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New Racing Games - Page 143

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  • Taito Chase H.Q.

    1989

    Taito Chase H.Q.

    1989

    Racing
    Family Computer
    The fastest, most thrilling, 3D driving game yet! Take the wheel of your turbo-charged Porsche as you and your partner go in pursuit of dangerous criminals all driving an evil array of souped-up roadsters. TURBO BOOST! Need to catch up in a hurry? Well, just one press of your Turbo Button will leave your eyes in the back of your head! Barrelling through the city streets, along the roughest of dirt tracks and through busy tunnels - if you can hold the line!
  • S.C.I.: Special Criminal Investigation

    1989

    S.C.I.: Special Criminal Investigation

    1989

    Racing
    Arcade Commodore C64/128/MAX ZX Spectrum Wii Sega Mega Drive/Genesis Atari ST/STE TurboGrafx-16/PC Engine Amiga Amstrad CPC Sega Master System/Mark III
    star 6.9
    Chase H.Q. II- Special Criminal Investigation- continuing where Chase H.Q. left off. Your mission is to track down, chase and apprehend the dangerous criminals. It's faster- explosive power sends you bulleting through various terrains- hold the line or plough the field! It's tougher- the criminals wield some heavy hardware- but so do you! You can shoot but you must dodge their flak... heavy gunfire, trucks unloading their cargo onto your bonnet... it's the meanest pursuit game to hit the micro screen. The extra features will leave you gasping for extended play- weather changes, bodyguard squads, grenade lobbing bikers, gun-choppers... just play it!... we dare you to stop!
  • Bari Bari Densetsu

    1989

    Bari Bari Densetsu

    1989

    Racing
    TurboGrafx-16/PC Engine
    Based on a manga, Bari Bari Densetsu is something of a rare breed on the Engine - a motorcycle racing game. You can pretty much guess how it works - there's a World GP mode where you have to compete in a variety of races in order and a Travel mode that let's you pick a track of your choice. Also to consider is the gubbins that make up your bike, such as tyres, engine, brakes etc as these have an effect depending on the type of course and the weather conditions. Races are started with a qualifying lap that lets you get the feel of the track, followed by the race proper. You are then placed and can hopefully move on to the next country.
  • Stunt Track Racer

    1989

    Stunt Track Racer

    1989

    Racing
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    Stunt Track Racer is a racing game released in 1989. It features a unique blend of racing and stunt gameplay, where players race single-seat cars on elevated, rollercoaster-like tracks with jumps and steep drops. The game emphasizes balance and timing to avoid falling off the track.
  • Racer Mini Yonku: Japan Cup

    1989

    Racer Mini Yonku: Japan Cup

    1989

    Racing
    Family Computer
    A board game/racing game hybrid based on a miniature RC car toyline. It was developed and published by Konami exclusively for the Japanese Famicom. Racer Mini Yonku: Japan Cup ("Yonku" refers to four-wheel drive vehicles) is a board game with racing game sections, in that the player has to construct their own RC 4WD car and then race them against their CPU opponents in various events, often taking terrain handling into account. It was based on the then-popular mini RC car toy fad in Japan. The title screen credits Tamiya, a Japanese toy manufacturer that focuses on model kits and RC vehicles, and their logo frequently appears in-game. The game was developed by Konami for the Famicom, and was never released outside of Japan. The player and the CPU opponents take turns moving over a board and acquiring money and parts for their RC car. Money collected can also be spent on new parts. The players' vehicles then race, an automatic process, with the one with the best upgrades usually coming out on top.
  • F1 Dream

    1989

    F1 Dream

    1989

    Racing
    TurboGrafx-16/PC Engine
    F-1 Dream is an automobile racing game for the PC Engine released exclusively in Japan in 1988. The graphics are identical to the arcade game, even down to the pit crew and lane and fans in the stands. The controls are the same as well: The d-pad controls all eight ways, and the two buttons work as both gas-and-brake and as the transmission. Press the II button to launch the car, and once first gear tops out, quick switch to the I button. If your car is Turbo-equipped, once second gear tops out, hold down both buttons to kick in the afterburner. Letting go of the top gear button will brake the car, and hitting the button again will resume acceleration. The game includes back-markers as well. If you're leading the race or you and an opponent are well ahead of the pack, slower white cars will appear on the track to make things interesting for you, usually just as you're coming up to a particularly tough corner, or drifting across your lane on a straight and forcing you to make a course correction. They're a minor an
  • Four Trax

