Ad Infinitum is a side-scrolling shooter featuring single-screen gameplay across 256 levels. Players control a spacecraft, battling waves of aliens while managing weapon heat and fuel. The game includes asteroid storms, docking with motherships, and various hazards that deplete the six lives per continue. Up to four players can participate in turn-based multiplayer action, creating a challenging and dynamic space combat experience.
Olympic Skier is a game where you control a skier over three events trying to get the biggest score you can before receiving a rating from the computer. The three events are Slalom, Ski-Jump and Downhill and the events don't have to be completed to move to the next one. Slalom is viewed from above at an elevated angle and you ski down the screen which scrolls constantly avoiding obstacles like rocks, logs and trees, while skiing between flags to get to the finish line in the quickest time. You can control your speed but if you miss three gates or crash then the event is over.
Ski-Jump is viewed from the side as you move down the ramp while pressing the fire button as fast as you can. When you reach the end you move to another side view screen and you try to land safely. You press up for distance while you press down to land. Downhill is the same as Slalom but you just have to avoid the obstacles and get to the finish in the fastest time again. You are also able to jump which is needed as obstacles block routes.
Save the humanoids from the impending aliens in the sequel to Defender. The task is still rescuing humanoids before Landers can turn them into Mutants, while avoiding and shooting other foes, however you must now carry humanoids to safety through the Stargate of the title. Entering this Stargate not only warps you to the nearest humanoid in jeopardy, but can also warp you ahead (while on the first 15 levels) if you enter it with 4 or more humanoids, and give you extra lives if you warp with 10 humanoids, so there is a trade-off between guaranteeing the safety of existing humanoids, and trying to advance your position There are more enemies on screen than ever before. The Inviso button makes you invisible to enemies, but also to yourself, so you will have to follow your bullets to work out where on the screen you are.
Some home ports of Stargate were renamed to Defender II for legal reasons.
Save the humanoids from the impending aliens in the sequel to Defender. The task is still rescuing humanoids before Landers can turn them into Mutants, while avoiding and shooting other foes, however you must now carry humanoids to safety through the Stargate of the title. Entering this Stargate not only warps you to the nearest humanoid in jeopardy, but can also warp you ahead (while on the first 15 levels) if you enter it with 4 or more humanoids, and give you extra lives if you warp with 10 humanoids, so there is a trade-off between guaranteeing the safety of existing humanoids, and trying to advance your position There are more enemies on screen than ever before. The Inviso button makes you invisible to enemies, but also to yourself, so you will have to follow your bullets to work out where on the screen you are.
Mario Bros. Special is a game developed by Hudson Soft. Like Punch Ball Mario Bros., the game is not a straight port of Mario Bros, but more of a sequel. It has adjustments to the game's graphics and sounds and even a bonus timer.
A semi-sequel to Donkey Kong 3, using different play mechanics and a completely new set of levels.
Like Mario Bros. Special and Punch Ball Mario Bros., the game is not a port, but more of a semi-sequel to Donkey Kong 3. Stanley the Bugman's ability to jump is removed, along with the need to protect plants, making it much closer to a traditional shooter, à la Galaga.
Enemies come down from the top of the screen in groups of five, swooping to the bottom and trying to target Stanley. After swooping around a bit, the enemies will exit the screen (usually from the bottom, though sometimes from the sides) and loop back around to the top. This will continue until Stanley dies, shoots Donkey Kong to the top of the screen, thus completing it, or kills the five insects, all of which take two hits apiece to kill. If Stanley kills all five insects before any of them loop back to the top of the screen, a flag reminiscent of one from Rally-X will appear, and shooting it will net him 1,000 points.
I believe this is Compile's first vertically scrolling shooting game, and contains many elements they'd later incorporate into the Zanac / Aleste series. The title screen credits "Programmers-3" but I have seen re-releases crediting Compile. Plus, the sprite for the enemy that splits into two halves is exactly the same as the one in Zanac!
In the 21st century, powerful computer systems were invented. but humanity failed to control them. Near the end of the century, one such computer system, the weapon system Orion, triggered a devastating nuclear war, bringing the human race close to extinction due to the nuclear fallout. The remaining human survivors find shelter and go into a cryogenic sleep. Waking up 100 years later, they go out onto the surface, to face a new, unknown world...
Let us call the "Many" the "Elements." Then let us see that in the vast blackness, beyond the beyond, the Elements assemble around the Source. Some are connected, some are not. Those united with the Source are green with energy, while the disconnected ones are an empty grey. The seeker must connect the Many to the One, thus turning all the Elements green with the power of the Source. In that instant, Zenji occurs.
Pac-Land itself is split into trips. In each of these trips the objective is to get the fairy (that is kept under Pac-man's hat) to Fairyland and also to return home to Pac-Man's house. The majority of the trip involves moving from left to right avoiding various obstacles such as the enemy ghosts, water spurts and quicksand traps. Each trip is divided into a number of rounds, the end of which provides Pac-Man with bonus points depending on how much time he has left and also his position in jumping at the end of each round. If the player runs out of time before finishing the round, Sue, the purple ghost, will speed up rapidly.
The penultimate round of a trip ends with Pac-Man entering Fairyland and returning the fairy under his hat to the Fairy Queen. In return the Fairy Queen gives Pac-Man magic boots. For the final round of the trip, Pac-Man has to travel from right to left back home. For assistance he uses the magic boots, which allow him to jump repeatedly while in mid-air. Once Pac-Man completes the trip, he i
Boxing is a Micro VS. Game & Watch game released in 1984 by Nintendo. In America, the game was originally known as Punch-Out!! (named after the popular franchise), though when the game was included in Game & Watch Gallery 4 they changed the name back to Boxing. The model number for the game was BX-301. Within the box of the game were the unit, LR44 batteries, and a caution leaflet. In the game, you'll box another character. The game is seen from a 2D perspective, and your character is always on the right.
The only difference between Boxing and Punch-Out!! were the names and the box. The American box had artwork that was made specifically for it.
Vs. Golf is a golf game developed for the VS. Arcade Systems. It is an 18 hole golf game where the player chooses stroke play or match play against a human or computer player. This game was released in two editions, a Men's Golf and Ladies Golf edition featuring male and female characters.