The year is 275 B.C. Through conquest and careful diplomacy, the Roman republic has brought the petty kingdoms and city-states of Italia under its control. This is the moment at which the heirs of Romulus and Remus step onto the world stage. This is the humble beginning of an empire that will one day cover most of Europe, Asia Minor, and North Africa.
As an ambitious young officer, you duty is to defend Rome. Your hope is to become Caesar. Your fate - to rule the world.
Get wrapped up in this mind-bending game that will test your mental agility. The action seems simple -- just keep a ball rolling through a winding maze by shifting around pieces of tubing. But the action is intense! Race against time and the track to keep the ball from crashing. There are 100 challenging levels -- plus the unique edit feature lets you build your own puzzles!
Castle of Deceit is a sidescrolling game for the NES where the player takes control of a wizard trapped in the titular castle with only one spell to defend himself. The game was often considered frustrating for its length and lack of a save or password system. Phfax, a mystic being and wielder of the Emerald Magic, consented to offer his life to protect the stones of Rune. For centuries he dwelled within the plasma of energies of the stones where the Runes were hidden. Until at last it drove him insane. Such was the power of the stone that even the bitter hallucinations of his madness were given life. Six deadly beings appeared stealing the Rune Stones. You, Cebo, the most promising of the young Magicians of Dace, must enter the castle, exploring the realities. But do not trust your senses - what you see, what you hear may all be a lie!
DOS version based on the film of the same name.
In the Year of Darkness, 2029, the rulers of this planet devised something that felt no pity. No pain. No fear. Something unstoppable. They created The Terminator.
The cult movie phenomenon batters its way into your home in the most relentless arcade/adventure game of all time! From the nightmare world of the future to the mean streets of Los Angeles, The Terminator takes you right to the very edge...then pushes you over! Play urban commando Kyle Reese and pit your speed, skill and cunning against the most perfect killing machine ever devised. Or take a trip through the dark side and become The Terminator, a ruthless cyborg juggernaut bent on destroying mankind's last hope. It's your choice. One thing is certain...the fate of all humanity rides upon your next move.
With Conquest of Camelot, designer Christy Marx has dug deep into the most ancient roots of legend to restore the power and passion of King Arthur and his court: his queen's forbidden love for Sir Lancelot; the struggle for supremacy between Christianity and the ancient Roman warrior-god, Mithra. The blending of myth, history and religion behind the Grail legend is dealt with honestly and directly.
This combination of pre-Medieval history and ancient legend makes for a more sophisticated, complex and powerful view of Arthur than any you may have seen before.
Conquests of Camelot designer Christy Marx is best known for writing the "Jem" animated TV series, and the "Sisterhood of Steel" comics and graphic novel. With her husband and professional partner, illustrator Peter Ledger, she has researched Arthurian myths and legends extensively for many years in preparation for writing this game.
Jones in the Fast Lane is a life simulation game developed and published by Sierra Entertainment in 1990. The objective of the game is to attain certain amounts of money, happiness, status, and education. The exact amounts needed are defined by the player(s) when the game begins. The game's name and goals are a play on the concept of keeping up with the Joneses. As of 2006, the game was unofficially ported to Adobe Flash.
Generations ago an enchanted Star Gem crashed to Earth at the base of an ancient castle. Loathsome creatures crept from the castle and carried the Gem into the depths of the fortress.
All attempts to retrieve the Star Gem failed. The adventurers were destroyed.
The creatures in the castle gain magical strength from the Star Gem. Unless the Gem is taken from them, the evil ones will soon have the strength to venture forth and destroy mankind! You and your friends must take up the quest to rescure the Star Gem...and your world!
RoboCop 2 is a series of video games published in the 1990s by Ocean and Data East for various home computers and video game consoles. They are based on the movie of the same name. Three different games were produced, each produced on two systems.
The version for the Commodore 64 and NES was a simple left-to-right scrolling platformer, in which RoboCop was required to collect/destroy at least two-thirds of the drug "nuke" in each level and arrest two-thirds of the suspects by running into them (in contrast to shooting them). If RoboCop does not manage to attain the required amounts of nuke or number of arrests then he has two chances in the game to prove his efficiency at a shooting range. If he succeeds, he may continue onto the next level. If he fails, or if both chances at the shooting range are already used up, he must repeat the level.
