In Phantom Tank (German: Phantom-Panzer), the player takes control of an assault vehicle in order to defend their "energy base" at the bottom of the screen from the attacking phantom tanks.
The game consists of three phases: the first phase takes place in a city and looks like a maze. It offers relative protection with the building walls. The second phase has the enemy tanks crossing two bridges over a river, but there's practically no cover. In the third and final phase, it's an all-out battle with the phantom tanks aggressively charging in on the player's base and no obstacles to stop them.
Prior to starting, players can choose which of the three mini-games they would like to play by selecting the icon for Captain Link, First Officer Piggy, or Dr. Strangepork. Players begin with five lives and receive an extra life at 10,000 points.
Captain Link's level is a Space Invaders clone that finds Captain Link battling egg-dropping chickens. Bonus points can be scored by shooting Gonzo's spinning head as it crosses the top of the screen. Unlike Space Invaders, the alien chickens do not advance to the bottom of the screen, and the game ends either when Captain Link destroys all the chickens, or all of your lives have depleted.
First Officer Piggy's level closely resembles Frogger, in that you must maneuver her up the screen to the Swinetrek before it crosses the screen. Hindering your progress is space spaghetti and meatballs, which fly quickly from the left and right. The meatballs can be eaten if timed right, but if the cosmic pasta hits First Officer Piggy, she tumbles back down the screen. One life will
River Raid II continues the fast-paced shooting action of the 1982 original while adding new features such as varying altitude (the original only featured left and right movement), flying over oceans and firing torpedoes. Now instead of shooting enemy helicopters and planes, you'll also get to bomb destroyers, tanks, buildings, landing strips and water towers in your mission to destroy the enemy bridge.
You choose from five different cases to work, each with its own requirements. For example, the first case, "Safecracker Suite," requires you to locate the gun used in a crime and have it verified at the gun store, then locate stolen money and return it to the bank and then capture Henri Le Fiend and turn him into the police station. You have only a limited amount of time before the statute of limitations runs out and Henri Le Fiend gets away.
Hindering your investigation are a number of obstacles, including potholes, falling objects, unfriendly animals, and knife-throwing thugs, to name a few.
You drive around the city in your modified 1935 Model A, which can jump as high as two stories. It can also make 90 and 180 degree turns on a dime. When you make the car jump, you also launch yourself out of it, enabling you to nab suspects in upper story windows.
Business is booming at "The Grille". Hamburger orders are just pouring in. But back in the Assembly Room, the Food Dispenser is pouring out condiments everywhere. Help Short-Order Sam fill each order with the proper combination of tomatoes, onions, lettuce and cheese. And don't forget the bun! Then, rush the completed orders to the Wrapping Room fast. Alright cooks, grab your spatulas!
Your mother has been cooking all day preparing your favorite pasta dish, but then nothing is too good for her favorite! Now, it's only fair that you put a smile on her face, a gleam in her eyes, and a glow in her heart. How? How else! Eat! Eat! - Mangia! Mangia! Come on, it's good for you!
You are a rabbit who is just trying to get to where you can get a mate and make like a mathematician by multiplying. First you must get through the meadow and across the ledges without losing life and limb.
You start in a screen called The Mysterious Meadow. You must hop from the top to the river, landing on the turtle while avoiding snakes and choppers that will lose you a life and butterflies that will send you back to start. Do not dally as you are timed and if time runs out, you lose a life. Once you get to the turtle, he will take you to The Land of Ledges. Here you must hop from ledge to ledge and change their color, ala Q*Bert. Beware of the man at the top of the screen, as he will drop stones that will lose you a life. In later levels, he will change some ledges back to their original color, forcing you to retrace your steps. You are still timed so don't delay. After you finish The Land of Ledges, it is off to The Bunny Bushes. This is just a cinematic of you finding a mate and family. You can skip this
Now hear this! Now hear this! All hands man your battle stations.
Enemy submarines have been detected in your waters. You command a destroyer which can launch as many as four depth charges at a time. Your mission is to sink as many enemy subs as possible.
But it’s not that simple. Because SUB-SCAN is more than a shooting match. It’s a game of strategy. A battle of wits. Can-and-mouse on the high seas between the hunter above and the hunted below.
In Assault, the player's homeland is invaded by aliens. The next course of action is clear: manning a tank and blasting them away!
The goal of each of the eleven levels is to reach the end (occupied by a fortress) and killing the opposition while avoid being hit by their projectiles - at first the player only has to worry about ground forces, but in later stages the tank is also being shot at from above. The game is shown from an overhead perspective, but the tank is always the center of attention: the level rotates around the tank when it is moved. Because of this, it is possible to move in the wrong direction, but when that happens an arrow pops up and shows the right way.
As in Imagic's Atlantis, the city is under attack, but in this case, you are the invader. Destroy the installations while they try to stop you. Many of the installations are hidden in caverns, so you'll need a precision shot to hit them.
Subterranea is Imagic's entry into the Defender category. Subterranea's gameplay is broken into two types of screens. The first is a side view dogfight between your ship and some hapless enemies that are trying to home in on it. Things heat up in the second (and far more common) type of screen, which consists of Defender-style action minus the humanoids. You're required to shoot a specific number of aliens, then pass through a gate to the next stage.
Like Defender, aliens come in all shapes and sizes, and have varying attack patterns. Some of them shoot at you, some bounce, but all the action is a far cry faster than Defender. Once all the aliens are destroyed, you must pass through an electro gate that zaps in certain patterns--failing this forces you to repeat the current level without scoring any points. After at least three Defender style screens, it's back to the dogfight. Subterranea awards extra lives not by scoring, but by completing stages without being hit. while Subterranea borrows concepts from other g
The thousand galaxies quake at the news: the Cryptic Computer, the galactic defense synthesizer which has maintained peace for the five centuries since the Wars on Zevon, has malfunctioned! Four Failsafe Detonators inside the Computer will now initiate universal self-destruct! The Governors of Enderby order the Dante Dart into action. Only it can spiral down through the nearly impenetrable defenses of the Computer in
order to reach and destroy the Detonators!
Quick Step! is a unique take on the Q*Bert formula by adding two player action and a more frantic pace. You are a kangaroo who loves to paint trampolines green. However, a squirrel likes to paint them blue. Naturally, this can result in some hectic competition between the two. Jumping on one of the trampolines will turn it the color of your character and earn you points. During the game the trampolines scroll down to the bottom of the screen before they disappear. Naturally, you must avoid being on a trampoline when it disappears, otherwise you will lose a life.
Occasionally, you may find a special square that will cause your character to flash. If you jump onto a trampoline where the other character is, they will be stunned briefly, giving you an opportunity to make them lose a life. What is truly unique is how the computer player also has a limited number of lives just like the human player does. After one player loses all of their lives, the other player is awarded extra points for his or her remaining lives. I
As the game begins, you have eight Sea Hawk fighter planes in your defense arsenal but can only use one at a time. Your weapons include a machine gun and an unlimited supply of torpedoes. The black AtakLaunch ships and E-Gull helicopters are the enemy and you must eliminate them.
If your plane is hit by enemy fire, your pilot will parachute to safety, but he needs your help to reach one of your Red Hawk aircraft carriers. If he lands in the ocean or on an enemy ship, he's dead. For now only one enemy helicopter will appear on screen at a time.