During an intergalactic war. a timewarp was created and mankind was warped back into the past. Now mankind is stuck in the stone age and it just so happens they start getting attacked by Amazon condors. Also of concern are other enemies of mankind that traveled back in time with them, the Nirobean Spiders and the vulcanian bats. Being the only one who has a futuristic weapon (a galactic disintegrator) that survived this timewarp, it's up to the player to repel these menacing creatures and hope the few surviving scientists are able to find a way back into the future.
It's an age-old battle of cats versus dogs. Take control of one brave cat and race through the maze, but beware--you're not alone! Dogs are lurking to find your cat and turn him into lunch! Race to the potion and transform into the Dog Catcher to impound those puppies...but watch out, they'll be back! It's a mad scramble in which you're out-numbered three to one. Can you out-run--and out-last--your canine opposition? Make CAT TRAX and find out!
Football is a football game for two players. The game is played from a top down point of view of the field and features two skill levels and three game variations. Using the joystick you can choose from one of five different offensive or defensive plays. In the first game variation, after selecting a play you then control the players on the field. In the second game, you have the option of controlling your players after a play is selected or allowing the computer to control the players. The third game has the computer controlling the players at all times and you only need to select the plays you wish it to execute and indicate when you wish to punt or pass the ball. In all of the game variations the timer begins at 5 minutes, and is active only during plays. Of course, the team with the most points when the timer runs out wins!
Ah, you poor woodcutter. You just want to cut some wood to sell so your family can eat but an evil witch has put a spell on the animals so they are attacking you. Well, no matter, one way or another you'll get your tree!
You must make your way two screens to the right to get to your tree. Animals will come at you from either side of the screen. You must either jump over the animal or press your button and push the joystick in the desired direction to chop them with your axe. Snakes cannot be chopped, only jumped over.
Also to contend with is a bird in the air that is dropping stones. If you are hit by a stone, you will be unable to move for two seconds, which could prove fatal. Once you reach the tree, you must chop it down while still avoiding the animals. It takes four chops per side to fell the tree. If you need to, you can climb the tree to avoid animals. Once the tree is chopped, the game restarts at a faster level. You have only one life so if an animal touches you, it is game over.
Q*bert is a popular arcade game. The goal is to change all of the tiles on a pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops on will change color. On early levels, a single hop will change the tile to the desired color, but on later levels you may need to hop on a tile multiple times or even avoid hopping on a tile multiple times!
Trying to stop Q*bert are many different creatures which wander around the board, including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating discs; if Q*bert jumps on one of these discs when the snake is in pursuit, the snake will fall off the board while Q*bert is safely transported to the top.
You are an air traffic controller at an international airport. You must guide planes in to landing safely. Your first screen is the Approach Control Radar screen or ARC. You must guide the aircraft , using the cursor, until they are headed left to right along the yellow line headed towards the black stripe. Make sure the other planes are headed where they won't immediately head towards each other or off screen. After the plane gets near the black stripe, move the cursor to the center red light and press the button. You will then be on the Ground Control Approach screen or GCA. Here you must center the plane's nose on the glide slope and localizer before it arrives at the end of the runway. If the landing is successful, the plane will disappear from the ARC screen and a new one will appear soon to take its place. If not, when you press your joystick button and return to the ARC screen, the plane will still be there. If a plane starts flashing on the ARC and you hear an emergency sound, this plane has an emergency an
Marble Craze is a homebrew Atari 2600 game developed by Paul Slocum. It's a side by side split-screen one or two player game where you roll a marble along a path across multiple screens to a finish line. The game uses paddle controllers, and it is the first game where each player uses two paddles to control the game: one is used to control the marble's vertical movement and the other is used for horizontal.
The goal of Marble Craze is to navigate through each level within the time limit and in later levels, without falling off the edges. There are bonuses, hidden areas, ramps and a lot of other stuff to keep it interesting. It's got 18 levels that go from very easy to insanely hard, and several in-game songs that push the Atari 2600's sound chip to its limits.
OK, here's the deal. If you want that lover of your dreams to get off their pedestal and go out with you, you need to present them with the right gifts. Then you can head over to the Love Nest Hotel to really score! You start with your lover of a pedestal on the left and various items floating above you. You must shoot each item once to acquire it. If an item starts flashing, shoot it next because after a short time, you'll lose a chance. If you shoot an item a second time, you will lose it and a chance. Lose all your chances and the game is over. If you collect all the items needed, head over to the pedestal then head off the screen to the right. Head to the door of the hotel and the hotel sign will say how many times you have scored. Now head left to start the next level.
Duck Attack! is an action-adventure video game developed by Will Nicholes for the Atari 2600 console and published by AtariAge. The game was released at the July 2010 Classic Gaming Expo in Las Vegas.
You begin in a maze on the lower left corner. You can move anywhere but cannot pass through walls or the outer perimeter. If you press fire, you can see a spotlighted area of the maze and by holding down the button, you can move the joystick around to see more maze. You must find the exit before the timer, which begins counting down as soon as you move, reaches zero. In the maze, there is a box that will give you more time. If the timer reaches zero, game is over. Once you exit the maze, you get any remaining time as your score. If you never used the spotlight in that maze, your score is doubled.
In Sea Monster you control a ship out in the open seas. Beneath the waves are numerous sea monsters, many of which are attacking your ship! Your ship is located at the top of the screen, and your goal is to earn as many points as possible by shooting the various sea monsters that swim by. The deeper in the ocean the monster is, the more points it is worth. The game ends when all of your ships have been destroyed. Gameplay is for one or two players, and several game variations are available which control the speed and difficulty. Sea Monster was released by Puzzy and Bit Corporation in Europe and by CCE in Brazil.
The test pattern cartridge contains 15 displays that can be used to check or align most adjustments for a black and white or color television. One pattern is also included to check the alignment of the color generation circuitry on the Atari VCS ™ console circuit board. A 1kHz and 3kHz tone can be selected with the DIFFICULTY SWITCHES, and the patterns can be selected by scrolling forward or backwards through the list via the GAME SELECT or GAME RESET console switches.
* Title page and VCS color adjustment pattern
* Color bar pattern
* Grey scale pattern
* Cross hatch pattern
* Dot pattern
* Vertical lines
* Horizontal lines
* Center cross
* Circle pattern
* Wide vertical bars
* Window pattern
* White screen
* Red screen
* Green screen
* Blue screen
The Synthcart is a rather unique title for the 2600 that allows you to play music using a pair of keyboard controllers. Each keyboard controller controls one of the two oscillators in the Atari 2600.
Four-Play is a classic board game that has finally made its way to the Atari 2600. Four-Play has easy to learn rules, but don't expect to become a master as easily! Red and Blue take turns dropping marbles into an upright board. The first player to align four marbles horizontally, vertically, or diagonally wins! Pit your wits against the computer A.I. at four difficulty levels, or play against a friend in two-player mode.