A Famicom Disk System adventure game developed by Sunsoft in 1988.
Nankin no Adventure is a Famicom Disk System adventure game from SunSoft that plays much like every other Famicom adventure game of the era. The player selects commands from a menu in order to talk to NPCs and solve puzzles which will eventually allow them to progress. As with many of these Famicom text adventures there is a linear critical path that the player must follow in order to move to new areas and reach the next point of the story.
Nankin refers to a semi-obscure manga artist of the same name who was behind much of the art design of the game. Though the game doesn't include any of his pre-existing licenses, his distinctive art style is present throughout. This approach might be equated to Akira Toriyama's artistic involvement with the Dragon Quest and Chrono games.
A sci-fi/comedy NES adventure game developed and published by Natsume in Japan only.
Touhou Kenbun Roku ("The Travels of Marco Polo") is an adventure game that uses the then-ubiquitous NES adventure game system of having a series of menu commands with which to interact with the world. As a text-heavy Japanese adventure game, some fluency with the language is required in order to play it.
The game depicts a troublemaker sent from the future back to 1275, when Marco Polo was in the midst of his explorations.
Erika to Satoru no Yume Bouken is a 1988 Japan-exclusive adventure video game for the Famicom. It is a fairytale-inspired menu-driven adventure game. Players use the menu commands to interact with the world: moving around, looking around, picking up objects, talking to people, etc. The setting of this game is 20th century Japan.
In a novel twist, the two characters of Erika and Satoru (who are depicted as twin schoolchildren) are independently playable - either a single player switches between the two, or a second player takes over the second twin. Both characters need to be in the same region to converse with NPCs, but are otherwise free to explore the map autonomously. Two-player adventure games are very rare; even in Japan. However, only one person can partake in the animal quiz portion. Failing the quiz will force the player(s) to start from the beginning.
An odd bit of infamy related to this game is a secret developer's message that can be found if the player inputs a list of button presses after waiting som
The legendary beast Zeuon has been forgotten by humanity for centuries and no one is aware of the struggle ahead. Time passes and the evil is about to return and Earth must be saved once again.
You're on the threshold of a whole new experience, for ahead of you is the extraordinary anthology of the Great Underground Empire. Once you step through the door to Zork, you leave the world of arcade games and trite fantasies behind and enter the dimension of your imagination. Every plot, every puzzle, every personality has been honed and perfected to make your experience uniquely realistic and involving. The Zork saga is text adventuring at its finest. Welcome to the underground. Your greatest challenge lies ahead and downwards.
"Gold, they called him. Tall, courageous and known by all just men for two things: his lightning sword, and the cherry blossom tattoos that mark him as the most feared warrior in space."
"Samurai Gold is a bold space adventure that recasts a famed swordsman and genuine hero of old Japan - Toyama No Kinsan - in a future of interplanetary intrigue and rocket fast action. In the next century. major cities and space colonies are controlled by a huge computer system called " EDO". Utilising Edo's sophisticated information systems, five Senior Administrators rule the universe in peace. But evil still lurks in dark corners. And so like Kinsan before him. Samurai Gold acts as a quiet, sharp-eyed undercover agent, spotting criminals where no police force can go and bringing them to justice. The badge of his authority, just as was Kinsan's, is the tattoos of the samurai's sacred symbol, the cherry blossoms."
"Gold is a fair man, but his sense of justice explodes into a bomb of intense retribution and stunning action when c
"Jarinko Chie: Bakudan Musume no Shiawase Sagashi" is a graphical text-adventure game. It is a game based on the Jarinko Chie anime and manga about a dependable girl who struggles to help her troublesome father run a small tavern in Osaka. Unbeknownst to her dad, she occasionally visits her mother who left him not too long ago. She plans on trying to reunite them, but not until her father gets a job. Though it is largely text driven, there are moments where the player must play a mini-game in order to advance to the next chapter of the story.
A NES action game developed by SunSoft and the sequel to Mito Koumon. It was never released outside of Japan.
Mito Koumon II: Sekai Manyuuki is the sequel to Mito Koumon and is very similar in appearance and gameplay. As in that game, the player controls one of Mitsukini Tokugawa's retainers as they gather clues and evidence of crimes in the area while either avoiding or fighting off hostile NPCs.
Unlike the first game, which was set entirely within Japan, Tokugawa is crossing the world solving issues instead. The first stage is America (specifically the Wild West, as would be chronologically accurate for the 17th century) though there are plenty of other locations to visit across the world as well, including even Transylvania.
You take the role of a boy visiting a concert of popular Japanese idol, singer and actress Risa Tachibana. During the concert the sky darkens, lightning strikes and he and Risa get mysteriously transported into a fairy land, which is threatened by an evil witch and her minions. So starts their adventure to overcome the evil witch and find a way back to their own world.
Valiant Sir Cucumber must rescue Princess Tomato from evil Minister Pumpkin in this offbeat adventure game for NES. Static scenes are viewed from a first-person perspective inside a window, with a description of the area appearing underneath. Actions such as "move," "talk," "give," and "fight" are initiated by selecting individual buttons positioned along the view window's edges. You'll interact with an assortment of personified fruits and vegetables throughout your travels across Salad Kingdom, all while acquiring various items to solve puzzles. Pursue Tomato's captors across nine locales to restore peace to the land.
The followers of the evil Ra Goan have toppled the king from the throne. None are brave enough to take his place. The Elders have decreed that any man who can pass three tests will become King of Baljinya. Find the Tree of Merill. Defeat the Goblin of Balala Valley. Destroy the Statue of Evil. It sounds easy. But the followers of Ra Goan are waiting to stop you! It's an adventure that will take you across rivers and oceans, through swamps and over mountains. You have a sword and a bow. But magical weapons may become yours... for a price. Pass the tests and you shall be king. But remember: There's more to being a Lord of The Sword than hacking apart thine enemies!
The village of Nitta has been invaded by the army of Dr. Bomb, an evil scientist who is plotting to take over the world. Facing this crisis is Bravoman, who received his powers from Alpha Man to stand up against Dr. Bomb in the name of justice. The village of Nitta consists of 22 stages -- action stages that take place on the ground and shooting stages that take place underwater. Action stages use a unique control system in which the height of a jump and the distance of an attack changes depending on how long players hold down the button. Players collect the Luck Symbols that appear when they defeat enemies and give them to Lottery Man to get recovery and power-up items. Stop Dr. Bomb and bring peace to the village of Nitta and the rest of the world.
An adventure game starring Sir Arthur Conan Doyle's Sherlock Holmes developed for the NES by Towa Chiki.
Meitantei Holmes: Kiri no London Satsujin Jiken ("Great Detective Holmes: Fog of London Murder Case") is a murder mystery adventure game where the player directs Sherlock Holmes around London, finding clues and interrogating witnesses and suspects. Like its many NES adventure game contemporaries, it adheres to the Portopia formula of text adventure whodunits.
It is the sequel to Towa Chiki's earlier Sherlock Holmes game (Sherlock Holmes: Hakushaku Reijou Yuukai Jiken) and received a sequel (Meitantei Holmes: M-Kara no Chousenjou). None of these games were ever released outside of Japan.