In 20th Century Frog, you play as a frog hopping around the screen to eat bugs and avoid deadly obstacles. Every alphanumeric key of the keyboard is used to control the movement of the frog, where the key's position relative to the space bar determines the direction and distance of the jump. Each hop consumes points, and each bug you eat replenishes them. If your points dip too far into the negative, the frog will perish. Eating ladybugs grants a "gimmick", a power up that can be used to counter a particular obstacle.
Apparently in the year 2567 Earth gets destroyed. A big shame. Some survivors, who presumably had been out walking the dog at the time, decide to set up a trading company. They plan to exploit the alien worlds, all of which have less sense of economics than Nigel Lawson.
The backgammon game you've been waiting for is here. California Dreams brings you Club Backgammon, a sensational new backgammon game that lets you play against the computer or another player.
Club Backgammon provides a computer opponent that can play at three different levels: beginner, intermediate and advanced. Improve your strategy with the computer opponent and then challenge your friends.
Club Backgammon has many exciting features. An automatic scorekeeper will keep score for you. The doubling cube lets you play for high stakes. The game log lets you see all the moves that have been made during the game.
So become a member of the fastest growing club around and experience Club Backgammon for yourself!
You are the pilot of a Federation Clearance Ship and it's your job to make sure the Space Lanes between Pluto and Mercury are clear from asteroids (reduced in size when shot), alien ships and shooting stars. You must clear three sectors for each planet in the Solar System before attempting to dock with the Factory Ship. The game is viewed from above your ship with the whole sector shown on screen. You can turn your ship left and right as well as thrust forward and you must shoot anything that moves on the screen. Once a sector is cleared you must enter a gate to move to the next one.
Bomb Jack is an arcade platform game that was released in 1984 by Tehkan (known today as Tecmo). It was followed by two official sequels, the console and computer title Mighty Bomb Jack, and the arcade game Bomb Jack Twin and Bomb Jack II, which was licensed for home computers only. The highest known score was by Mr G Jones from London: 6 746 800. Bomb Jack is a hero who can perform high jumps and float in the air. His goal is to collect all red bombs on the screen. The game's antagonists are enemies such as birds and mummies which, once they drop in the bottom of the screen, can morph into things like flying saucers and orbs that float around the screen, making Jack lose a life if he touches them. Collecting bombs will increase the bonus meter at the top of the screen (collecting lit bombs increases it more). When the meter is completely filled up, a circular bouncing "P" appears, and when collected, it will turn all the enemies into bonus coins for a short period during which Jack may collect them. Other similar
In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult are numerous enemies such as birds, mummies, turtles, and orbs. In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" appears, and when you collect this, you can defeat enemies and have more time to collect all the bombs. There is also the "E" coin, which gives Jack one additional life, but rarely does this coin appear. The more you progress through the game, the more difficult it becomes, as enemies travel more quickly to get you.
Yoshida Koumuten a.k.a. Yoshida Builder is the first in the line of 3 shoot'em up editors and the only one only able to make vertical levels. Developed and published by MSX Magazine. Yoshida Koumuten Data Library All 3 Volumes are game collections that hold several different shoot-em-up games.
TRAZ (Transformable Arcade Zone) is a block breaker game with multiple paddles and 64 levels. There is also a built-in level construction set.
Each level can have different set of paddles - sometimes one at the bottom and one at the top, sometimes one left and one at the bottom, sometimes three stacked-up etc. This gives each level a distinctly new gameplay.
There are power-ups (question-marks falling out of destroyed blocks), unbreakable blocks, monster generators and glass refractors that change the balls movement angle as it passes through.
After a level is cleared, the player must choose the next level by moving on a 8x8 grid of levels.
In a distant part of the universe, an alien creature called Zelos was born. As he grew so did his appetite, and soon he began devouring galaxies, planets, and stars by the hundreds. Now your planet has appeared in Zelos' path, and it is up to you and a partner to fly into battle to save your world. Salamander is an action-packed shooter where there are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful weapons, extra speed, and shields. Gameplay is for one player or two players simultaneously.