A first-person boxing simulation that uses a unique control system which allows the player to experience both the strategic and physical aspects of boxing. Control manipulation is accomplished by motions similar to what might be seen in an actual prize fight.
You and an opponent, either the computer or another player, throw a ball up to try and break colored blocks; blue for player one, red for player two. Only when the ball is thrown as the player's color will it break the blocks. Otherwise, it will just bouce off your opponent's blocks.
This driving game will work using a joystick and button for throttle. It appears to be European in origin and the names of the common auto manufacturers have been slightly altered.
Hop on all the squares to change them into the correct color. Avoid hitting Coily and Q*Bertha. Jump on the platforms to be carried to the top of the pyramid and maybe make an enemy jump to its doom.
Believing that the original game was too easy, Davis initiated development of Faster Harder More Challenging Q*bert (also known as FHMC Q*bert) in 1983, which increased the difficulty, introduced Q*bertha and added a bonus round. However, the project was canceled and the game never entered production. Despite this, Davis later released FHMC Q*bert's ROM image onto the web.
Steel Force is a 2D top down arcade shooter, similar in style to Alien Breed, but much more action-oriented. The main hero, a Federation soldier fights against space pirates - he must kill various enemies and find the exit in limited time. He can find ammunition, health packs and various power ups along the way.
Final Tuned is the final update to Virtua Fighter 4. This version of the game was released only into Japanese arcades, and it made some gameplay fixes and added new stages. Also, new customization items were added.
This game is a shooter almost like Cabal, except that your characters are huge and the screen continually scrolls to the right. The object of the game is to help rid the Earth of aliens.
The player controls a small spaceship is at the bottom of the screen. Like most Space Invaders-type games of the period, the ship can move left and right (but not up or down), and can fire one bullet at a time. The ship may not fire again until its previous shot has detonated.
Bad Lands is effectively the spiritual successor to Atari's previous racing games Super Sprint and Championship Sprint. Similarly to the Sprint titles, Bad Lands pits three cars against each other in a three lap race around a small, single-screen circuit. Bonuses are present in the form of wrenches which can be traded for goods such as extra speed, extra acceleration or better tires.
The player controls Jack, a superhero who can leap and glide. Someone has planted 24 bombs at famous tourist sites (the Sphinx and Great Pyramids, the Acropolis, Neuschwanstein Castle in Bavaria, and two cityscapes resembling Miami Beach and Hollywood, which appear only as screen backgrounds rather than unique game locations). Jack must fly around the screen to collect the bombs. Each screen uses a different configuration of platforms upon which Jack may run and jump. Eventually, the levels reoccur a number of times with increasing difficulty.
Jack "defuses" the bombs by simply touching them. As soon as he has touched the first, he triggers a sequence in which another bomb's fuse lights up, and so on. A player can score a bonus in each round by touching 20 or more bombs in the correct lit-fuse sequence. Jack may also defuse an unlit bomb by touching it, but this impedes his opportunity to score the bonus for that screen. It also delays the appearance of the game's bonuses and power-ups.
This is a version of the traditional Puzzle Bobble / Bust-A-Move originally made by Taito but featuring characters from the Manga and Anime series "Azumanga Daioh". It was released only in Japan.
This game is a direct sequel to Dynamite Deka, meaning in its localised form, Asian Dynamite is a direct sequel to Die Hard Arcade, with the references to the movie franchise removed.
The game has not been ported to home platforms, nor has it even seen a US release. It is extremely similar to Dynamite Cop in design, simply sporting an updated Asian aesthetic and replacing Jean Ivy and Eddie Brown with Caroline Powell and Jennifer Genuine, respectively. Caroline is the president's daughter from the first game grown up.
Cookie and Bibi 3 is a clone of the Puzzle Bobble series developed by Semicom in 1997. In this game, the player controls a cannon which shoots different sorts of bricks, each one representing some sort of food. If at least 3 bricks of the same kind are put in contact with one another, they explode and the player gains points. To clear a stage and go to the next one, the player has to destroy every brick present at the beginning before they accumulate to a certain state. The game has several game modes : The main game is playable with one or two players helping each other ; a versus game mode is also available. This game has two prequels: Cookie and Bibi and Cookie and Bibi 2.
Make Trax, known in Japan as Crush Roller (クラッシュローラー Kurasshu Rōrā?) is a 1981 arcade game originally developed by Alpha Denshi and published by Kural Samno in Japan. It was later licensed for North American release to Williams, and in Europe to Karateco and Exidy.
Dead Connection is an arcade game released by Taito in 1992. The game takes place on September 5, 1953 "in a big city somewhere".
It features a group of detectives who set out to fight a crime family. The game has a strong Film noir vibe, shown through the appearance of the detectives and the featuring of a female protagonist. Each stage is preceded by a short cinematic interlude that explains the transition between the game's different locales.
Demon's World, released in Japan as Horror Story, is a platformer arcade game that was developed by Toaplan and published by Taito in 1989. This game is multi-regional, meaning that it can be configured for different regions via the DIP switches. These settings change the legal warnings, can display the Taito licensing message and can change the title between the English version (Demon's World) and the Japanese version (Horror Story).
The player controls a dog who must feed squids in order to make them trap themselves on the several passages of the maze, as they will be too fat to advance. When they are trapped, the dog must go against them and touch them. Immediately after that, a little house will appear on the center of the maze. Touch it and a part of a drawing will be revealed. Repeat this procedure until the image is totally revealed and you'll pass to the next level.
Devastators (餓流禍 Garuka?) is a 1988 third-person shoot 'em up arcade game by Konami.[1] Devastators was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs on December 22, 2010.