Megron, the planet where science and magic meet, has fallen. The Great Council of Megron has vanished. Their lust for power released Darkon, and the evil one has now acquired all the council's knowledge. Only you together with the robot Komputa, can save the day.
Souls Of Darkon Is a single player text adventure with graphics, based on ZX Spectrum and released also for Amstrad CPC and Commodore 64.
Based on the 1985 movie, you play as a short Marty McFly and must find your mother and father and lead them to the dance so they fall in love before you're out of time. You start in front of the dance then must jump over or on bullies. Do not let them touch you head on or you lose a life. Also watch for toy planes that will dive at you. When you are in front of a building, jump at the windows to open them. You must find your father, who will then follow you. Next, find your mother and lead your father to her. They will both follow you so you lead them to the dance. This ends the round. The next round will have more buildings to search and tougher bullies, like some that leap to catch you in mid-air.
The year is 4001. The evil Luna has stolen a time machine and plans to use it to take over the world. You are the Time Gal, a skillful and pretty scientist, and your mission is to chase Luna through different time periods, to get the time machine back, and to save the world.
A View to a Kill is the name of the computer games released in 1985 based on the James Bond film A View to a Kill.
James Bond 007: A View to a Kill was a text-based video game for DOS, Macintosh and Apple II computers. It was developed by Angelsoft, Inc. and published by Mindscape Inc.
This is a multiple-choice adventure game based on the first book in the popular "Choose Your Own Adventure" series.
In the game, you are a kid who enters the Cave of Time to recover four items stolen by the Time Grouches and must return them to their proper places and times. The items are: a golden crown, Abraham Lincoln's hat, the Loch Ness Monster's egg, and a piece of flint.
Spellbreaker is an interactive fiction computer game written by Dave Lebling and released by Infocom in 1985, the third and final game in the "Enchanter Trilogy". Like most of Infocom's games, it was released for many of the time's popular computer platforms, such as the Commodore 64, Atari ST and Apple II. It is Infocom's eighteenth game.
Over the course of events in the trilogy's earlier games from 956 to 957 GUE (Enchanter and Sorcerer), the player's character has progressed from a novice wizard possessing a few weak spells to the leader of the Circle of Enchanters. Now, in 966 GUE (ten years after the events of Enchanter), the very foundations of Magic itself seem to be failing, and the leaders of all the Guilds in the land have gathered to demand answers. In the midst of this impassioned meeting, the crowd is suddenly transformed into a group of toads and newts. Everyone present is affected except for the player and a shadowy figure who flees the hall.
You are Sir Gawain, famous knight of the Round Table. In your dream you are trapped in the mysterious underworld of Ulro and you have to find a way to esacpe.
While on a sightseeing tour on the Starship Essex you are recruited by a dying agent to find a scientist and his formula - the only things that can prevent the evil alien race of the Vollchons of defeating the Federation.
An aging Sherlock Holmes has to solve the mystery of what seems to be an apparent suicide on board of a steamship. Along his investigations he meets famous people like Lawrence of Arabia, Houdini, Picasso and Thomas Edison among others in this original mystery based on the immortal creation of Sir Arthur Conan Doyle.
After defeating the Lord of Chaos, new trouble awaits Maroc in the form of Morog the Shapeshifter Witch Queen of the North who tries to recover the five crowns of Dragontorc in order to remake the Torc of Power.
This is a tale of good vs evil. The Wise Ones maintained order and peace for many , many years until the coming of the Dark Hordes. These evil creatures had one aim, to create havoc and mayhem wherever they went. They stole the Wise One's three artifacts of power, the Rod of Light, The Hammer of Vib-Ra, and the Casket of Vib-Ra. Robbed of their powers the Wise Ones were unable to hold the Dark Hordes at bay.
Legend tells of a warrior who will enter the Dark Hordes fortress, the Castle of the Dead, and who will not only retrieve these artifacts but who will also relocate them to their rightful homes thus restoring the power of the Wise Ones and ridding the land of their evil.
This game is a two part adventure. Episode One is the exploration of the Dark Hordes' fortress and escape with the artifacts. Episode two, which can only be accessed once episode on has been completed, concerns the restoration of the artifacts to their rightful homes.
The text parser allows simple sentences and multiple commands to be entered