Sequel to "Dunjonquest: Temple of Apshai". It is advised that this top-down real-time action RPG is only tackled by experienced gamers who have at least played "The Datestones of Ryn" or "Morloc's Tower" or better yet "The Temple of Apshai".
You are Sudden Smith and are on a mission to rescue ten prisoners who are kept by the evil alien race of the Tollah in a mine in an asteroid orbiting the planet Rigel. Whatever you do - you only of have 60 minutes to rescue all ten prisoners.
Avatar is an early graphics-based multi-user highly interactive role-playing computer game, created on the University of Illinois' Control Data Corporation PLATO system in the late 1970s. It has graphics for navigating through a dungeon and chat-style text for player status and communication with others. It can currently be played online via Cyber1 or a simulation called Javatar. What makes Avatar popular is the high level of interactivity with other players and the sense of community that develops. Development on Avatar began on the University of Illinois PLATO system around 1977; the first version was released by Bruce Maggs, Andrew Shapira, and David Sides in 1979.
In the game, the player character visits Lord British and is instructed by him to kill certain monsters. The final mission is to kill a balrog, and after this has been accomplished, Lord British proclaims that "thou hast proven thyself worthy of knighthood".
Moria is a dungeon crawl style role-playing video game first developed for the PLATO system around 1975, with copyright dates listed as 1978 and 1984. It was a pioneering game, allowing parties of up to ten players to travel as a group and message each other, dynamically generating dungeons (instead of pre-computing them), and featuring a wireframe first-person perspective display. One of its authors, Kevet Duncombe, claims not to have read the works of J. R. R. Tolkien or heard of Dungeons & Dragons at the time development started, but he was aware of the PLATO game, dnd.