The version for the ZX Spectrum and Amstrad CPC was also a platform game, but one that offered movement in both directions (vertically and horizontally) as well as into variou
Shadow of the Beast II is an action game developed by Reflections and published by Psygnosis in 1990. It is the sequel to the earlier Shadow of the Beast.
DragonStrike is a flight simulator with some role-playing elements. The player character is a knight who flies on the back of a metallic dragon equipped with a lance and various magic items (among other things a magic orb that acts as a radar in the game).
SimEarth is a planet simulator - a model of a planet. It is a game, an educational toy, and an enjoyable tool. With SimEarth you can take over many included planets, or design and create your own.
SimEarth treats the planet as a whole: life climate the atmosphere, and the planet itself - from dirt and rock to the molton core - all affect on each other.
You will see your planet as a whole - from a satellite's point of view, at two levels of magnification.
SimEarth can be played in two modes: game and experimental. In game mode, you will try to develop, manage, and preserve your planet within allotted energy budgets.
In experimental mode, you are given enlimited energy to mold your planet. This allows you to set up any stage of development, and then introduce any new factors you want and see what happens. In this mode SimEarth is a "planetary spreadsheet."
Your SimEarth planets will be poulates by electronic life-forms called SimEarthlings. Sim Earthlings range from single-celled plants and animals to intellegent
Welcome to Rise of the Dragon. This unique game is based on Dynamix Game Development System, which comes with many improvement in adventure gaming.
The characters have personalities and a past and as real people, they remember what you said or did to them. Everything you say or do will affect their actions in the future.
Time passes in this world, This means that, things happen with or without you. It also means that the passage of time becomes a factor in everything you do. Offices close at night, travel takes more time to longer distances and of course, you need to rest and sleep.
In a world without kings, power is the only law. No leader controls the destiny of this new world. Yet. Can you? Unite each territory by word or by sword or face bitter defeat at the hands of the other PowerMongers.
Encounter a living world. Win the loyalty of farmers, shepherds, merchants, ranchers- even thieves. Hundreds of people with individual homes, jobs, and personalities.
React to changing seasons. Store food for the winter- your soldiers won't take orders on an empty stomach.
Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.
Magic Jewelry is a tile-matching puzzle video game for the NES. It was programmed by Hwang Shinwei in Taiwan and released in 1990 by RCM, without a license from Nintendo.
The evil god Ashura has unleashed hordes of monsters and demons onto Earth, hoping to take control of the planet as well as the hearts of men. The powerful god Hyprion has recruited four of Earth's most powerful warriors and assembled them into a team to fight the encroaching darkness. The player assumes control of this group of warriors in order to defeat the armies and their god, Ashura.
Star Control is a science-fiction wargame which pits the forces of The Alliance of Free Stars against those of the predatory Ur-Quan Hierarchy. The game is designed so that you can ease into play, familiarizing yourself with menus, options, and player controls. The Alliance and Hierarchy each possess seven different types of warships. Each vessel has its own maneuvering and firing characteristics, plus a unique special power that you can employ when circumstances dictate.
Mankind is about to be wiped off the face of the galactic map. A savage clutch of alien races called the Ur-Quan Hierachy has become the “evil empire” of the 27th century- ruthlessly invading interstellar neighbors. Humanity is next on their list. Your job is to make sure that they don’t succeed. The entire Alliance of Free Stars battlefleet awaits your orders.
Heavy Unit: Mega Drive Special (ヘビーユニット メガドライブスペシャル) is a 1990 Sega Mega Drive shoot-'em-up developed by Kaneko and published by Toho exclusively in Japan. It is a port of Kaneko's 1988 arcade shoot-'em-up Heavy Unit. Humans have developed an artificial planet, "Le Tau," which is being attacked by aliens, and only the Heavy Unit transforming ship can stop them. A and C shoot; rapidfire is an option. B drops a bomb, which you have an unlimited supply of but must collect as a powerup. Among the various powerups is one, labeled T, that transforms your ship into a mecha and back, which plays identically, except its bombs will home in on enemies.