Take on the might of the corrupt Empire on behalf of the ailing Federation in this epic future fantasy! Erra Quann, the treacherous alien scientist who designed Flagship Quann Tulla, the pride of the Federation, has hijacked the ship and piloted it to an outpost of the evil Empire where he plans to sell the secret of its engines. As a member of the elite Federation secret service, your mission is to stop him! The battle will take place in the energy-shattered hull of the Quann Tulla, through deep space and on to the final desperate conclusion on a distant alien world. The fate of the universe is once more (gulp!) in your hands!
Federation is a graphic text adventure and is an enhanced version of the 1985 text adventure Quann Tulla by 8th Day software. This version included graphics for each location as well as some minor location differences and some different directions.
Pals Around Town is a computer game published by Hi Tech Expressions in 1987 and programmed by Children's Television Workshop. It was released for the Atari and the IBM PCjr in cartridge form.
The basis for the game was strictly educational. The player could pick a character (Sesame Street characters available included Bert and Ernie, among others) and could interact with various objects in a variety of settings. Two such settings were a school classroom and an outdoor playground. Some items that could be interacted with included a fishbowl and a globe.
Surreal Slovak text adventure game taking place in an insane asylum co-inhabited by fictionalized versions of Sybilasoft themselves.
Received an English translation in 2021 as part of an initiative by the Slovak Game Developers Association in cooperation with Slovak Design Museum, with funding by the Slovak Arts Council.
Slovak murder simulator text adventure game in which the player can kill a person of their choosing (by entering their name) and then cover up the tracks. One can explicitly choose to murder an "unpopular politician."
Received an English translation in 2021 as part of an initiative by the Slovak Game Developers Association in cooperation with Slovak Design Museum, with funding by the Slovak Arts Council.
Slovak text adventure game based on the 1846 historical novel by Alexandre Dumas.
Received an English translation in 2021 as part of an initiative by the Slovak Game Developers Association in cooperation with Slovak Design Museum, with funding by the Slovak Arts Council.
The Warden Game is a text-adventure style game that helps players understand the contradictions of prison life in an age of mass incarceration. Designed by Ed Mead around 1987, while he was incarcerated at the Washington State Reformatory at Monroe, the game explores power in prison and how individuals exercise it.
The player takes on the role of the father of a family that moves into the Amityville haunted house. Little by little, the house comes to life and he has to face more and more horrible events. He is a prisoner of the house and the goal is to get out alive after 24 days.
There used to be a small island beyond the south of the town where you live. The name of the island is animals paradise Animal Land. One day, a murder case occurred in this quiet and peaceful village of peace. The victim is the owner of the Concon Jewelry Store, the fox Gonkichi. You received a report and started investigating with the police dog Oidon.
The game plays out similarly to Portopia Satsujin Renzoku Jiken and others similar detective games. You select various commands in the menu to investigate crime scenes and quiz suspects.
Supernova is a text based adventure where you must find another life to live, after years of working your life away in some dusty, mucked up mine. The mines main source, barren metal, is running low, so it's time find another way of bringing in the profits.
Dondra: A New Beginning is an adventure game with cartoon-style visuals and text input. The protagonist is called forth from this world to another dimension to defeat the evil Colnar. The goal is to travel the world of Questmaster, find and defeat him, and find the prism. Along the way are various pitfalls and real-time traps and monsters.
You have 12 hours to destroy the Omega One Space complex. Very little information is know about the complex, other than it is located on 10 planets connected by a series of teleports. If you are caught, steps have been taken by your employers to ensure you reveal no secret information..let's hope you don't have to find out what those steps are exactly.....