You are investigating the suspicious pre-historic islands, to find out why so many people who visited this place, have gone missing. You take control of a plane. While flying above the mysterious island you face many pre-historic animals as enemies. There are many Wild humans below on the ground as well, who try to catch onto your plane if you fly too low. Dinosaurs still exist!!
AKA Gun Force. Gun Force was an obscure Contra-like game you might have seen at the arcades back in the day. It was "feed me all your quarters" hard and pretty much unplayable, but contributed one exciting new element: you could jump into war vehicules and used them against the enemy. Most of you probably didn't even know that it had a sequel. Gun Force 2 was one of the last arcade games (if not the last one) from Irem Corp., published in 1994. When looking at the screenshots, the game's similarity to Metal Slug becomes evident immediately. Yes, Metal Slug is an evolution of this game, as the staff members are actually the same.
Move along lines, erasing them as you go, to collect flashing or spinning items. If you collide with one of the yellow dots that are moving around erasing lines or if you end up at a dead end with nowhere to go, you lose a life. You cannot go back, only forward.
In a future setting, the dimensional, suggestively demonic, creature and title character Gigandes suddenly awakens. Residing deep below the Earth's surface, it calls its own worshippers and space force from other galaxies to the Milky Way in order to conquer mankind. Earth's defenses constructs the Round-37, a small but powerful space fighter with the intent of stopping Gigandes and its evil plans, combatting its forces and influences on Earth and in space.
The Round-37 had a four-way weapon system: players equipped weapons on either the top, bottom, back or front of the ship by collecting weapons depending on the direction the ship approaches the item in. The player also had full control over the direction of the ship, allowing the ship to not only collect weapons in a desired direction but also fire in different directions. However, the ship could only equip two of the same weapon at a time. Players had to fight through eight long stages leading up to a boss battle at the end of each one. If the players lost a
Jaleco’s 1987 arcade action game Ginga Ninkyouden (“Tale of the Galactic Yakuza”) tells the story of Yatchan, a young gangster who won a heart of his boss, Clis. Their peaceful days come to a sudden end when King Cobra, being a jerk he is, whisks away his beloved to the other side of the galaxy. So begins Yatchan’s adventure to rescue her, as he fights his way through Cobra’s army assembled across time and space. However, a closer inspection on the game will reveal a twist: the whole thing is one big movie production, both Yatchan and his girlfriend being actors in it.
You pilot an arrowhead-shaped vessel at the bottom of the screen, facing off against four different types of enemies. Certain enemies drop 'space soldiers' when shot, if these make it to the bottom of the screen, they will try to 'spear' your ship from behind.
The original Arcade version of Power Instinct 2 released in Japan in October 1994.
The game adds 5 new characters to the series but doesn't retain the extra modes added to the console ports of the previous title.
The game was ported to PlayStation in Japan with an additional mode and characters related to the next Arcade release for the series, Goketsuji Legends.
Toy Fighter is a Sega NAOMI versus fighting game released in 1999. Plans were supposedly put in place to release this game on the Sega Dreamcast, though were shelved for unknown reasons.
Ninja Princess opens with a short cutscene of the princess Kurumi getting carried away in a palanquin - her castle Kanten has been seized by the traitor Zaemon Gyokuro, who obviously wants to get rid of her. But she escapes, transforms into a kunoichi and sets out to regain her home. Even though it's basically all about running around killing people with knives, Ninja Princess clearly wants to be a girly game. Everything is bright and colorful with cartoon-like proportions, and when Kurumi gets hit by an enemy, she just sits on the floor and starts crying. It's hard to resent the game its stereotyping, though, cause it's just cute as a button - no surprise here, after all the graphics were designed by Flicky artist Yoshiki Kawasaki and Reiko Kodama of Phantasy Star fame.
Desert Assault (known in Japan as Thunder Zone is a 1991 run and gun arcade game by Data East. In this arcade game, up to four players control four soldiers holding machine guns and other projectile weapons, while fighting their way through the terrorist arsenal to take control of the Persian War.