In this shoot 'em up the player has to fight off four assault waves consisting of different enemy types until he reaches a huge UFO. After destroying the protective plates guarding the UFO's pilot in his cockpit the player can kill the pilot. The game starts anew with harder enemies.
Maneuver your humanoid through the electrified mazes of robot filled rooms. You many kill off the first group of robots but initial success does not mean survival...future groups begin firing at your! Added danger lurks when Evil Otto enters. He can jump the maze walls and squash you if you linger too long!
Word Fun was developed in conjuction with the Children's Television Workshop, and features three different word based educational games. The games are:
Crosswords:
This game is similar to Scrabble. Each player is given seven letters from which they need to form words on the game board. On each turn the player can create words either horizontally or vertically, and must use one (or more) of the existing letters on the board. Points are earned depending on the word created, and at the end of 20 turns the player with the most points wins!
Letter Hunt:
In this game each player controls a monkey in a letter forest. Each monkey must collect letters from the forest to spell three words within the given time limit. When both monkeys are complete, points are awarded for the words spelled and the highest score wins!
Word Rockets:
In this game the players control a rocket capable of collecting and shooting vowels upwards. On the top of the screen, various words which are missing vowels will float by and each player needs t
PGA Golf is played from an overhead point of view. Up to four players can compete on a nine hole, par 38 course. Shoot over trees, sand traps and water hazards. Play from a bag of nine clubs; hook, slice, and control the power of each swing. You will receive penalty strokes for balls that land out of bounds and in the water, and of course the lowest score at the end of the round wins!
A military simulation version of Battlezone. You do not control the tank, just the turret. Enemy tanks do not fire at you. The only way to lose is to run out of ammo or shoot a friendly tank.
Radar Scope is a 1980 fixed shooter arcade game developed by Nintendo R&D2 and published by Nintendo. The player assumes the role of the Sonic Spaceport starship and must wipe out formations of an enemy race known as the Gamma Raiders before they destroy the player's space station. Gameplay is similar to Space Invaders and Galaxian, but set in a forced perspective angle.
Radar Scope was a commercial failure and created a financial crisis for the subsidiary Nintendo of America. Its president, Minoru Arakawa, pleaded for his father-in-law, Nintendo president Hiroshi Yamauchi, to send him a new game that could convert and salvage thousands of unsold Radar Scope machines. This prompted the creation of Donkey Kong. Radar Scope is one of the first video game projects for artist Shigeru Miyamoto and for composer Hirokazu Tanaka.
Retrospectively, critics have praised Radar Scope for its gameplay and design being a unique iteration upon the Space Invaders template. One critic labeled it one of Nintendo's most important ga
Star Castle is a 1980 vector arcade game by Cinematronics. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The game was designed by Tim Skelly and programmed by Scott Boden. Tim Skelly also created a number of other Cinematronics titles, including Starhawk, Armor Attack and Rip-Off. As with many other titles by the company, Star Castle was ported to the Vectrex video game console in 1983.
Rally-X is a maze & driving arcade game, that was released by Namco in 1980 and licensed to Midway Games for US manufacture and distribution in 1981.
It was ported to the SG-1000 in Taiwan.
Battlezone is an arcade game from Atari released in November 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white (with green and red sectioned color overlay) vector monitor. Due to its novel gameplay and look, this game was very popular for many years. Throughout the 1980s, Battlezone was ported to several home computer systems (usually on the Atarisoft label), including the Apple II, the Commodore 64, the Sinclair ZX Spectrum, and the Atari XEGS. The Atari ST port contains large parts of the original 6502 code which is emulated in real time. An Atari 2600 port was also released, but has colored raster graphics due to limitations and the view is behind the tank rather than inside it.
Released by Namco in the summer of 1980, King & Balloon is a shoot em up in the vein of Galaxian, but trades the outer space theme for pseudo-medieval setting. In the game, the player controls two green men who carry a cannon, as they defend the king below them from getting abducted by the balloons above, which keep invading the lower part of the screen while also shooting projectiles. Once all the balloons are shot down, the game moves on to the next level.
One thing that makes King & Balloon unique is that you don't lose a life when hit. Rather, you respawn and keep on playing. The only way to lose a life is letting the king get abducted. Another interesting mechanic of note is that the balloons stop attacking and descending when one grabs ahold of the king, and they will keep still until the king is back on the ground. This creates a risk versus reward mechanic and entices you to let the balloon carry the king high enough so you can take out more balloons, then rescuing the king just in time.
