As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again.
Death Race is an unlicensed game developed by American Game Cartridges Inc. that was released on the Nintendo Entertainment System in 1990. It was also released by Home Entertainment Suppliers for an Australian release. The game is a remake of the 1976 arcade game by Exidy.
Turbo Champions is a straight and to-the-point sports racer: you compete against the clock in a variety of courses, navigating tunnels and sharp turns while avoiding other cars, gas trucks, various road obstacles and the likes. Highlight features include detailed animations for multiple types of slides and crashes, a fast graphical engine that smoothly zooms sprites and text (and scales with CPU power), and a course designer where you create, edit and customize your own tracks.
Stunt Car Racer is a racing game released in 1989. It features a unique blend of racing and stunt gameplay, where players race single-seat cars on elevated, rollercoaster-like tracks with jumps and steep drops. The game emphasizes balance and timing to avoid falling off the track.
The ZX Spectrum version of Stunt Car Racer is a significantly pared-down adaptation of the main versions, reflecting the limitations of the Spectrum hardware.
The LCD version of OutRun is a watered-down version of the arcade game OutRun created by Tiger Electronics. Two versions were created - a handheld version, and a large tabletop unit, although the game itself is presumed to be identical.
OutRun is similar to several other LCD games on the market - you simply drive forward and try to avoid traffic. There is both a high and low gear, much like the arcade version.
Your ship has minimal shields to protect you from slamming into walls as you navigate the deep underground tunnels. But it's not easy: You'll have no idea which tunnels are the fastest/shortest until a split second before you get to them, and there are alien weapons trying to destroy you along the way.
If you manage to complete the run and save the earth, you can tell the program to randomly generate an entirely new game with different tunnels for endless replayability.
There are two ways to win a race: be the first, or be the only one.
Based in a futuristic America, the player races on various tracks across the country for money, which can be spent on armor, weapons and other modifications to protect and use against the competition.
The player chooses from one of three cars (either "The Hellcat" for high speed, "The Crusher" for high firepower or "The Pitbull" for heavy armor).
Year is 1963 and you're one of the hotshots aspiring to be king of the county. You're given a small sum of money to buy your first car. Tune it for maximum performance and off you go. In the diner where other hotshots are waiting to take your prized possession, you race for money and pink slips and if you win, you get to take home their cars!
Chicago 90 is an Action/racing game developed by Microids in 1989 which provides two game modes : one can play both gangsters and policemen with two different goals and strategies. In the "gangsters mode", you simply have to escape the city while avoiding the cops. In the "police mode", you have to control 5 police cars in order to prevent the gangsters from escaping the city and arrest them. Those two modes give some diversity to the game although its expectancy is a little short.