The third episode for Telltales new Back to the Future series. Marty McFly finds himself trapped in an alternate 1986 Hill Valley ruled under the watchful eye of First Citizen Brown.
Death Coming is a non-linear puzzle game where you must harvest human souls ‘Final Destination’ style. However, pesky mortals are not your only problem, as the Agents of Light will do everything they can to stop you.
Witchfire is a first-person shooter from the creative leads behind Painkiller and Bulletstorm. A roguelite for people who hate roguelites, the game offers a challenging but satisfying gameplay experience, and with multiple roads to victory.
Wytchwood is a crafting adventure game set in a land of gothic fables and fairytales. As the old witch of the woods, explore a strange countryside, collect magic ingredients, brew sorcerous spells, and pass judgement upon a capricious cast of characters.
"Prepare yourselves, Street Fighter V: Arcade Edition is coming out on January 16, 2018! If you’ve been spectating from the sidelines or are waiting for a reason to join the fight, now is the time!
In addition to the highly-requested Arcade Mode, Street Fighter V: Arcade Edition contains a bounty of new features, including Extra Battle Mode, Gallery, a redesigned UI, and more! All 28 characters will also be present with a second V-Trigger to change the way each battle is fought.
From the beginning, we promised that you’ll only need to purchase the original Street Fighter V, which we’re sticking to. All the new gameplay-related content – Arcade Mode, Extra Battle Mode, a second V-Trigger, the Gallery, and more – will be available as part of a free in-game update for current players! "
Luna The Shadow Dust is a fully hand-animated Point&Click puzzle adventure, brought to life through wordless storytelling, beautiful cinematics and a breathtaking original soundtrack. Inspired by the adventure games of old, LUNA The Shadow Dust is a moving tale of two playable companions drawn together in a hand-animated puzzle adventure, featuring a breathtaking original soundtrack and beautiful 2D cinematics.
"God’s Trigger is a fast paced, top-down, 3D action slasher where you, as a former army veteran and now a priest, begin your crusade against the evil of our times - gangs, drugs, human trafficking. You’re filled with God’s will to purify the world from its depravity. You are the hand of God and there will be no mercy for sinners!
The main and most unique gameplay mechanics in God’s Trigger is called Divine Focus and gives the player the ability to avoid bullets and tactically plan his attacks. The time is running normally for as long as the player keeps moving. As soon as Zoran stops though, the time slows down too. This allows the player to actually see bullets coming his way and in result avoid them. Even though the player can activate and deactivate Divine Focus whenever he wants, the ability has its limits. To refill its resource, the player needs to kill at least one enemy, without Divine Focus being activated.
Another feature important for how the gameplay evolves is a One Mistake rule which is real
From legendary creator Keiji Inafune and the makers of Metroid Prime comes the "ReCore Definitive Edition", an action-adventure masterfully crafted for a new generation.
As one of the last remaining humans, forge friendships with courageous robotic companions and lead them on an epic adventure through a mysterious dynamic world.
Includes the new "Eye of Obsidian" adventure and "T8-NK" Corebot frame!
Imagine packing the power of 100 strategic missiles in every punch. Imagine needing every single megaton just to hold your own against a cybernetic army of metallic monstrosities. That's the guts of Shatterhand, the game that redefines hand-to-hand combat in the 21st century... along with all the standards for single-player action games for the NES. Seven levels of programmed adventure - you choose the action! State-of-the-art graphics featuring 8-direction scrolling! "Anti-gravity" levels force you to fight upside-down! Armed "satellite robots" assist you in battle. No arms on Earth can withstand the power in your hands!
This port is a localized version with differences such as different graphics for characters and items, different story and opening, and the most substantial change is Area C which is a carnival stage in the original but here it was replaced with a nuclear-submarine stage.
"At Father James’ request, hunt down a mysterious cult responsible for a string of ritualistic killings from the dark heart of the bayou through the drug-ridden counterculture of the inner city."
David Hoover decides to move into a new apartment during a rough time in his life.
After some odd occurrences, he decides to ask about the room's former owner, but learns little. So he sets off in search of him, strangely compelled to know more about this man...
Splatterhouse 3 is a video game released by Namco for the Mega Drive/Genesis in 1993. It is the sequel to Splatterhouse 2 and was one of the first games to be given a rating by Sega's own Videogame Rating Council.
The game introduces the Shrine Maiden Reimu Hakurei, who frantically attempts to persuade a bouncing Yin-Yang Orb to hit various on-screen targets, "cards" and "bosses" alike. Reimu can knock and maneuver the Yin-Yang orb around by whacking it with her gohei, slide-tackling it, and firing shots at it. Enemies will be trying to hinder your progress by firing at you, but you can cancel out their shots with your own, or even deflect them by swinging your gohei. Only the Yin-Yang orb can damage the enemies, however, so simply firing your shots at enemies will have no effect. As a last resort, Reimu can use a "bomb", once per life, to hit all cards on the screen. There is no guarantee that any given card will be hit, and will often fail to damage a boss.
The game consists of several stages of increasing difficulty, with a boss fight occurring every five stages. To complete a stage, the player should clear all cards or defeat the boss. Reimu will lose a life whenever she is hit by an enemy projectile or the yin-yang orb
An updated version of the original Capcom vs. SNK titled Capcom vs. SNK Pro was released on the Arcade Sega NAOMI GD-ROM hardware (2000), Dreamcast (2001) and PlayStation (2002), the latter suffering from slight load times between rounds and downgraded graphics and sound due to hardware limitations. New additions included Joe Higashi (from Fatal Fury) and Dan Hibiki (from Street Fighter Alpha), new moves for existing characters, and new modes of play.
Heavy Rain: Director's Cut was released as a "complete" version of the game which includes the only piece of downloadable content, The Taxidermist, as well as the game soundtrack, Playstation Move support, eight making-of videos, three dynamic themes, fifteen pieces of concept art, and two bonus trailers. The game is also marked as a Playstation Greatest Hits title, bearing the red box.
In Need for Speed Most Wanted, you can try to become the most notorious street racer alive. Outrun both racers and cops to increase your reputation and move up the street racing blacklist. You can choose from a variety of vehicle types and destructible urban maps featuring shortcuts, traffic, and patrolling police. Need for Speed Most Wanted also includes online play for challenging other gamers.
Hagane: The Final Conflict is a 1994 action-platform video game developed by CAProduction and published by Red Entertainment and Hudson for the Super Nintendo Entertainment System. The player takes on the role of a ninja cyborg named Hagane on his path to take revenge on an opposing ninja faction. The game combines traditional Japanese ninja and samurai aesthetics with a futuristic setting. The player has a wide variety of weapons, moves, and attacks at their disposal to defeat enemies and progress through the game. Hagane released to positive reception, and was compared favorably to classic side-scrolling action games. Reviewers praised the controls, art design, and challenge but criticized the quality of the graphics and sound.