Basic Programming attempted to teach simple computer programming on the Atari 2600. It was released in 1979, and it was one of only a few non-gaming cartridges ever designed for the 2600. The programming language was superficially similar to dialects of BASIC, but differed in many important aspects. The extremely small RAM size of the Atari 2600, 128 bytes, severely restricted the possibilities of this cartridge for writing programs.
Dishaster is an action game released for the Atari 2600 in 1983 by Zimag. Another version of the game was released by Bit Corporation under the name Dancing Plates which features oriental-themed graphics and adds eight game variations. Dishaster was inspired by the circus tradition of keeping spinning plates suspended on poles. The player controls a girl attempting to keep a group of several spinning plates balanced on poles from falling. The game received negative reviews; criticism focused on the game's repetition and monotony. The girl can stabilize wobbling dishes by pressing the button on the controller. If a plate falls, the player is able to capture it if the girl touches it before it hits the ground, and a new one appears at the top of the pole. The number of poles to spin varies between the selected skill level; there are six on the easiest setting, and ten on the hardest. The player loses if they let four dishes hit the ground
"You are in a maze of twisty passages, all alike," certainly describes the situation you are in. You hear faint footsteps, so you follow the sound through the maze. To your horror, you discover the source of the footsteps is a skeleton; and it doesn't look friendly. Acting quickly, you blast it with your undead Disintegrator and the skeleton vanishes in a flash of color, but as you reload your UD, you hear footsteps again; and you wonder; are you the hunter of the hunted in this nightmare?
This game is a clone of Missile Command, originally developed by Atari.
The main difference between Space Robot and Missile Command is instead of shooting oncoming missiles, you are shooting falling robots.
Alligator People is an unreleased prototype based on the movie of the same name. This prototype, discovered by Ben Liashenko, appears to have been completed and unlike some prototypes that never saw the light of day, this one is quite enjoyable to play! You are lost in the deepest part of the jungle. Six of your friends have fallen under the spell of the Alligator People. They are slowly being transformed into alligators and you are the only one in the world who can save them! To stop this transformation, you must inoculate each of them with a special antidote that you gather throughout the swamp. You don't have a lot of time! Not to mention, the alligators are chasing you as you attempt to gather vials of the antidote! The longer you wait, the more antidote you need to reverse the effects of the Alligator People!
With Tapeworm, Spectravision gives a whole new meaning to the slithering slimes that people love to hate. According to the manual of the game, tapeworms live in bean patches, love to eat fruit and are preyed upon by other critters named Beeky the Bird, Spanky the Spider and Mystery Beetle. Uhhhh, right.
Our hero here is Slinky, a tapeworm who's patrolling the local bean patch. In order for him to get to the fruit he loves, he has to slither around the screen eating up all the beans. He consumes them by touching a bean with his head (merely a yellow square), and by doing so, another bean appears somewhere else on the screen, and then you're off again. The more beans Slinky eats, the longer he grows. Which is a problem. As you steer the worm through the bean patch, you need to take great care not to coil him back over himself because, omnivore that he is, Slinky will eat himself.
Don't tread too gingerly because while Slinky is hot after those beans, a beetle is moving across the bottom of the screen, outside the pa
Venture II was created by Tim Snider as a sequel to the classic game Venture. Only 24 copies of Venture II were produced. The first four carts were part of a pre-production run so Tim could get the manufacturing process fine tuned. Those first four are marked with Greek letters on the label. Tim then created 20 numbered copies of Venture II which he made available privately at the 2001 Classic Gaming Expo. One copy of Venture II sold at the CGE2K1 auction and went for over $200. Tim created perhaps the most extravagant packaging seen for a self-published title at the time--the game was delivered in a hand-crafted, miniature treasure chest, which opened to reveal the cartridge (with numbered label) and a manual, surrounded by elegant, gold leaf paper.
If you'd like to purchase a copy of Venture II (sans the fancy treasure chest packaging), you can do so in the AtariAge Store. Included is a beautifully illustrated twelve page manual by Dale Crum.
The Lord of the Rings: Journey to Rivendell has been the subject of speculation for many years by Atari collectors. Now one of the most sought-after Atari 2600 prototypes is finally available. What's the story, you ask?
