A first glimpse of Battlefield 1 In the Name of the Tsar. Enter the war’s biggest front with the Russian army in the most extensive Battlefield expansion so far.
Releasing March 2017, They Shall Not Pass will be the first Battlefield 1 expansion. Featuring all-new maps, new weapons, and the new playable French Army faction, They Shall Not Pass will truly expand the theater of all-out war.
Michigan: Report from Hell, released as Michigan in Japan, is a survival horror game developed by Grasshopper Manufacture and published by Spike. It was released in Japan on August 5, 2004, in Europe on September 30, 2005, and in Australia in 2005. This game was never released in North America. Directed by Akira Ueda and planned by Goichi Suda, the game focuses on a news crew for the fictional ZaKa TV, dedicated to covering strange phenomena. The game is unique in the sense that it is played almost entirely though the viewfinder of a camera; and the game is lost if the player runs out of film before solving the mysteries in a mission.
Own more, be more with a Battlefield 4 Premium membership. Premium expands the Battlefield by delivering all five expansions, 12 additional Battlepacks, and tons of weekly content. That’s great value for the content alone, plus the additional benefits of being a member. As a member you get treated to priority position in server queues and can participate in all Premium events. Plus, you get access to the expansion packs two weeks before the general public for that competitive edge. And just to make sure everybody else knows you’re a member, you can create a unique Battlefield experience with Premium-exclusive camos, paints, emblems, dog tags and more to dominate in style. But that’s not all—there are also more perks yet to be announced, so stay tuned.
A third-person shooter developed and published by Red Entertainment (Sega in North America and Activision in Europe) for the PlayStation 2. Gungrave follows its main character through a variety of stages on a path of revenge.
The House of the Dead 4 is a light gun arcade game with a horror theme and the fourth installment of the House of the Dead series of video games, developed by Sega. The game takes place between the events of The House of the Dead 2 and The House of the Dead III, and introduced several new gameplay concepts. Players can control characters James Taylor, from The House of the Dead 2, or Kate Green, a new character to the series.
The House of the Dead 4 is the first game to run on the Sega Lindbergh arcade system board. A PlayStation 3 version featuring support for PlayStation Move and the two stages from The House of the Dead 4 Special was released on April 17, 2012 on the PlayStation Network.
Dark Mirror is the sequel to Syphon Filter: The Omega Strain. In Dark Mirror, a mysterious operation at an Alaskan oil reserve has Gabe Logan investigating the cause. He is quickly presented with a deeper operation that has him venturing across the world.
On the battlefield, prejudice takes many forms, knows no boundaries, and drives all conflict. In the distant future, humanity will call on its most fearless defenders to confront an emerging threat determined to eradicate all human life as we know it. Section 8: Prejudice is a sci-fi first-person shooter with dynamic combat, where every decision – from customizing equipment to activating team based objectives – drastically impacts the battlefield.
Battle the Decepticons through eight levels as one of three playable Autobots: Optimus Prime, Red Alert, and Hot Shot. Players can transform between robot and vehicle form during the action and collect dozens of Mini-Cons that can be equipped to upgrade their abilities.
The game is a first-person shooter that follows the plot of the first Die Hard film. Players take the role of John McClane, and try to stop the terrorist attack on the Nakatomi Plaza. The game's levels are based on the sets from the film. The various action scenes from the film have also been recreated.
The game expands on the film's plot, and adds a few missions not found in the film, such as escorting a SWAT team around the building or saving various hostages stranded on various floors of the building.
This is an early version of the Unreal Tournament experience, featuring new content and returning classics. There’s still a lot of work to be done, but you’re able to participate, today, and earn in-game rewards available only to Pre-Alpha participants.
