Bureaucracy is an interactive fiction computer game released by Infocom in 1987, scripted by popular comic science fiction author Douglas Adams.
The player is challenged to confront a long and complicated series of bureaucratic hurdles resulting from a recent change of address. Mail isn't being delivered, bank accounts are inaccessible, and nothing is as it should be. The game includes a measure of simulated blood pressure which rises when "frustrating" events happen and lowers after a period of no annoying events. Once a certain blood pressure level is reached, the player suffers an aneurysm and the game ends.
While undertaking the seemingly simple task of retrieving misdirected mail, the player encounters a number of bizarre characters, including an antisocial hacker, a paranoid weapons enthusiast, and a tribe of Zalagasan cannibals. At the same time, they must deal with impersonal corporations, counterintuitive airport logic, and a hungry llama.
Exolon is a classic side-scrolling action game developed by Hewson Consultants and released in 1987 for various 8-bit home computer platforms. Players control Vitorc, a space marine equipped with an armored exoskeleton suit, as he navigates through 125 screens of hostile alien terrain. The game's core gameplay revolves around precise shooting, strategic grenade use, and skillful maneuvering to overcome a relentless array of enemies and environmental hazards. Known for its high difficulty level, Exolon challenges players with fast-paced action that demands quick reflexes and careful planning.
What sets Exolon apart is its distinctive visual style, which pushed the graphical boundaries of 8-bit computers in its era. The game features detailed sprites and backgrounds that create a unique sci-fi atmosphere, complemented by a pulsing soundtrack that enhances the immersive experience. This combination of challenging gameplay, striking visuals, and atmospheric audio helped Exolon stand out in the late 1980s gaming landsc
One hundred years after Hasrinaxx the Druid defeated the evil Acamantor, his nemesis is back, and although now older and having lost his Druid status after experimenting in black arts, he feels worthy of banishing this terrible foe.
The gameplay uses a forced perspective top-down view, and strongly resembles Gauntlet in the way Hasrinaxx moves, shoots, avoids enemies and collects health items.
Cruncher Factory is a Pac-Man variant. The player commands a cruncher (which looks exactly like Pac-Man) and steers him through non-scrolling labyrinths shown from the side. On every place not occupied with a wall are pills which have to be eaten by rolling over the field they are on. There are also ghosts which cause the player to lose a life when touched - at least until the cruncher eats a special ball which causes him to eat the ghosts. A level is won when all balls are eaten.
The game features 100 levels, a level editor (can be also used to change the existing levels) and a two-player mode.
This race is over three tracks throughout the United States: Arizona, Space Shuttle, and Florida. If you are able to complete the race before the time runs out, you will get a faster car. You start with a Mercedes 560 SEC, then a Porsche 911 Turbo. Better than average drivers will receive a Lamborghini Countach, and only the world's best drivers may drive a Ferrari GTO.
Now, for the first time, you can join the mad world of Clever and Smart, already a successful cartoon strip in Germany, now a fantastic computer game. Their main task is to search for Doctor Bacterius who has been kidnapped by an evil organization called the O.M.A.
This is an incredibly tricky problem but possible to solve with the aid of these two bumbling detectives. A total blend of strategy and arcade-speed action and incredible graphics will make this the mission of a lifetime.
Get Clever- Get Smart and start praying (or should that be playing?)
Challenger is a frantic single-screen shoot 'em up. The player is in their craft at the bottom of the screen, shooting bursts of three shots at 45 degree angles at flashing polygons. When hit, the polygons split into smaller ones. Your task is interrupted by incoming squiggly lines which will destroy your ship unless you hit it before it reaches the floor. Furthermore, a walking car or robot creature sometimes enter the screen, giving you bonus points if you locate your ship below it. As a safety measure, you have a smart bomb that damages everything onscreen, as well as the ability to change sides to the top of the screen if it gets too crowded at the bottom.
Where Time Stood Still is an isometric 3D arcade adventure game released by Ocean in 1988 for the Sinclair Spectrum 128K, MS-DOS and Atari ST. The game has since been released on the Amiga in July 2014, and on Amiga CD32 in December 2014 and was converted from the Atari ST version with some enhancements which were not present in other iterations. The game was produced by Denton Designs as a follow-up to their successful 1986 title The Great Escape.
Halls of Montezuma follows the USMC in many of their historic battles, from the capture of Mexico City in 1848 to the Vietnam War. The game came with a graphics editor and was released in the late eighties for the PC, C64, Apple II and the Amiga.
Sports game featuring you, the cat with various stages. Your task is the pass various obstacle courses, each more difficult than the last.
Events include:
•The City Park
•Inner City Interlude
•The Underground Sewer
•The Bowling Pub
La abadía del crimen (The Abbey of Crime) is a computer video game programmed in 1987 by Paco Menéndez and Juan Delcán. The game was originally conceived as a version of Umberto Eco's book The Name of the Rose. However, the developers received no reply from Eco in order to secure the rights for the name, so the game was released as La abadía del crimen.
This game is a videoadventure with 3D isometric graphics, where a Franciscan friar, William of Occam, and his young novice Adso have to discover the perpetrator of a series of murders in a medieval Italian abbey.