Rastan is a fantasy-themed side-scrolling action game originally released for the arcades in 1987.
The controls of Rastan consist of an eight-way joystick and two buttons for attacking and jumping. Using the joystick in combination with either button, the player can determine the height of Rastan's jumps and the direction in which he swings his weapon. The game uses a health gauge system along with limited lives, although certain obstacles will instantly kill Rastan regardless of how much health he has left.
Hey there, SpaceCats – meet Ulala, the grooviest reporter in the galaxy! She’s got attitude, and she’s got moves. Help her get the scoop on an unidentified Dance Troupe that has captured thousands of people and is forcing them to dance!
A young girl receives a doll named Yumetarou (ゆめたろー) for a birthday present. She quickly favors the new doll over her previous five toys, who felt abandoned and unloved. While she was sleeping, they suddenly came to life and took her to another dimension. Yumetarou, as the protagonist, must track down his new owner and retrieve her from the toys' world.
When the magic-infused "Comet of Infinite Possibilities" is about to pass over Lyr for the first time in 300 years, Sorceress Nikki decides that stealing the source of its magic is a quicker way to reach power than study. But the evil Goon Queen Zorrscha has her sights set on the comet as well. Nikki and Fargus, a pyromaniac court jester with his own special abilities, race the queen for the goal.
In the game, the player pilots a starship called the Final Star, while shooting various enemies and destroying enemy structures for points.
Unlike later vertical scrolling shooters, like Toaplan's Twin Cobra, the Final Star had only two levels of weapon power, and no secondary weapons like missiles and/or bombs. Each stage in the game was named after a letter of the Greek alphabet. In certain versions of the game, there is an additional level called "Infinity" (represented by the infinity symbol) which occurs after Omega, after which the game repeats indefinitely.
Pitfall II: The Lost Caverns is the sequel to Pitfall and was released for a variety of systems during the mid-1980s including the SG-1000 in 1985. It was also ported to Sega System 1 arcade hardware by Sega. Gameplay is similar to the original game, but the levels are more maze-like.
Sega's version of Pitfall II was tweaked significantly from its western counterparts released for the Atari 2600, ColecoVision etc. The gameplay is largely the same, but there are many additions. These include a Lives system, mine-carts, balloons, and a final Demon boss. The increased specifications of System 1 hardware means the arcade version is much more detailed and allows the player to see more of the maze at one time. The SG-1000 version is directly inspired by the arcade game, and though cannot match the same level of graphical quality, it is arguably the nicest looking home port of the game.
Samurai Shodown V brings back the classic side-scrolling action with a completely new storyline, new characters and new moves. A samurai's quest to prove himself against the Shogun leads to a gathering of the world's greatest warriors to compete for the right to be named the greatest.
Crimson Skies: High Road to Revenge combines thrilling aerial combat with the swashbuckling style of a Hollywood action-adventure movie. Set in an alternate 1930s world of gunship diplomacy and sinister intrigue, Crimson Skies: High Road to Revenge lets gamers pilot powerful aircraft against nefarious air pirates and behemoth war zeppelins. As the daring air pirate Nathan Zachary, leader of the infamous Fortune Hunters, players take off on a high-flying adventure, filled with daring escapes and damsels in distress.
The game is played in third person perspective, switching to first person when the hero enters narrow spaces. Constantine's goal is to discover how and why Demons have managed to physically enter Earth, although the ancient laws forbid it. He utilizes a number of holy weapons and artifacts, from twin revolvers (dubbed the Witch's Curse) that shoot stones from the Holy Lands to Holy Water Bombs and the Cross Shotgun. Constantine can also utilize various kinds of offensive magic powered by the souls of slain demons. Often he will be obliged to travel to Hell, which resembles a perpetually ablaze and decaying version of our world, in order to bypass obstacles. Each level is linear and is played sequentially, following most of the story of the movie with a few sections added in or stretched out to allow for more action.
The game is a squad-based third-person shooter that uses four members of a team who fight in numerous battles. Each character on the team has their own strengths and weaknesses. The story is of a science-fiction setting where humans spread throughout the galaxy and tension arises with the threat of a hostile alien race that appears. The squad, Brute Force, is sent in to confront the enemy.
