Playing a time traveller, "Time Master Tim," the player's objective is to collect dinosaur eggs and rescue hatchling dinosaurs while avoiding snakes ("proto-snakes"), gigantic spiders ("proto-spiders"), flying creatures ("proto-pedes"), and the dinosaurs' mother (or "Dino Mom").
Physical contact with any creature will cause the player to be contaminated, and the player will experience "devolution" into a prehistoric spider (as a result of "contamination"), and lose a life, unless the player returns to the "time warp" transport force field before a de-evolution timer runs out. Contamination also destroys eggs and hatchling dinosaurs on contact, reducing the player's score. While within the transport force field, Tim is safe from all creatures except the Dino Mom.
Mr. Robot and His Robot Factory is a single-player platform game created for the Atari 8-bit family by Ron Rosen and ported to the Apple II and Commodore 64. The music for the Atari 8-bit version is by Gary Gilbertson (using Philip Price's Advanced Music Processor) and published in 1984 by Datamost. Robert McNally performed the Apple II translation.[2]
The player controls a humanoid robot that must climb and jump its way through a factory. The factory is filled with suspended platforms, ladders and conveyors belts.
The game includes a built-in level editor.
A action game written by Tony Ngo that was published for various 8-bit platforms. The player controls Sam who must climb to the top of a 48 story building and collect a suitcase full of money while avoiding being knocked off the building by a variety of creepy creatures or falling objects.
Go through three levels jumping over obstacles that get in your way. Use trampolines and swings to get to hard-to-reach places and avoid hazards or falling down gaps. Get to the top of the screen in order to proceed to the next level. Once three levels are completed, the game restarts with increased difficulty. Before you start the game, you can access the options screen which lets you customize the screen to include another player, turn off the sound or the scene music, or let either player start at any particular level.
Pitstop is an action racing game featuring six different race tracks. Your goal is to earn as much money as possible by winning races in the Grand Circuit which consists of a race on each of the six tracks; each time a race is completed, you'll earn money based on how you placed and the number of laps completed before moving on. While you are racing, keep an eye on your tires and fuel; if your tires become too worn (causing a blowout) or you run out of fuel, the game will be over. To prevent this from happening, you'll need to make a pitstop. Here you control the pit crew and can replace tires and refuel. While in the pit the race is still going on, of course, so repairs need to be made as quickly as possible to get back into the race without losing too much ground. Several game options are available to control the level of difficulty and the number of laps. In addition to the Grand Circuit which is the full race, you can also practice a track in a single race or enter the mini circuit which consists of three races
You control Zeke the zookeeper who must rescue his girlfriend Zelda from the Zoo. There are four levels or "adventures". Each level has its own task such as trapping the animals in the zoo, jumping ledges up the screen and jumping animals to earn a bonus keeper.
A 3D shoot 'em up. You have to guide a fleet of four merchant space freighters to Earth with vital supplies. Hostile aliens have sighted you and forced you enter a dangerous asteroid belt. And now, you must try to avoid these asteroids, to destroy the Robot mines and alien space ships and also contend with fuel shortages and prevent the deflector shields from over-heating.
Originally available for home computers in the '80s, developer First Star Software has ported Bristles to the Atari 5200. Featuring eight different game screens and six levels of platforming action, players must attempt to paint a house while avoiding Bucket Chucker and his Flying Half-Pints. Only 100 copies of Bristles were produced, and were first made available at the 2004 Classic Gaming Expo.
Alley Cat is an early video game in which the player controls a cat, navigating an alley screen and various challenge rooms. The player must enter a room and complete the objective inside, while avoid hazards such as objects being thrown out of windows, wandering dogs, giant spiders and the broomstick.