The story depicts the action as taking place in the utopian world of Ihatovo.
The game focuses on collecting information (notebooks from Miyazawa's fairy tales) and items (that are related to those fairy tales) instead of fighting monsters. Some of the surprises that the player finds includes a movie theater that is always closed, the opportunity to play the role of a temporary school teacher, and having portraits of unique non-player characters that show up while talking to them.
Inspired by the stories of Kenji Miyazawa, the story covers nine chapters and surreal environments.
IF YOU LIKE FIGHTING DIRTY, YOU'RE GONNA DIG ZEN!
The greatest environmental disaster in human history is about to hit your backyard. But you're not backing down, because you're Zen, a cold-blooded Ninja warrior who's come to Earth to clean the clock of Lord Contaminous and his crud-loving cronies.
But wasting these slimeballs won't be easy. Because they'll spew forth the most hazardous graphics ever to wreak havoc on your NES. We're talking horizontal, vertical and 3/4 view scrolling that will give you a whole new perspective on acid rain, oil spills and ozone-ravaging smog. And wait till you see the fluid character movements. They're hotter than a uranium-oozing nuclear meltdown!
There are 12 total levels, each with its own ecological enemies, toxic traps and pollution-fighting objectives. You'll battle oil rig fires, trying to save trapped workers. Use your Photon-Stick to zap gaseous garbage men on a high-speed plutonium mining car ride. Vertical jump through two separate screens to reach a venomous vixen wh
This point n' click adventure game is actually an edutainment (entertainment leading to education) title developed by Sierra, who were also responsible for other games such as the Eco quest and Dr. Brain series. The object of this game is to help a little girl called Pepper, solve puzzles based on history and logic, so that she can fix the mess caused by Dr. Fred's time machine. At certain points in the game, the player is even allowed to control her pet dog, Lockjaw.
In Prey, the player is sent to asteroid KG-42 since all contact was lost with the colonists. The player's objective is to rescue as many colonists as they can. Poison gas fills the corridors, so the player has to act quickly before their oxygen supply runs out.
The game world is navigated in steps of pre-rendered video footage of corridors and halls. Players can use their map to help them navigate the labyrinth, finding rooms containing survivors. Occasionally, radio contact is made and mission objectives for the player will be updated for them to go to a specific location. After obtaining a gun, it is also possible to fight aliens, which are the source of the disturbance in the asteroid.
Recent discoveries allow people to travel back in time with the use of a simple instrument worn on the wrist that generates an intense magnetic field. Time travel is a privilege and is limited to a few trusted people. The inevitable consequences od such an extraordinary discovery lead to the creation of the Committee for Temporal Ethics. Only Observation of the past is authorized. Any other sort of intervention is forbidden because of the danger involved.
The main character of this adventure game is Doralice Prunelier who is 27 years old woman living in year 1992. She works as a ship's captain in her age, however in a certain circumstances, she is forced to travel through time uncovering a time-traveling agents from the future.
Bishoujo Senshi Sailor Moon was a video game developed by Arc System Works and published for the Nintendo Game Boy by Angel (Bandai) in 1992. It was one of the first Sailor Moon-related video games to be released.
In this game, the player controlled Usagi Tsukino/Sailor Moon. The storyline was based on the first, third, and fourth episodes of the first season of the anime. Although they originally had not yet appeared in those episodes, in the game Usagi could meet and talk to Ami and Rei, who were NPCs (non-player characters).
The three levels were divided into two parts. First, Usagi could walk through the city, school or a health spa, occassionally talking to people. After talking to the right people, Usagi turned into Sailor Moon and entered another kind of level in which she fought numerous enemies.
By default, Sailor Moon could only use kicking attacks. Pressing the "down" button would make Sailor Moon sit down and cry, and if there were rocks on the wall nearby, her high-pitched crying would make the rock
Tooki Yobigoe is a direct sequel to Mamono Hunter Yōko: Makai kara no Tenkōsei, continuing where the story of the previous game left off. Yohko, Shoma and Setsuna are attacked by demons on the flying ship, and have to use their recently found powers to fend them off. As opposed to the previous game, where Shoma was the protagonist, Yohko is the player character in the sequel.
Gameplay-wise, the puzzle-less Japanese adventure format is further utilized. Verb commands must be selected from a menu and sometimes combined with objects or character names for interaction. It is often necessary to repeat commands several times to trigger the next event.
Coinciding with the movie a cross platform game was developed, the Game Boy port was the only one not developed by Probe Software, but Bits Studio instead.
Also unlike the other games, this version is fully played with a top down perspective.
The Lost Treasures of Infocom II is a collection of text adventure games from interactive fiction pioneer Infocom, published by Activision in 1992. It was available for MS-DOS and Apple Macintosh, and also as a cross-platform expanded CD-ROM version. This follow-up compilation was released following the commercial success of their previous collection, The Lost Treasures of Infocom, which contained 20 of Infocom's most popular games.
The 11 games included in all versions are:
A Mind Forever Voyaging
Border Zone
Bureaucracy
Cutthroats
Hollywood Hijinx
Nord and Bert Couldn't Make Head or Tail of It
Plundered Hearts
Seastalker
Sherlock: The Riddle of the Crown Jewels
Trinity
Wishbringer
The CD-ROM version included three additional games:
Arthur: The Quest for Excalibur
James Clavell's Shōgun
Journey
The package contains an instruction manual reprinting all of the games' manuals, as well as a few pack-in items from Sherlock and Trinity. However, it leaves out the InvisiClues hint booklets from the original games,