You are trying to become a Spectra-Warrior. To do this, you must fly through the levels of warp zones, destroying radioactive beacons. The higher the level, the more you need to destroy. These beacons are guarded by impact exploding saucers. You can destroy these saucers for points or avoid them. When you destroy a saucer or beacon, do not remain in the same place as the debris will collide with you. You have ninety-nine seconds to destroy the number of beacons indicated by the number on the bottom right of the screen per level.
You are a farmer, named Billie Sue, trying to protect your crops. One patch in particular is giving you trouble. It's surrounded by ten holes from which wabbits dart into your field. Scare off the pesky creatures by throwing rotten eggs at them.
The object of the game is to score the most runs in 9 innings or extra innings to a decision. Most professional baseball rules apply - 3 strikes for an out, 4 balls for a walk, first 2 fouled balls count as strikes. Each player controls an 8-man team. One team fields while the other team is up to bat. Home runs, force-outs, double and triple plays can all be made. Batter up!
Spitfire Attack is a flight simulator/target shooting game. Shoot down the enemy planes, and destroy various ground installations, including anti-aircraft guns that shoot at you. The game was packaged with the large Flight Command Controller, which was a glorified joystick that had the look of an aircraft machine gun.
WAY BACK IN THE TWENTIETH CENTURY, a bunch of Ivy League Professors sat around inventing space colonies. They were lauded as visionaries and went on as lecture tours. Do you think they thought about traffic jams in space?
Somehow, we don't think they did.
We're the G.T.A --- Galactic Travel Authority. The movers of the daily grind, circa 2075 A.D.
And we're glad you're working for us now.
This game has you placed in a spacecraft of some kind (the cover art makes it look like a futuristic passenger jetliner with weapons attached, but I don't know honestly!) flying through what looks like a cave, while taking on several enemies that attack you from the right side of the screen. After surviving a few rounds, you'll go into an 'underground' cave where you fly through a treacherous corridor and attempt to dock with a refueling station (I'd guess.) After that, it's back to blasting targets again. Lather, rinse, repeat.
The object of the game is to out-score your opponent. There's passing, rushing, blocking, and touchdowns! Simulated 15 minute quarters. You set both offense and defense. Individual control of both the quarterback and linebacker.
You are having dinner when a horde of animals (mostly) insects arrive and want to steal your food. Your only weapon is insecticide liquid which you can spray in two directions (up and down). This game is a rip-off of Atari 2600 game "Plaque Attack" where you are defending your teeth against food with toothpaste.
This isn't kid stuff! It's the fastest, flyingest, most unforgiving trio of events any biker could ask for. Start with a Half Pipe that takes you so high you won't know whether you're coming or going. Then do a Quarter Pipe that makes doing dozens of tricks easy and crashing even easier. Then try the Ramp Jump. It's the jump that's just a bit wider than the Grand Canyon. If there's a more dangerous challenge open to daredevil BMX bikers, we have yet to test it. So, if you think you're good - really good - put your freewheeling skills on the line with BMX AirMaster!
It's fun! Ten different game levels challenge, entertain and reward children! Game levels progress from simple, noncompetitive games for younger children to fast and dynamic games for the older child. It's educational! COOKIE MONSTER MUNCH helps children practice pre-reading skills and encourages learning through play.
In Racing Car, the player accelerates his car while dodging other vehicles on this great highway, but be careful as some cars may be moving very slowly, or worse, heading towards you. Unfortunately the game has no graphics or interesting gameplay, being a title almost lost in time. Other versions with a different title: Car Racing Free Way Grand Prize Hell Driver It's still not known where the initials R.J.P.G. stand for. The white cartridge version of Racing Car is extremely rare.
Hunt & Score is similar to the game Memory. The player is presented with a numbered grid; behind each grid section is a picture. On each turn, the player chooses two grid sections in an attempt to find two matching pictures. Points are earned for finding matching pictures, and the player with the most points at the end wins. Several game options include a 16 or 30 square game grid, the ability to handicap one of the players, and the ability to enable or disable wild cards.
The game has four scenes: fighting ships at day, fighting ships by night, fighting planes and ships by day, fighting planes and ships by night. You move left or right and press the button to fire. In the night scenes, you cannot see the ships or planes in the distance unless something explodes.
Pac-Kong plays very similar to Donkey Kong. The player controls an "adventurer" (called Kong in some versions of the game) and has to reach the treasures the evil octopus hid away.
Each level consists of a series of platforms that are interconnected by ladders. The only action the player can take besides moving around is pressing fire to make the hero jump. This is necessary to get across the gaps between some of the platforms. At the same time, the player has to avoid the smaller octopi as well as clouds of poison gas which move around the screen randomly. Once the player reaches one of the treasure chests at the top of the screen they won the level and a new round starts.
As one of the Xonox "Double Ender" cartridges, this features Robin Hood and Sir Lancelot. Each of the two games was released separately, though it's generally more common to find them in this form. This particular double-ender is the most common to feature either of these games.
The Double-Ender is two games in one - each end of the cartridge has a different game. These cartridges are about 2.5 inches longer than a standard cartridge, and the case is wider in the middle. There is one long label that is typically blue, with game art for both sides split diagonally down the middle. Titles are printed in red text against a yellow banner. All the titles found on the Double-Enders can also be found in standard single-ended cases.
Xonox, based in Minnesota, started developing Atari cartridges during the height of the 2600's popularity. They contributed many high quality games available for the early platforms. Xonox capitalized on the novelty and perceived value of "double-ender" cartridges. These could be inserted into