King & Balloon wa
Math fun is an educational game which can be played by one or two players. Each player controls a gorilla which is wandering through the jungle. As the gorilla walks on, it will encounter a creature which has a math problem with it. You need to enter in the correct answer to the problem as quickly as possible. If you get the answer correct, your gorilla may continue on. If you get the answer wrong, then your gorilla must jump into the river. Your gorilla is unable to leave the river and continue on until you answer another math problem correctly. The goal is to correctly answer as many of the problems as you can in the shortest amount of time. The game includes eighteen different levels of difficulty which can be set individually for each player.
Intellivision Backgammon is identical with the board game. Backgammon is a game played by two players (the computer can be one of the players). Each player has 15 pieces. The object of the game is to be the first to move all your pieces completely around and finally off the board. Moving your pieces off the board is called "bearing off". The first player to bear off all his pieces is the winner. Each player moves in a direction beginning from his opponent's Home Table and coming around to his own Home Table. Thus one player always moves clockwise and the other always counterclockwise. You can play against the computer at two skill levels - one for beginners or intermediate, another for experts - or two players can compete against each other. It displays the American Backgammon Players Association (ABPA) logo.
This game is for 1 up to 6 players. When the game begins, you can place the bets, for the winner or for the first and second place. Then you can choose if an horse must be driven by a player or by the CPU. Only the third and the fourth horse can be driven by the players. There are 3 types of terrain: turf, mud or dry. When the race begins, the horses are speedier at the beginning, slower toward the end. They are different for speed at the starting gate, stamina, speed at the straight line, and for speed with different conditions of the race terrain. You (and the CPU too!) have the whip and the coax to spur a horse, and these tools could be useful to win a race even with a more tired horse.
Implements Las Vegas style roulette game. Most of the screen consists of the standard Las Vegas roulette betting table, and a moving strip on the top with wheel numbers on it represents the roulette wheel. Place your bets on the betting table, and spin the wheel. The game calculates your wins and losses.
Auto Racing is a one or two player racing game that puts the player behind the wheel of one of five cars, each with different specialties. The player may race on five different fairly large courses. In the one player game, the player is racing the clock to finish five laps as quickly as possible. In the two player game, the player can race a friend and gain points for either the opponent crashing or if one is leading far enough to reach the edge of the screen.
HeliFire is a Nintendo developed and published arcade video game released in America and Japan in 1980. The game gives you the unfortunate task of controlling a submarine that is under fire by a host of helicopters and even marine wildlife. As the submarine, you must dodge the bombs that the helicopters drop as well as the sea creatures and shoot upwards at the oncoming onslaught of enemies, delivering your fire a little ahead of the helicopter so that it connects in time. Interestingly, a version of the game was planned for the Nintendo Entertainment System, though was for whatever reason canceled by Nintendo. The game was presented in both a standard cabinet form and as a tabletop title.
Challenge Tradition! Beat a friend electronically for practice. Then go for it against the Ultimate Checker Player - a Wiley computer who asks and gives no quarter. - Two ways to play, vs. a friend or the ultimate competitor, the canny computer. - HI and LO skill levels when playing the computer. Added difficulty... added excitement. - "Bail Out" button - COMPUTER SUGGESTS MOVE, when you're stumped against the computer. - Simulated sound effects - BELLS, BUZZERS, A BRONX CHEER and a VICTORY TUNE. - No time limit on moves! - CLEAR button that lets you change your move!
NASL Soccer is an action soccer game for two players. The game follows typical soccer rules; attempt to score more goals than your opponent in the two 45 minute periods (this is in simulated time). You control one player on your team at a time while the computer takes control of the rest. The game allows you to dribble and pass, and features throw ins, corner kicks, goal kicks, and in the event of a tie the game goes in to overtime! Several skill levels are available which control the speed of the game.
You are on a dangerous tank mission. To reach and destroy your assigned target, you must maneuver through a field filled with enemy mines. Although these are hidden, the mine detection equipment in your tank warns you of their presence by producing a buzzing sound. This is your signal to change course on route to your target. If you should stumble into a mine, your tank will be "destroyed" and returned to its original starting position. If you get through the minefield and successfully engage the target, the built-in computer will automatically set up another challenge with a new starting position, target location, and minefield.