    1989

    Four Trax

    1989

    Racing
    Arcade
    An offroad driving game.
  • Racing Hero

    1989

    Racing Hero

    1989

    Racing
    Arcade
    Race a motorcycle against other bikes, cars, trucks and the obligatory tight time limit. Racing Hero is the spiritual successor both to Sega's wonderful "Hang-On" series, and to their most famous racing game, "Out Run". Some of Racing Hero's stages mirrored the racing-through-traffic gameplay of the Ferrari-based racer, for example perhaps the biggest similarity to Out Run is that at the end of each stage, the player can choose which route he or she wishes to take next. This differs somewhat from "Out Run"'s highly impressive forked-road method. In Racing Hero, the player is presented with a seperate stage-select screen and simply highlights the flag of whichever country they wish to tackle next.
  • BMX Simulator II: Dirt Biking

    1989

    BMX Simulator II: Dirt Biking

    1989

    Racing
    Commodore C64/128/MAX
    It's BMX 2, featuring up to four players at the same time! Choose your rider and customize your own bike. The burns, bumps and ramps really work! Ten action-packed courses plus ACTION REPLAY with SLO-MO. BMX 2 is so realistic, it makes the other games eat dirt!
  • F40 Pursuit Simulator

    1989

    F40 Pursuit Simulator

    1989

    Racing
    Commodore C64/128/MAX
    You have discovered evidence that a rogue group of police officers are involved in a stolen car racket To stop them profiting form their dubious actions you must get across America as quickly as possible. This is made a little easier by the fact that your turbocharged Ferrari F40 can do over 300 MPH. There are many forks in the road, with arrows at the top of the screen indicating which route is quicker. Any high-speed contact causes the car to blow up, but you have an infinite supply of these, and the only real penalty is the lost time. There are lots of road blocks to swerve around. The police are after you - pay attention to the sirens and stay out of their way.
  • Final Lap Twin

    1989

    Final Lap Twin

    1989

    Racing
    TurboGrafx-16/PC Engine
    Final Lap Twin is a hybrid racing/role-playing game released for the PC Engine in 1989 and the TurboGrafx-16 in 1990, as a spin-off to the 1987 arcade game Final Lap. The protagonist is on a quest to live up to the reputation of his racing-champion dad. He travels over the map, meeting small-time racers, and must race his car to earn money that he spends on upgrading his car, eventually facing the local racing champion. After beating the rest of the local racing champions in the various cities, the protagonist must go through a maze to find the final upgrades of the different parts of his car, and then face the world racing champion.
  • Stadium Mud Buggies

    1989

    Stadium Mud Buggies

    1989

    Racing
    Intellivision
    Get down and dirty with Stadium Mud Buggies for the Intellivision, where the object is to score points by driving in nine events: Hill Climb, Drag Race, Bog, Tug-O-War, Car Crush, Donuts, Drawbridge, Combo Course and Monster Rally, which consists of all the events in order. You can compete against a friend, a computer driver, or against your own high score. For each event you can select from one to nine laps (or quarter miles in a couple of the events) and from five difficulty levels. Your buggy is equipped with a gas pedal, a brake pedal, reverse, and a four-speed transmission. Downshifting occurs automatically.
  • World Grand Prix: Pole to Finish

    1989

    World Grand Prix: Pole to Finish

    1989

    Racing
    Family Computer
  • Motocross Champion

    1989

    Motocross Champion

    1989

    Racing
    Family Computer
    A NES Motocross racing game developed and published by Konami and released in Japan only.
  • Road Warrior

    1988

    Road Warrior

    1988

    Racing
    Commodore C64/128/MAX
    Horizontal (left to right) shooter where you drive a car and shoot other cars and motorcycles on the road.
  • Rally Racer

    1988

    Rally Racer

    1988

    Racing
    Handheld Electronic LCD
  • Rock 'N Roller

    1988

    Rock 'N Roller

    1988

    Racing
    ZX Spectrum DOS Amstrad CPC MSX
    In Rock'N Roller, the player takes control of a buggy that must find, in each of the 30 stages, the six parts of a prototype car, which are hidden throughout the stage. In each stage there are three types of enemies: fast cars, armed off-roaders and a giant helicopter equipped with missiles. In addition, there are various traps (such as dangerous bridges, oil puddles, mines, etc.) that must be avoided and a fuel limit that must be taken into account.
  • Road Race

    1988

    Road Race

    1988

    Racing
    Handheld Electronic LCD
    Handheld electronic game released in 1989.
  • OutRun

    1988

    OutRun

    1988

    Racing
    Handheld Electronic LCD
    Port of OutRun as a tabletop handheld, released in 1988.
  • Paris-Dakar

    1988

    Paris-Dakar

    1988

    Racing
    ZX Spectrum DOS Amiga Amstrad CPC MSX
    Paris-Dakar is a rally simulator in which the player controls a wide variety of variables, including the state of the car (gasoline, water, damages, gear box...) and the race route (always accessible), among others. If needed, the player can refuel, buy water or whatever else is required from the powerboats in Europe or the tankers in Africa. Prices of these essential materials aren't always very reasonable, given the player's meagre starting wallet, motivating players to earn higher sponsorships through strong performance in the race.
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