Way back in 1983 Parker Brothers featured this game in one of their catalogs. Video game and Tolkien fans alike were excited by this announcement, but the wait would be in vain. Lord of the Rings was never released, and Parker Brothers reportedly informed people that called and asked for the game that it was sold out in an attempt to cover up for the fact that it was never published.
The object of the game is to pick carrots while avoiding the shotgun blast from one Mr. Elmer Fudd. Elmer may not be the shrewdest hunter but he is certainly persistent. Three shots from Elmer’s gun and That’s All Folks!
Oh No! BJ is at it again!
Will he ever learn? Better yet, will the princess? It seems like you can usually mark on the calendar when this is going to happen. Yes, once again BJ and his minions have managed to steal away the kingdom's most beloved princess and it's up to you to rescue her...again. It never fails. As par for the course, BJ will be sending out his followers to stop you from completing your task, but they can be defeated. The kingdom is filled with lots of magical stones that contain power or items that you can use along your way to help rescue the princess. Why BJ hasn't gotten rid of them by now is anyone's guess. So venture out and once again restore order to the kingdom!
Save the Princess in this familiar platform game through 16 challenging scrolling levels! Collect Power-Ups and other items to help you complete your quest while avoiding, jumping, kicking, or whatever other method to get by the boss' minions along the way. Watch out as you finish the castle stages as the ruthless boss comes in t
You have in your hand one of the most exciting video games ever designed. One word of caution: this game takes a little time to learn because it's so challenging. It's very tricky. So, please read these directions and give yourself some practice time. Then you can aim for the World Record.
Game 1: Straight-ahead Dragster, one or two players.
Game 2: Steerable Dragster, one or two players.
Your Joystick Controller is both the clutch and gear shift for your Dragster; the red button is your gas pedal. Use left Joystick for the top car; right one for bottom car. Hold Joystick with button at the upper left.
To shift gears, clutch by pushing Joystick to the left and shift by letting the Joystick spring back to the center.
Your car starts each race in neutral (N). There are four gear positions--1, 2, 3, 4--and you must clutch and shift between each gear. You cannot downshift.
When the countdown reaches 0, you can start. If you drop into gear too soon, before the end of the countdown, EARLY will appear on the screen a
Word Zapper is a one or two-player, full color, action game with 24 variations, designed to be played on the ATARI (R) Video Computer System (TM) or Sears Video Arcade.
The Joystick Controller links you with a most profound vehicle of amusement, the rotary wing Word Zapper. It is armed with vertical and horizontal firing lasers and capable of incredible maneuverability.
Opposing you is the Scroll -- a diabolic device designed to wear out the wrist an boggle the mind. The Scroll parades the alphabet across the screen, taunting you to duplicate a word or scrambled letters flashed at the bottom of the screen.
You must shoot each letter in perfect order, and you must match three words or letter combinations within 99 seconds.
Sounds easy? Wait until you meet the Scroll's friend, the Asteroids.
Pepsi Invaders (also known as Coke Wins) is a video game for the Atari 2600 platform, based on the popular Space Invaders. It was commissioned by Coca-Cola for their 1983 sales convention, and developed by Atari as a modification of the original Space Invaders cartridge.
The game is a modification of Space Invaders, with each row consisting of the letters P E P S I followed by an alien, instead of the original six aliens.[
Championship Soccer is a soccer game where each team has one forward, two backs and a goalie. The forward and backs always run in formation. You only control the goalie when he has the ball, otherwise he is computer controlled.
Similar to Pheonix or Galaxian. Shoot the birds or ufo's and don't get shot back. With three skill levels it's a challenging and enjoyable game. Pal Only.
The mission - you are defending the wall from attacking aliens. Don't let them hit as they make the wall weaker. This sounds simplistic and is, but highly addictive as you score points for every alien destroyed. If a segment of the outer wall is destroyed (by the aliens kamikaze into it) if this happens enough times the outer wall flashes and you need to move in a level, post haste. If you don't, you drift off to space and all is lost. Don't fret though you have a chance to regain lost wall space by simply staying alive. If you stay alive long enough with no more incidents, you can regain that which has been lost...precious wall.