H2 Multiplayer Mod was a mod for Call of Duty: Modern Warfare Remastered (H1) that aimed to recreate the original Modern Warfare 2 Multiplayer experience with new twists. The mod featured a wide variety of maps, new progression, unique camos, remastered weapons, custom attachments, and more. The original MW2 killstreaks made a return as well, completely changing the way Modern Warfare Remastered feels and plays.
On August 15th, 2024, just one day before the mod was set to release, Activision Publishing, Inc. sent a cease-and-desist letter to the members of the H2M-Mod team, effectively rendering the mod defunct. While the mod team ceased all activity on the project, a playtester leaked a build of the mod, making it available to the public.
This content update brings a bunch of additions and improvements to the game, including the return of two beloved modes from Halo 3 and Halo: Reach, a veritable swath of enhancements to Forge, major sandbox changes, a free new Operation Pass, and more.
The free cosmetic "operation pass" which launched aside this update ran from July 30, 2024 to September 3, 2024. It was made available in perpetuity to those who purchased the pass.
Suit up for Fortnite Battle Royale Chapter 5 Season 4: Absolute Doom and become a Marvel legend -
Become the heroes first on the scene to defend against Marvel’s Doctor Doom and his forces or take up the mantle of villainy and join the reign of Doom. Luckily, there's some brand new heavy munitions to take on a worthy adversary. Go head-to-head with new items like Dual Micro SMGs, Captain America’s Shield, or War Machine’s Arsenal.
Raid Arena is a real-time team-based top-down tactical shooter. The game incorporates new mechanics, fresh concepts & graphics, as well as a focus on community to help provide an entertaining experience for everyone.
A remastered version of the No Rest for the Living made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
Created by id Software co-founder, John Romero, and released as an episode-sized mod consisting of 18 new maps, Sigil fits in between the timelines of Doom (1993) and Doom II. Baphomet, the gatekeeper of Hell, “glitched the final teleporter with his hidden sigil, whose eldritch power brings you to even darker shores of Hell. You fight through this stygian pocket of evil to confront the ultimate harbingers of Satan, then finally return to become Earth’s savior.”
A remastered version made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
A remastered version of the Master Levels for Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
Every effort has been made by the nation's top scientists to close the seven interdimensional Gates of Hell, but one portal remains open. Alone, you must infiltrate the ravaged base, defeat the demon Gatekeeper, and seal the last Hell portal before the undead take over the world.
A remaster of The Plutonia Experiment made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
The UAC relocated their experiments to one of the moons of Jupiter. A spaceship, mistaken for a supply vessel, was granted access. But when it got close to the base, demons poured out. All your comrades were slaughtered or zombified. This time it's not about survival. It's about revenge.
A remaster of TNT: Evilution made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
Temple of Chaos 2 - Warped Reality is a single-level PWAD for Doom II with the ZDoom source port. It was designed by Melissa McGee (Agent Spork) and uses their own music track, "Nocturnal Bise".
Phobos Revisited is a nine-level episode replacement for The Ultimate Doom, created by Rex Claussen and released on September 10, 2004. It replaces the entire first episode and its levels are re-imagined versions of the original levels. Notably, all the levels remain (mostly) faithful to the geometry and pathing of the original levels.
A community made Episode 4 replacement for Ultimate Doom, sequel of the highly acclaimed and cacoward runner-up Deadly Standards episodic series. This time the classic stock assets theme got a rough deviation to more new assets, taken mostly from Alpha Doom and Romero dump of unused assets, as well as some other sources like Doomer Boards: Earth Ends and Ghostbusters Doom. Fight a terrifying world of a hell (on Earth?) that you never experienced before! Behold, the horrors of bureaucracy in a corporate world where anonymous towns are dominated by brutalism!
Hell has invaded Earth, and to save it, you must battle mightier demons with even more powerful weapons. This beloved sequel to the groundbreaking Doom (1993) introduced players to the brutal Super Shotgun, the infamous Icon of Sin boss, and more intense FPS action.
A remaster of Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult (which includes new recordings), Improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.