Crazee Rider is the spiritual successor to Superior Software's Overdrive. Originally envisioned as a car racing game it was turned into a motorcycle racer during development. Players need to race opponents over different tracks, starting out at the 60th position. To progress the player has to end in the top six of the pack in a single lap. Compared to Overdrive there are more opportunities to avoid opponents and tracks also have bends.
Racing game against the clock. At the beginning you can select between six courses (Megacity, Plateau, Alps, Island, Egyptian and Canyon). Your driving a red sports car, and need to avoid other drivers and obstacles. You don't race other drivers.. If you hit objects you tend to explode, apart from water, oil and Motor Cyclists!? where you spin out and can regain control. The gameplay is laggy and the graphics for an MSX2 game are very poor.
You're King of the Mountain on the Off-Road race circuit, winning events everywhere from the frigid Midwest to the muddy south. Now you're sitting on a ton of hot truck in the desert, racing toward a heat-rippled horizon dotted with sand traps and tire ripping rocks. And you're wishing you brought more water along for the ride...
Off-road racing is a test of speed and survival. First you pick your challenge: The Georgia Mud Fest, The Michigan Winter Wreck-Off, the Death Valley Trek or the Baja Challenge. Then you choose a truck, customize it and stock it with tools. And survival supplies like food and water. Just in case.
Those guys in fancy race suits don't use winches to lift rigs out of mud bogs. They don't change tires punctured by razor sharp cacti. And when it snows - they don't even have to race. In Off-road racing these rough and tumble conditions are all part of the exciting challenge!
A special version of the original F-1 Spirit, A1 Spirit: The Way To Formula-1, was released as a pack-in with Panasonic's "Joy Handle" game controller. The chief differences is that it features futuristic vehicles instead of racing cars, different passwords (e.g. "PANASONIC" to see the ending demo), and some bugfixes.
Famicom Grand Prix: F-1 Race is a Japan-exclusive racing game starring Mario in Formula One cars. In the game, players can choose to play alone or with other cars. Cars have a certain amount of health and fuel, which decreases whenever the player crashes into a wall or another car, as well as whenever he or she drives off of the road. This game, along with its sequel, was possibly an ancestor to the Mario Kart series, most likely due to the fact that it features Mario and possesses similar 2D racing mechanics, which was later carried on to Super Mario Kart.
Superbike Challenge brings 1000cc motorbikes to life for a one or two player race. Unusually, the screen is split horizontally, with your action only ever using half of the screen. You can play a full season of races, or run at one of the 12 tracks as a stand-alone race (including Assen, Mugello, the old Hockenheim and Spa). A manual gearbox option and 3 skill levels ensure that you can't master the game immediately. Full information on your speed and revs, the race order and course layout are on screen at all times.
Superbike Challenge is an updated version of Grand Prix 500 cc, with a better menu and title screen and some different in-game graphics.
F-1 Spirit: The Way To Formula-1 is a top down Formula One Racing game, developed and published by Konami, which was released for the MSX in Japan and Europe in 1987. The game engine is very similar to Konami's Road Fighter. It also features Konami's custom sound chip called Konami SCC (a five-channel chip that compliments the three-channel PSG chip of the MSX computer system, or in other words, a sound custom chip that brings five voices more to the three voices of the PSG sound chip on the system), and great MSX1 graphics to go with it. It was one of the first ROM on MSX with this sound feature. Together with its "3D" spinoff (F-1 Spirit: 3D Special), F-1 Spirit: The Way To Formula-1 was the most extended racing game Konami released for the MSX.
The object of the game is to drive your moon buggy across the moon surface to complete the levels. You must jump over craters and small rocks and shoot the big rocks so you can continue. If that wasn't enough you have aliens above you, one shoots at you, the other throws bombs in front on you. If you get hit by the aliens or fall into a crater or hit one of the rocks you go back to the last restore point that you passed.
Launch 100 Kilometri (100 Kilometers) and play. A racing game published in Italy in 1986 by Load 'n' Run [IT], developed by Francesco Fantazzini and Federico Fantazzini.
Can you make it back to base through unchartered enemy territory? You can speed up or slow down and the faster you go the higher you jump. You have guns on the front and rear of the Jeep to explode enemy grenades and mega firebombs. Use the ramps to travel on the upper platforms. You must negotiate the long cavern avoiding the roof and grenades.