In this maze platformer Luther Irontooth has to retrieve the Power Crystals that were stolen by Silas Maximilian and freighted to the dead planet Cyrox.
Cauldron II: The Pumpkin Strikes Back is a computer game developed and published by British developer Palace Software (Palace) as a sequel to their 1985 title Cauldron. The two-dimensional (2D) platform game was released in 1986 for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers. Players control a bouncing pumpkin that is on a quest of vengeance against the "Witch Queen". The roles of the two were reversed from the first game, in which the witch defeated a monster pumpkin.
Following the success of Cauldron, Palace employee Steve Brown began work on a sequel. To provide fans of the original title with a new experience, a very different gameplay was implemented for the sequel, although several minor features retained connections to the first. Inspired by the bouncing pumpkin character in Cauldron, Brown designed the game around the character's movement. The bouncing mechanic proved problematic for the programmers who were unable to perfect its implementation. Technical limitations also prevented them
A bomb has been planted in the Houses of Parliament by the dastardly Abru Caddabra and is due to blow up at midnight! As the hero, Slick, you must assemble a device (the BDU) to defuse the bomb.
Nagagutsu wo Haita Neko: Sekai Isshuu 80-nichi Daibouken is a 1986 video game based on the third film of The Wonderful World of Puss 'n Boots that was released exclusively in Japan for the Family Computer. Four years later, the game (with several modifications) was released in North America under the title Puss 'n Boots: Pero's Great Adventure.
The main character is the Puss in Boots character from the tale; a cat named Pero (Toei Animation's mascot) He is also known as 'Perrault' in the game, as that was the name of the original author of the Puss In Boots story; Charles Perrault. He is known for helping an impoverished master attain wealth through the use of trickery.
This side-scrolling action RPG game for the Nintendo Famicom was only released in Japan. Developed by Sunsoft in 1986, it stars the female protagonist Lucia.
All Night Nippon Super Mario Bros. was a promotional item given out as a contest prize by the Japanese radio show All Night Nippon to celebrate its twentieth year on the air. It is mainly a graphical hack of Super Mario Bros., although a handful of levels are from Super Mario Bros. 2. Some of the games sprites have been changed to look like famous Japanese celebrities and other people related to the All-Night Nippon program.
Yuko Ahso was once an ordinary high school girl. Or least her life used to be ordinary. Her friend Reiko went out on a date with a Dark King named Rogles, and has vanished. Immediately, monsters attacked her. She thought she would die for sure, but a mystic sword named Valis appeared before her. Using the sword, Yuko defended herself against the monsters, and was whisked to a strange land, where she was told that she was the chosen Valis Warrior and must defeat Rogles, or the human world and the dream world would both be plunged into chaos.
Valis: The Fantasm Soldier is a side-scrolling platformer. Yuko can jump and attack enemies with her Valis sword, which can be upgraded and used as a ranged weapon by collecting power-ups found in the stages. She can also find and use items that grant her powerful all-screen attacks or temporary invincibility. Each stage culminates with a boss battle, after which Yuko's hit points and attributes increase.
In Urusei Yatsura: Lum's Wedding Bell, the player controls Lum as she grows up and has to avoid alien invaders while trying to reach her rescue UFO. The game's storyline involves a severe earthquake striking in Tomobiki-cho (the town where the Urusei Yatsura series takes place) and tearing the space-time continuum, forcing Lum to have to travel forward through time in order to be reunited with her "darling" Ataru Moroboshi.
The player starts out at infant school, then works her way to elementary school, junior high school, high school, college, and finally the player gets married to a bridegroom (Ataru) in a white tie outfit. After that, the game starts over again. The game has never been released outside Japan.
Chubby Cherub is a comedic action platformer. Chubby has to cross 12 levels, and at the end of each the protagonist will find his friends. Eating food maintains Chubby Cherub's flight. If the flying meter goes all the way down, the character will have to stay on ground. The character will bark at the dogs before they bark at the character; if a bark hits the character, the character may die.
Ninja Kid (regional port of GeGeGe no Kitaro: Yokai Daimakyou) is a NES platformer published by Bandai. As with Super Mario Bros 2, Ninja Kid went through some significant changes for its US release.
Pitfall Harry returns to adventuring in this "Super" sequel to Pitfall! and Pitfall II: Lost Caverns. Harry’s mission: to recover the famed Raj Diamond, and also to rescue his niece Rhonda and loyal lion sidekick, Quickclaw.
Now armed with a gun, Harry must navigate some 270 screens of 8-bit action-platforming. Valuable items will be collected along the way to aid your quest, but beware: dangers also abound, from snakes and spiders to falling rocks and boiling lava!
Although commonly referred to as Toukaidou Gojuusan-tsugi, the full name of the game is Kanshakudama Nage Kantarou no Toukaidou Gojuusan-tsugi, which can be roughly translated as "explosive throwing Kantarou and the 53 stations of the Toukaidou". To further explain the main character's name is Kantarou, and he throws bombs at his enemies. He is attempting to travel from Kyoto back to Edo (known today as Tokyo) to see his girlfriend Momoko. To get there, he is traveling through the Toukaidou highway which is composed of 53 checkpoints along the way. However, an unscrupulous merchant is attempting to capture Kantarou and steal his explosive technique secrets.
Toukaidou Gojuusan-tsugi is a horizontally scrolling action game developed by Sunsoft in 1986. It was never released outside of Japan. On June 29, 2001, the game was released for the Windows platform as part of Sunsoft Classic Games 2 along with Ikki (which was itself rereleased as a budget title in 2004). On December 27, 2001, the game was released on the Play
Super Mario Bros. Special was the second Nintendo-licensed follow-up to Super Mario Bros., released around two months after Super Mario Bros.: The Lost Levels. While superficially very similar to the original Super Mario Bros., the game features original new levels and has a screen-by-screen scrolling mechanism. The most significant difference is that it features none of the original levels, since the eight worlds are all unique to this release and have a high level of difficulty surpassing even Super Mario Bros. 2.