A shoot'em up based on Namco's arcade game Galaxian, where the player controls a spacecraft at the bottom of the screen moving left or right, destroying aliens above.
In the future (2066) a genetic experiment (Project Firestart) onboard the Prometheus to get strong durable miners went wrong. Your job is to go onboard the Prometheus (which has been out of radio contact) and find out what happened. You will end up fighting monsters, gathering information on what really happened, and have a chance to save a survivor.
Bounder is back! Again your in control of a tennis ball, that bounces and bounces and bounces...
This time you must collect smart bombs to finish the game. You need to collect all of them: 16 smart bombs.
Avoid bad stuff for landing like sand, spikes, traps or enemies. Unknown squares, signed with an "?" awaiting you: sometimes helpful (higher/longer jumps, extra-time and soon) - other times they're traps too.
Excellent parallax-scrolling, nice graphics and sounds will give you a great time with this one, easy to play - but damn' hard to win!
Mask II is a single player side scrolling shoot-em-up and is the second game in the M.A.S.K series. This game consists of three missions:
•Mission one is about destroying an oil refinery that V.E.N.O.M. have set up in the middle east as part of their bid to control oil prices.
•Mission two starts with a tribe in the jungle who worship a fabulous ruby. V.E.N.O.M. have stolen the ruby and are using it in a laser ray gun. It is M.A.S.K.'s job to destroy the laser and to return the ruby to the tribe in the jungle.
•Mission three sees V.E.N.O.M. holding the president of the P.N.A. hostage and the mission is to rescue him and get him to the summit talks in time to sign a peace treaty.
On many levels there are enemies to be shot, by holding the joystick forward. At the end of certain levels are large enemy dragons, inspired by the game Space Harrier, which must be destroyed before the time runs out. Other hazards include large yellow walls with doors that open and close.
A timer ticks down constantly, and only stops when the player reaches the grey tiles that mark the end of a level. Remaining time is carried over to the next level, and a bonus score awarded based on the number of seconds left. (The timer is reset after each dragon level).
There are 24 levels in total. At the end of the game a rating is awarded, from Hilarious to Superblazer for completing the game.
You are from the planet Choom in the Thwok solar system, which is under threat from a group of seven crazed dictators and their intergalactic war. Can you fight them all off in this fusion of side-scrolling shooting and top-view fighting?
First you fly along the planet's surface and atmosphere, complete with jetpack, shooting out enemies as they fly around you, and avoiding contact with them. You'll have to find planetbusters to gain access to the bunkers which contain nerve centres.
A clone of one of the world's most cloned games, Scramble, this is another example with the world's most popular name for Scramble clones, namely Skramble.
You fly your spaceship through a cave system split in six sections. Pressing the joystick button will unleash both your front mounted gun and your bombs. Missiles will launch in your path in order to intercept you, and you must not only shoot those down, but also bomb all fuel cisterns you see, or you will run out of fuel.
The second cave section introduces aliens that fly up and down in your path.
In the third section, you are met by fire balls which are immune to your bullets.
International Ninja Rabbits is the sequel to the award winning and chart topping Ninja Rabbits game. In this continuing quest to rid the world of deadly nerve gases the Ninja Rabbit encounters new and even more aggressive animals and maple than before. Guardian Angels, Chinese Dragons, Demented Pandas and Fighting Football Players are just some of the enemies the Rabbit must now overcome before the World is destroyed by the polluting and highly toxic gases.
-Fast Addictive Gameplay
-Ninja Combat Mystery Bonuses
-Superb Graphics
-Above & Below Ground Action
A platformer written by Andy Jervis and published by The Power House for the Commodore 64. The two robots Jim and Bob must conquer several levels with platforms and monsters to rescue a princess.
In this futuristic arcade-action 2D-isometric-looking game you slip into the role of the DECEPTOR on your quest to discover what your elders have set forth as your destiny. They taught you the way of transformation, your able to assume 3 forms helping you to master your quest.
In-game you have to navigate the terrain of each of the 4 corridors and avoid its dangerous inhabitants. Whenever you want you can transform into a land vehicle or a air vehicle to reach higher platforms of the corridors. Each time you touch the ground with the air vehicle you will be automatically transformed into the land vehicle (by pressing the fire button of your joystick you can transform between land or air vehicle).
Each level takes place in a void with two dimensional cities appearing as they are being built by "worker cells". The worker cells are indestructible but the bricks dropped by them can be temporarily destroyed using the ship's weapon. The goal of the game is to collect enough star cells contained inside the cities to get to the next level.
By collecting enough star cells within a strict time limit (displayed in the lower score table) it is possible to skip the remaining levels in current star system and pass on to the next, allowing skilled players to advance the game quicker.
The game was well received, gaining a score of 92% in the well-known computer games magazine Zzap!64.
Edward Egg must defend planet Egg from the Space Warriors who have recently returned. Return of the Space Warrior is a Joust clone this time with eggs instead of birdies.
A young boy reads his favorite comic book about secret agent Steve Keene. The story begins when agent Keene's boss sends him on one of two missions: to Vienna to investigate the mysterious disappearance of a famous professor, or to solve the mystery of strange self-replicating non-functioning fire hydrants.
While reading from page to page like a comic magazine you can interact with the characters when you choose what Keene should do or say; sometimes you even can take control over Keene to surpass action sequences.
On the planet Tantris are the Triphylios of Nem plants, which help keep the populous alive and the vast forests pure. But the increasing amount of industry has resulted in high levels of pollution, damaging the plants and killing off the forests.
To deal with the forthcoming doom, the Gnostics constructed the Leg, a heat probe that has the capability of entering polluted areas, absorbing the heat of the Zeal smog flames, and giving that heat to the three plants. It can hop up plants and walls, and slide along the floor for faster movement. To defend itself from dangers – which include wildlife and acid rain - the Leg can shoot the Ball which it carries, or use a smart bomb if the going gets tough. Contact with any danger loses the Leg energy. Chalk can be collected which protects it from the acid rain.
The Ball can also be thrown out to collect heat, which must be stored in the Leg so that it can be given to the three Triphylios plants. If it has stored enough energy, the plants open petals to block the aci