In City Bomber, the player is in pursuit of a gang of criminals. In order to keep the criminals from escaping, the player must reach checkpoints within a specified amount of time. At the start of the game, the player's car can shoot missiles at enemy vehicles and is also able to jump over enemies or obstacles. When some enemy cars are destroyed, power-ups are released that augment the car's abilities. Missiles improve the destructive power of the car's weaponry, wings extend the car's jumping distance, rocket boosters speed up the car and buzzsaws allow the car to ram obstacles without damage for a short time.
Collisions with other cars are not generally harmful to the player, although they may slow down the car. Oil slicks dropped by enemies will spin out the car and slow it down significantly. Collisions with obstacles or falling off the course will destroy the player's car. While the player has an unlimited supply of cars, crashes will cost the player time and the new car will lose all previously-collected powe
Guide a dot-munching, stretch-legged character through right-to-left scrolling scenes of landscape and tunnels. Avoid, among others, jelly fish and of course the kettles and boots on the overhead conveyor.
The game is a vertical shoot 'em up in the style of Galaga and Phoenix,but with eight-way movement across the screen and parallax scrolling for the stars backgrounds. At the player's disposal to fight the approaching enemies, some of them made in pseudo-depth 2.5D graphics with scaled sprites, is a small space fighter capable of firing two types of projectiles: the unlimited but slow rockets and the fast laser shots that are limited by draining the ship's power. The power can be refilled, and the ship itself upgraded, through collecting the power-ups that appear after destroying certain enemies.
The game can be played by up to two players in alternating turns. Similar as in Gorf, it features several different types of waves (stages). For instance, one stage features space witches saddle-perched on either serpentlike Chinese dragons or Western-style winged dragons: the dragons must to be hit repeatedly in the weak point of their heads to be killed, after which the riders themselves can be shot for a score bonus. Th
Twin Cobra II is the sequel to Twin Cobra.
The game was in development by Toaplan, but it was closed down in 94. Since Taito owned the Tiger-Heli/Twin Cobra rights, being the publishers they let Takumi finish up the game. It was their first release.
Twin Eagle II puts you in command of a helicopter in the middle of urban warfare. After the first-and frankly mediocre-Twin Eagle, this new section provides two or three enhancements that make it a bit less undrinkable. But good ideas without proper implementation have never been successful ...
Your vehicle is equipped with two shots: a direct hit and a missile on the ground. These missiles on the ground are theirs alone sheer madness: they allow you to destroy everything on screen! You like to destroy buildings, trains passing by? Then you can give to their heart. Moreover, these missiles are the only way to destroy enemy ground. Your fire front can be customized by momentarily enough bonuses in the game, but always keep the same configuration, namely two parallel shots. And lastly, your helicopter has a special attack which is also rotating think Zero Gunner.
An American football game up to four players with all the features of "John Elway's Team Quarterback" and much more : improved graphics, sideline shop, etc.
Daytona USA 2: Battle on the Edge is an arcade racing game released by Sega in 1998 as a follow-up to the extremely successful Daytona USA. The game featured vastly superior graphics, utilizing the Sega Model 3 hardware. The majority of Daytona USA 2 cabinets were released as deluxe models (with far fewer Twin Cabinets), which could be linked together for up to four players. A notable change from the original is the ability to select a car and corresponding driver, each with varying capabilities for varying levels of player experience. Just like before, the game has three courses – a Beginner course with 8 laps, an Advanced course with 4 laps, and a long Expert course with 2 laps. The 'time lap' mode also returns, and is accessed in the same manner – by holding down start at the transmission select screen. Like the original game, mirrored versions of the tracks can also be played by holding down the Start button when selecting the course. It is recommended, however, that the player has had mastery of the course
For this sequel to the sideways scrolling 1991 beat-em-up, "Caveman Ninja", Data East chose to eschew the former's gameplay and create a single-screen platformer with gameplay hugely similar to Toaplan's, "Snow Bros.", released in 1990.
One night, as Nemo sleeps, he is visited in a dream by the King of Slumberland, who invites Nemo to come and play with the King's daughter, the Princess. Nemo finds himself unable to find the Princess however, so he and 'Flip', a strange companion who also turns up in the dream, decide to explore Slumberland and find the king.
Nemo is a colourful and abstract platform shoot-em-up set in the dream world of Slumberland, a surreal world in which childrens' toys are running amok and must be destroyed. Nemo is armed with a magical staff that emits a burst of magic to destroy the many enemies, some of which require multiple hits. A number of power-ups also appear at regular intervals to aid Nemo in his quest through seven tough stages.
A one or two player shooter game developed by NMK and published by Jaleco Ltd. in 1995. As in the original, you control an airplane scrolling from left to right shooting at lots of enemy airplanes. This game has excellent explosions.
P-47 is a two-dimensional, scrolling shooter type of game. You play as the pilot of a P-47. Your mission is to basically destroy as many of the enemies as you possibly can. This means eliminating as many air and ground units as you can. You will be going through four missions (each being broken up into two parts) and at the end of each of these parts is an enemy boss for you to tangle with. Although you have unlimited ammunition, the enemy will make you pay for the invasion into their homeland. You will be able to accomplish this with various power-ups and also a second player (if they buy in). Your mission won't be easy but it is necessary so you can secure both the skies and ground for our troops.
Soccer Superstars is a 2D side-scrolling football game in which the player can chose from 32 international teams to take part in either friendly games or cup tournaments. These can be played against the computer or both computer and a friend, however there is also a demo mode in which you will be able to see an entire tournament -or a friendly match- as a mere spectator. You are also free to modify team line-ups (all composed of real national player names), select basic formation systems, and alter the game length. The game interface is multi-language.