The game is a horizontally scrolling shooter set over a number of World War II missions. The player starts each mission by taking off from an aircraft carrier, which he/she has to protect from attacks by Japanese planes. The goal is to defeat the Japanese by destroying enemy bunkers, turrets and barracks on a series of islands and killing enemy soldiers either with bombs or by machine gun. The weapons to complete these objectives, besides machine guns, are a limited number of bombs, rockets and torpedoes. On some missions, the player must also sink Japanese vessels, such as destroyers, battleships, and aircraft carriers. The player has a finite amount of fuel and munitions, which can be replenished by returning to the carrier. The player's aircraft can be destroyed by accumulated damage from enemy fire or by crashing into the terrain.
Cybernoid: The Fighting Machine is a shoot 'em up developed and published in 1987 by Hewson Consultants for the ZX Spectrum, and was then ported to the Amstrad CPC, Atari ST, Commodore 64, NES, and Amiga. It was programmed by Raffaele Cecco. The Sinclair ZX Spectrum and Atari ST versions featured a main theme by Dave Rogers, while the Commodore C64 version (later released on the Wii's Virtual Console service) featured a completely different theme by Jeroen Tel.
Ben and Andy, the two top Special Service agents have accepted a very dangerous assignment – the elimination of Mr.K and his Artificial Life System. Mr. K plans to rid the earth of human life forms using the killer robots he’s created, and no one but Ben and Andy can stop him!
Do you like running? How about gunning? What if special abilities are thrown into the mix? Upgradable weapons? Let's say there’re dozens of on-screen enemies to unleash this firepower on, and as your reward for dispatching them you get experience and gold to collect that can be used for character customization and new equipment--all the while playing alongside friends in 4-player cooperative play! If you like the sound of all this, then you'll love God Mode.
Retro shooter action and RPG elements are combined in this new downloadable third-person shooter. God Mode combines non-linear gameplay, fast and frantic shooting, hordes of on-screen enemies, a fully functional online coop mode, and features visuals and gameplay that rival that of a full-priced boxed title. Matches rarely--if ever--play out the same, as dozens of in-game modifiers can significantly alter the gameplay on the fly. Characters are fully customizable, both in appearance and equipment, which continually evolve. Gold and experience are constantl
Adventures of Dino Riki is an overhead shooter created by Hudson Soft, similar to games like 1943: The Battle of Midway, where the object is to dodge on-screen enemies. Dino Riki can jump or shoot weapons (rocks, axes, boomerangs, and torches) to kill the various enemies around him. Dino Riki can pick up power-ups including speed boosts and wings that enable him to fly over hazards on the ground, as well as weapon upgrades.
Marathon Infinity takes the closed universe of the Marathon series and blows it wide open. The solo/co-op campaign, “Blood Tides of Lh’owon,” is a 20-level scenario sporting new textures, weapons, and aliens. More than that, the scenario sheds a surprising new light on the story’s characters and the meaning of events. Having defeated the Pfhor and reawakened the ancient remnants of the S’pht, the player now faces a world where friends become enemies and all is not what it seems…
In the distant future, vicious aliens rule the Earth. Only bodacious babes survive, enslaved by the hostile alien overlords. The women and the world need a hero. And there's only one man big enough for the job! Duke Nukem is back, and he's ready to settle the score!
-21 action filled mission to hunt and destroy alien life
-New weapons arsenal including: sniper riffle, flame thrower, grenade launcher and many more.
-High tech gadgets including jetpack and infrared goggles
-Numerous 3D cut-scenes to die for
-In Your Face music by Static-Xtches.
It's 500 years in the future. Man and machine are virtually on and the greatest megacity in the world is locked in a brutal war. You are the ultimate saboteur and part of an elite fighting force. Your mission: steal the largest, most sophisticated bio-mechanical attack weapon ever designed ...and kick some serious ass!
Hour of Victory allows you to play a key role in the pivotal and cinematic battles from the European and North African theaters of World War II, using the skills and gameplay style you choose. Sneak into enemy territory as a covert operative, storm the gates as a British Commando, or snipe from afar as an Army Ranger - each character's unique attributes will be needed for the fulfillment of the overall objective. Only with all these skills working closely together will you be able to say that you helped define the Hour of Victory.