Painterboy is a game for Commodore 64. Released in 1986, it is one of the first advergames produced in Finland. The game is advertising paints from Finnish paint company Tikkurila. It is based on "Father and Son" characters from Tikkurila's TV commercials of the time - though somewhat caricatured compared to the commercials, which had actors.
A friendly joust of duel to the death? Kill the dragon, run away or even talk to it?
These are some of the questions you will have to answer on your Fame Quest. You enter this world as a lowly knight without sword or armour. By means of your skill and judgement you will accumulate fame (and money!). Given time you may aspire to be the mightiest warrior in the land, but beware - many encounters await you on your Quest.
A game strategy for one player. with full graphics ad sound.
Can you make it back to base through unchartered enemy territory? You can speed up or slow down and the faster you go the higher you jump. You have guns on the front and rear of the Jeep to explode enemy grenades and mega firebombs. Use the ramps to travel on the upper platforms. You must negotiate the long cavern avoiding the roof and grenades.
Burnin' Rubber is an unlicensed Bump 'N' Jump clone. It is a futuristic top-down scrolling racing game where the track has no curves, but narrows and widens. There are potholes, breaks in the roads and islands that must be swerved around or jumped over. There are plenty of other cars abound, which try to run you off the road and can be bumped off the track also.
Asterix and the Magic Cauldron was changed to Ardok the Barbarianon the worldwide C64 release of the game because they lost their license. Most sources today only talk about the North American change
Arcade Game Construction Kit is a 1988 game creation system that allows users to design arcade-style games.[1] It was developed by Mike Livesay and published by Brøderbund for the Commodore 64. AGCK contained four floppy disks. The program features a joystick-driven menu system and a few pre-made games to play.
Included Games
AGCK TUTORIAL GAME -- This is a simple variation on classic arcade shooters such as Galaxian.
KANGARANG (designed by Gregory Hammond) -- You play as a kangaroo mother looking to rescue your baby and return to safety. Hazards include falling boulders, jumping fish, monkeys and natives.
ISLE QUEST (designed by Greg Johnson and Paul Reiche III) -- You play as a brave explorer in search of new lands and riches. Hazards include pirate ships, hostile natives.
MUSASHI (designed by Greg Johnson and Paul Reiche III) -- You play as an ancient samurai warrior looking to rescue his princess. You must fight your way through a fortress, collecting gold, sushi, and the mighty Sword of the Samurai.
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Acid Runner is a variant of famous Lode Runner. The game is all about timing and proper usage of ladders and ropes while avoiding all the enemies and obstacles. The protagonist needs to collect all items scattered out over the levels and reach the escape doors before the time runs out. The task is complicated by numerous enemies roaming around which should be avoided and various electrical discharges. The only way to get rid of a guard is to make a hole in the ground, which may be used as temporary prison. After a certain amount of time a hole is filled up and the guard regains freedom.
The game features 30 levels.
Behead your way through the levels of a mysterious world ruled by the Wizard Aroon. This game has a nice idea, you have to bump boulders in from below with your helmet on your head, but the gameplay is unfair, in some situations it's just luck, a good idea changed into a frustrating game. Then on the other hand it is easily possible to leech endless score in the bonus round. Not good. Move joystick left/right on title screen to toggle 1/2 player mode.
In Clystron you control a walker-like cyborg on its mission to find eight machine parts. The parts must be collected in the correct order. Whenever a part is found, a new transporter destination is unlocked. All parts must be found within a time limit of 15 minutes in order to complete the game.
The game is a very basic platformer with rather weired controls. You can only shoot or jump while walking. Moreover, you keep walking in one direction until you press the joystick down, which feels very odd in the beginning and makes the game quite hard to play.
Clystron was originally released for the C64 and later ported to the Commodore Amiga. Especially the C64 version was lauded for its great music and graphics.
In 2013, Bruno R. Marcos released a spiritual successor to the Bruce Lee game on his website. The game was called Bruce Lee II. It featured an Amstrad CPC mode and a Commodore 64 mode which gave the game a retro look like it was created for those two platforms in the first place. It also featured sampled sound from the 1984 Bruce Lee game in addition to some new ones.
Number Builder is an single screen educational platformer to help you improve your maths over twelve levels. You play the role of a builder who must move around a building site, climbing ladders, looking for sums to make a target number. You are given a starting number and you must pick up sums to add or subtract from that number to make the target number. Each level is split into three different target numbers and each must be completed before a bucket is lifted to the top of the screen. Once a level is completed you get paid money before attempting the next level.
Before you play the game you can select your starting level as well as your builder who vary in different speeds. There is also a Self Test where you choose a level of difficulty and attempt to give the correct answers to ten sums before receiving a score.
The educational program is intended to analyze the addition, subtraction, multiplication, and division questions with answers from 0 to 18 typed in by the player manually. Correct answer gives the player 10 points and wrong answer takes 1 point from the player. Fay is a woman, who should be guided by player's knowledge in arithmetic to the top of a structure, containing 15 stages. Correct answer transfers her to the next question in each of the 4 basic operations levels. Additional two levels are combinations of two and four operations. Highest score is stored to beat it up, and a list of wrong answers can be displayed or printed for the analysis.
Brilliant logic game about piracy of vessels battle well done.
The task regards 15 pirates on any of the two ship who must infiltrate into the enemy’s ship as they must do in your. The playing field is a 6×5 grid Series, which has a 4 “field”. Each pirate reaches level 3, so wisely, they need to run it in a battle.
One of these is the 17th Century naval setting, with the opposing galleons of Black Pete the pirate, versus Captain Carlos of the Spanish Armada. Each opposing ship has 15 troops (checkers) laying in wait in the cannon bays, ready to pounce out onto the “game board”. Each of the five cannons bays has three troops. You have the option to play as Captain Carlos or Black Pete.
To shortly sum up Monkey Business, it's about educational and math / logic, puzzle-solving. You have 3 -5 monkeys who have to stack on top of each other to capture an apple. there are only 3 spots to fill. For the generation growing up in the 80s it was often the first computer game ever played as it was exstenivley used in schools. It was made by Learning Technologies, Inc. in 1986
The game's protagonist is called "Rockford". He must dig through caves collecting gems and diamonds and reach the exit within a time limit, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion.
No-one was prepared for the Draxx onslaught on Arcturus 7. Thousands of lives were lost in the initial attack, and hundreds more in the chaotic aftermath. The remaining human colonists rallied and began to strategize a retaliation, but it was too late. The Draxx had called back their forces to the far side of the planet's only moon - taking with them the control orbs from the now rapidly cooling thermal-boosters, halting the terraforming process and reverting the planet back to an inhabitable and desolate ice world.
YOU are mankind's only hope. Infiltrate the Draxx Moonspire, cause as much devastation as possible and reclaim the stolen orbs!
Moonspire is a sprawling flip-screen exploratory sci-fi shmup developed for the 1983 Commodore 64 home computer by Dušan Milivojević. Initially created as a short one-level demo back in 2014, this final six-level commercial release of the game features over 260 screens to fight through, enhanced firing mechanics and audio by Ari "agemixer" Yliaho.