Sachen's infamous dinosaur platformer. Oddly titled "Jurassic Boy 2" on the title screen of the NES version, as well as the box and title screen of the Game Boy Color version.
Sougou Kakutougi: Astral Bout 2: The Total Fighters is the sequel to Sougou Kakutougi: Astral Bout and like that game features various martial arts experts competing, not unlike MMA. The game is based on a real-life Japanese martial arts TV promotion, Fighting Network Rings. The eight characters represent different martial arts, including wrestling, karate, boxing, Muay Thai and others.
YuYu Hakusho Gaiden (幽☆遊☆白書 外伝) is a 1994 adventure game by Nextech under contract from Sega for the Sega Mega Drive, made with the Yuu Yuu Hakusho license.
Wario's Woods is a puzzle game similar to Tetris or Columns, but with a twist. Instead of directly controlling the monsters and bombs that are falling down, the player controls Toad who has to carry around stacks of monsters and bombs and to combine them in the right way. One bomb plus at least two monsters of the same color have to be combined to make them disappear. If five or more objects are cleared at the same time, a diamond will appear. Destroying the diamond will clear all monsters of the diamond's color.
Wario's Woods is a puzzle game similar to Tetris or Columns, but with a twist. Instead of directly controlling the monsters and bombs that are falling down, the player controls Toad who has to carry around stacks of monsters and bombs and to combine them in the right way. One bomb plus at least two monsters of the same color have to be combined to make them disappear. If five or more objects are cleared at the same time, a diamond will appear. Destroying the diamond will clear all monsters of the diamond's color.
Tetsuwan Atom is an action platformer video-game developed by Zamuse and published by Banpresto and released for Super Famicom on 1994 in Japan.
The game is a retelling of the 1952 manga with artworks based in the 1980 series (Uran and Kid Atlas are pretty notifiable). In the story, Atom goes fighting several obstacles like evil robots and monsters.
An overhead fantasy ARPG that uses a similar bump-attack style to the Ys games. Some unique features include a day/night cycle, some side-on action sequences and the ability to level up your weapons and armour.
Playing as a jet pilot of the "Coalition" force, players take control of either an F-15 Eagle, or an A-10 Tankbuster jet. The mission is to neutralise the offensive forces of the Zarak army, who have recently invaded a smaller neighbouring country. The Zarak army has many ground units, including tanks, stinger-missile launchers, SCUD missiles and armored vehicles.
To accomplish the ultimate goal of defeating the Zarak army, players venture out on numerous missions (called "sorties") that have varied and specific objectives. Typically, various installations such as radar sites, air bases or ground units are the target. Other missions include disabling an oil-pipeline and destroying SCUD launchers before they fire.
Pre-mission screens ask the player to select from the two planes. Then, the player can specify the armament to carry into the sortie. Air-to-ground and air-to-air missiles are available for each of the planes. Here, a strategic choice between countering either air units or ground units has to be made, as
Improving on the original's platformer/brawler co-op gameplay, this game adds adventure and role-playing game elements that create a more involving experience compared to the first game. You can now collect coins in the levels to purchase items from Tiki Village, such as meat to recover your health, or even remodel your hut back at your home village. The game also uses a password system to track your progress. The game also shifts to an overhead map so you can wander to whichever level you wish, and return to completed levels to earn more money or power-ups.
Highway Hunter is a DOS-based video game created in 1994. It was developed by Omega Integral Systems, released by Safari Software, and distributed by Epic MegaGames (now Epic Games).
The game uses a top-down view. The player's car is situated on a raised highway. The ground is visible on the sides. The player's car is constantly moving upwards through the level, though the player can maneuver his car around the screen within the boundaries of the highway. The player fires at enemies that come from the top of the screen. There are ground enemies on the highway and flying enemies that can come in from the sides or the top. Some enemies may drop weapon power ups which make the player car's projectiles stronger or more numerous. The game is divided into three episodes each with a number of levels, with a boss at the end of each level. The shareware version omits the second and third episodes. The highway environments start out looking earthly, but the player moves into more alien levels later in the game.
Mega Man Soccer, known in Japan as Rockman's Soccer, is a soccer video game for the Super Nintendo Entertainment System/Famicom. The game is based on the original Mega Man series of action-platform games. Mega Man Soccer was first released in Japan on February 17, 1994 and in North America in April of that same year.
Mega Man Soccer is a traditional soccer game with exhibition matches, tournaments, and leagues that can be played both single-player and multiplayer depending on the mode. The game features characters and Robot Masters from previous entries in the original Mega Man series. Each character has a unique special shot that will temporarily disable anyone that comes in contact with the ball. This aspect of Mega Man Soccer was met with critical praise, but overall reception has been average, particularly due to its perceived poor play control.
Wrestle Angels Special follows the same gameplay template as its predecessors in the series. Unlike in the previous games, however, the player creates two female wrestlers. After naming them, the player is taken to a character screen, which allows him to choose wrestling moves that will be used in the upcoming battles. After that, the tournament begins.
As before, the wrestling matches are turn-based, both sides choosing a move from several available ones. It is also possible to set the matches on auto, letting the computer AI choose the moves, in case the player is sure the best moves were assigned before the match. There is also an exhibition mode, which allows the player to choose any wrestler and to have a single match against any other.