Mike Lowrey and Marcus Burnett of the Tactical Narcotics Team are back to fight crime in Bad Boys II. Based on the movie, Bad Boys II follows this unlikely duo as they try to stop illegal drug trade in Miami. Through 15 action-packed stages, you'll play as either Mike or Marcus in first- or third-person viewpoints. Search for clues, wield a variety of weapons, and tear through fully destructible environments to complete a variety of mission objectives.
Stonehearth is a game about exploration and survival in an epic fantasy setting. Your job is to help a small group of settlers survive and carve out a place for themselves in a hostile land. You’ll need to establish a food supply, build shelter, defend your people, and find a way to grow and expand, facing challenges at every step.
Starting from procedurally generated terrain with dynamic AI encounters, Stonehearth combines city simulation and good old combat with infinite building possibilities. It’s built to be moddable at every level, from your city, to the people and creatures inhabiting the world, and will ship with the tools and documentation for you to add your own customizations to the game, and share them with friends.
Inspired by the Disney/Pixar feature film, Toy Story and the 4D Toy Story Mania attraction at Disneyland Resort and Walt Disney World Resort, Toy Story Mania! is now available for PC.
Explore the exciting sport of Bass fishing! Based on the Dreamcast hit, motor out to eight different fishing locations to catch the biggest and baddest Bass possible! Choose between fourteen different lures, and compete in four tournaments. Start off as an amateur, and work your way up to the pros in the Masters Classic tournament. Get hooked!
Embark on an epic adventure that leads you through a beautiful, isometric, open world with detailed high-definition visuals. Rainbow Moon is a strategy RPG with a strong emphasis on exploration, character development and turn-based battles. Six playable main characters with upgradeable weapons, armor and accessories; about 100 special skills and more than 20 challenging dungeons are awaiting you in a fascinating story that lasts over 40 hours.
Rainbow Moon is a game by gamers, dedicated to gamers.
Kinect Sports Rivals is the next generation of the best-selling Kinect franchise, Kinect Sports, that brings your favorite sports back in re-imagined ways, and delivers new sports and events made possible with Xbox One’s revolutionary technology. Kinect Sports Rivals puts you in the game like never before, tracks your movements and expressions with incredible accuracy, and offers never-ending competition with your friends and rivals.
Endless Ocean is a game based on the exploration of an underwater world. The main focus of the game is exploring the game world and cataloguing the various species of animals found there.
Double Dribble was the second basketball arcade game developed and released in 1986 by Konami, following Super Basketball. Much of the game's popularity came from its animation sequences showing basketball players performing slam dunks, as well as The Star-Spangled Banner theme during attract mode, which was the first arcade game to feature the national anthem. These were uncommon in video games at the time of Double Dribble's release. While successful in the arcades, the game became and remained popular and remembered when it was ported to the Nintendo Entertainment System in 1987.
Devil World is a maze video game developed and published by Nintendo for the Nintendo Entertainment System. It was released in Japan on October 5, 1984 and in Europe on July 15, 1987. The game was also released on the Wii's Virtual Console in Japan on January 22, 2008 and in Europe and Australia on October 31, 2008. The game has similar gameplay to that of Pac-Man. It is the only game designed by Shigeru Miyamoto that has not been released in North America, despite the fact that the game is simple and in English. This was due to Nintendo of America's strict policies on the use of religious icons in games, which were at their strictest level at the time of the game's original release, but there would eventually be a North American release for the first time in October 2023 as part of the Nintendo Switch Online lineup.
Ghostbusters was published by Sega and developed by Compile for the Mega Drive/Genesis on June 29, 1990. It is unrelated to the earlier Activision game (though their name still appears in the copyright screen), and is instead a run and gun game in which the player takes control of squat cartoon representations of three of the four Ghostbusters from the movie, with the noticeable absence of Winston Zeddemore. Four levels are available initially; after they are completed, a fifth level is unlocked, followed by a sixth and final level. Each level contains a number (usually two) of mid-bosses known as "middle ghosts"; after a middle ghost is defeated, it turns into a small green ghost which can be captured for extra money by luring it over a ghost trap. Between levels, money can be used to buy powerups, such as a 3-way shot or recovery items.