

    Sonic the Hedgehog 3

    1994

    Arcade
    Handheld Electronic LCD
    Sonic the Hedgehog 3 is an LCD game created by Tiger Electronics in 1994. It was available in the Tiger's second generation casing and also as a Pocket Arcade version. The game features a standard direction pad and 3 buttons, "Tails", "pick", and "spin". Both consoles also contain four function buttons to turn off the system, toggle sound effects, pause the game, and turn on the console and start the game. The standard version requires two AA batteries to operate. The background of the game is a rendering of the Blue Sphere, with the floor of Hydrocity Zone. When the game starts, the Sonic the Hedgehog 3 title screen theme is heard. The level theme is the Angel Island Zone theme.
  • Dodger

    1994

    Dodger

    1994

    Arcade
    PC (Microsoft Windows)
    Dodger is a game in the style of Pac-Man. In Pac-Man the player has to eat all the dots from the board in order to pass to the next level. In this game the dots are replaced by fruits (apple, strawberry and cherry) that the player has to eat in order to get a score and to go to the next level. The enemies are four mean laser machines in the sides of the levels and they attack the player by shooting lasers. When the character is hit, a life is lost. Unlike Pac-Man there are no special pills in the game. The board also contains skulls and they also make the character lose a life upon contact. After every level a password is provided to continue playing from that level immediately.
  • Balltris

    1994

    Balltris

    1994

    Arcade
    DOS
    Balltris is a Tetris type arcade game. Instead of classic square blocks a cup is being filled with one, two or three balls of different colors. The ball blocks are falling randomly from the top. The player may maneuver the balls by moving them to the left or right and flipping. The balls disappear after creating a chain of at least three balls of the same color.
  • Karl Quappe

    1994

    Karl Quappe

    1994

    Arcade
    DOS
    Karl Quappe is a single player, shareware, keyboard controlled Frogger clone from Germany. Using the keyboard the player must take Karl across a five lane motorway, then across a river to safety. Hazards include crocodiles, otters, cars, and of course the river itself because Karl is a very young frog and will drown if he falls into the water.
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