The player controls a young man known as Kyle, who rides to the vampire Nosferatu's castle in order to defeat him and save his beloved girlfriend Erin from his clutches.
Bub and Bob are once again transformed into bubble dragons and have to climb up the Rainbow Tower to fight the Super Dark Great Dragon, while collecting potions to turn back into human form.
Bubble Memories does very little to change the gameplay of the series, except for introducing giant enemies on some levels, different bosses, and a way to blow giant bubbles after charging up (especially for killing the giant enemies). (Giant bubbles can be blown by charging up the character. The bubble button is held until the character's horns begin flashing, and then releasing the button.) There are a total of 80 levels, while the last 10 levels can only be accessed by collecting 7 potions.
Three of Toontown's most precious treasures, the Sorcerer's Hat (from Fantasia), the Mermaid's Voice (The Little Mermaid), and the Magic Lamp (Aladdin), are stolen. After a car accident Lucky Piquel is hospitalized and as such, Bonkers D. Bobcat has to resolve this case alone.
After traveling trough places like Wackytoon Studios and the city of Hollywood and facing old enemies like The Collector and Pops Clock, Bonkers manages to recover all the treasures thus concluding the game.
You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.
When Yogi Bear catches wind of a plan to turn Jellystone Park into a Chemical plant he sets out on a mission to stop it. Play as Yogi in this side-scrolling Action/Adventure that is fit for all ages. Work your way through the five park areas collecting "Pic-i-nic" baskets by bouncing on top of them. In many cases you bounce from one basket to the next raising you into the air where no "average bear" could ever go. There are a variety of enemies such as weasels and skunks. There are also some action parts where you ride a mine cart or go "beaver surfing".
Mickey Mouse gets a chance to go down memory lane and walk through the timeless adventures he has lived. Mickey Mania is a platformer where all the levels are based on Mickey's most famous cartoons. The levels range about 75 years, starting off with "Steamboat Willie" and going all the way to "The Prince and the Pauper".
The gameplay consists mostly of jumping and marble throwing at enemies, with an occasional puzzle element.
Pebbles and Bamm-Bamm have wandered away from home and it looks like Fred and Barney found them. Unfortunately, an active volcano stands in the way. Now, Fred and Barney must travel across the pre-hysterical world of Bedrock to rescue the kids! Fred swings a mean club and Barney's sling carries a nasty sting in this adventure for the whole family. Scale the side of a cliff, use crocodiles as trampolines, and leap into action as Bedrock's most famous citizens go looking for their children. Collect the hidden five fabled fire gemstones to pay a greedy Pterodactyl to return Pebbles and Bamm-Bamm to their homes!
Ta-chan is the king of jungle. He was abandoned in savanna, and has been raised by a chimpanzee, Etekichi. He has a dearest wife, Jane who used to be a top model in New York, but now she looks…Anyway, to protect animals from poachers, Ta-chan is fighting against them with his disciple, Pedro, and a master of Chinese martial arts, Ryo.
A platformer game where you play as Loony Toon's Tasmanian Devil. You run jump and spin through each level collecting points and avoiding enemies before the timer runs out. Some power ups such as extra life and spin attack tokens are provided. The game featured 5 levels and an end boss fight. Losing all lives and continues means you must restart the game.
Coca-Cola kid is a sidescroller starring the Coca-Cola Kid, the Coke mascot in Japan in the 1990's.
Cokey must hit the streets and take on Team Evil who just went and kidnapped his teacher, Ms. Sakurako. Skate through the city and be brave!
Dynamite Headdy is a platform game in which the player controls Headdy, a puppet with a detachable head. This head can be fired in eight directions to attack enemies and obstacles, as well as retrieve out of reach items. By grabbing a HangMan, Headdy is able to pull himself up various platforms, or drag certain areas towards him. By finding a walking case named HeadCase, Headdy can gain a special head type depending on the image shown on HeadCase at the time he hits it. These range from offensive heads that increase his strength, allows him to shoot homing stars or suck up everything on screen, to support heads which include invulnerability, shrinking to reach small areas and sleeping to regain health. Most of these heads have a time limit before the head returns to normal, with the player able to cancel at any time, though some heads, such as the Pin Head, disable manual cancellation. The game also features a side-scrolling shooter stage, during which Headdy can change between three unique Head Types.
Hold on tight for hair-raising adventure with your favorite Saturday morning superhero - in his Super NES debut. Now you can play with EEK! every day of the week!!!
Get zapped bonked and splattered through six hilarious adventures as you try to rescue Annabelle from loony aliens... Reunite Pierre with his Squishy Bear brothers... Save a sleepwalking granny from a zoofull of accidents... Catch Joey the orphan's runaway Christmas present... And put your tail on the line nine times against Sharky the sharkdog...
Pulseman is a platform game only released on cartridge for a Japanese audience, but was available to North American consumers via the Sega Channel. The game was not sold in Europe.
It was developed by Game Freak, the development team that would later go on to produce the Pokémon series of games for Nintendo. Many of Pulseman's staff, including director Ken Sugimori and composer Junichi Masuda worked on both games.