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  • Dark Chambers

    1989

    Dark Chambers

    1989

    Shooter
    Atari 8-bit
    Dark Chambers is an arcade action game similar to Gauntlet. You are an explorer in an underground maze; your goal is to survive the 26 different levels and collect as many of the hidden treasures as you can. Hidden somewhere in each of the levels is an exit which will take you on to the next level. Trying to stop you from completing your quest are a wide variety of creatures, including zombies, wraiths, skeletons, wizards, and the grim reaper. Each of the creatures in the game has a different strength; when you shoot a creature, it will transform into the next weaker creature. Eventually a creature will become the weakest one (a zombie) at which point it can be destroyed. In addition to the creatures and treasures, other items that can be found in the maze are keys (to open doors), potions (to restore health), poison (drains health), guns (increases your firing rate), traps, shields, and bombs. The game is played from an overhead point of view, and is for one player or two players simultaneously.
  • After Burner

    1989

    After Burner

    1989

    Shooter
    Family Computer
    A port of After Burner II released on Family Computer by Sunsoft.
  • CyberCity

    1989

    CyberCity

    1989

    Shooter
    FM Towns
  • Space Shadow

    1989

    Space Shadow

    1989

    Shooter
    Family Computer
    A sci-fi Light Gun game from Bandai that came packaged with the Hyper Shot Light Gun for the Famicom. Space Shadow is an on-rails sci-fi Light Gun game from Bandai that takes its inspiration from the claustrophobic killer aliens movie Aliens. The player walks down an octagonal hallway and shoots any hostile extra-terrestrial life that bursts forth from one of the side-passages or the ceiling. Space Shadow was the pack-in game for the Bandai Hyper Shot, a sub-machine gun shaped Light Gun for the Famicom. Despite the fact that Light Gun games tended to do far better in the US, neither the Hyper Shot nor this game were ever released outside of Japan.
  • Spark Man

    1989

    Spark Man

    1989

    Shooter
    Arcade
    You play a robot called Spark Man and the screen advances from left to right. Kill all the enemies with your standard weapon or weapons with limited shots available within the stages. You can also shoot the bad guys face-to-face with your leg. During each boss stage you have to kill a certain number of enemies to continue on to the next level. The game ends after Level 9
  • After Burner

    1989

    After Burner

    1989

    Shooter
    FM Towns
    Muster up all the skill, reflexes and guts you've got. Because inside your F-14 Thunder Cat, you're going to need all that - and more. Blast laser-directed, anti-aircraft fire at enemy planes. Dodge heat-seeking missiles with fancy flywork, like dips, turns and barrel rolls. Come head to head with the infamous Flying Fortresses (the toughest of all enemies) and dogfight your way through, to a nanosecond of safety. And if you make it far enough, a fuel tanker will be waiting for you. Dock successfully and you'll replenish valuable energy and ammunition. Despite its title, this game is actually a port of After Burner II.
  • Same! Same! Same!

    1989

    Same! Same! Same!

    1989

    Shooter
    Arcade
    A shooting game developed and published by Toaplan, released in 1989. The Original Japanese version of what was released in the west as Fire Shark, 'Same! Same! Same!' is notable for being single-player only and having a dramatically heightened degree of difficulty compared to its western release, as well as lacking a number of glitches that came as a result of the conversion to a 2 player game.
  • The Three Dragon Story

    1989

    The Three Dragon Story

    1989

    Shooter
    Sega Master System/Mark III
    The Three Dragon Story is an Action game, developed and published by Zemina, which was released in Korea in 1989.
  • Joe Blade III

    1989

    Joe Blade III

    1989

    Shooter
    ZX Spectrum
    In a daring raid disreputable master criminal Crax Bloodfinger kidnapped six world leaders, demanding a thirty billion-dollar pay-off for their safe release. Unfortunately for Crax, Joe foiled his evil plans. During the rescue Joe Blade single handedly eradicated his private army of underworld henchmen, and in the process leveled Bloodfinger's fortified base. After the wholesale demolition of his jungle fortress, Crax went into hiding, Under the bizarre alias of Quentin Bloodfinger he created Crax Industries as a front organization for his flourishing narcotics empire. Bloodfinger himself moved into the top floor penthouse suite of his recently constructed thirty floor high rise The Crax Plaza. Soon after the completion of the building Crax had his happy band of Libyan electricians install a myriad of electronic counter measures and state of the art security systems. The ground floor was fortified and most of the upper level windows replaced with two meters of reinforced concrete.
  • Task Force Harrier

    1989

    Task Force Harrier

    1989

    Shooter
    Arcade
    Task Force Harrier was produced by UPL in 1989.
  • Vapor Trail

    1989

    Vapor Trail

    1989

    Shooter
    Arcade Sega Mega Drive/Genesis
    Vapor Trail is a shoot-'em-up that features 2 players controlling the jet fighters simultaneously for battle across numerous levels.
  • S.P.Y. Special Project Y

    1989

    S.P.Y. Special Project Y

    1989

    Shooter
    Arcade
    Once again an evil madman has the world to ramson involving nuclear warheads, and it's up to one man (or two if playing with a friend) to fight and shoot his Goons over various locations to get to the madman's complex on an island in the middle of the ocean and stop him once and for all. In a homage to James Bond, S.P.Y. Special Project Y has a variety of game styles over various levels which need completing to complete your mission. You start off flying a Jet-Pack over the ocean from a 3rd person perspective flying into the screen towards the island with the baddies coming towards you. You have a gun but can get icons to upgrade your gun. There are Hang-Gliders and a huge Helicopter to contend with as well before landing on the island and onto the next stage which the game then becomes a Beat -em-up. You view the action from the side as the game scrolls horizontally as you move from left to right. Baddies come at you from all sides and you kick or throw them. Baddies with guns will drop their weapons which you
  • Meta Fox

    1989

    Meta Fox

    1989

    Shooter
    Arcade
    A shooter where a blue and red airplanes fight off enemy airplanes, helicopters, and tanks while collecting power-ups.
  • Caliber .50

    1989

    Caliber .50

    1989

    Shooter
    Arcade
    Caliber .50 is a 1989 scrolling shooter arcade game developed by SETA Corporation. Players control a United States Air Force pilot who was taken as a prisoner of war in Vietnam in 1972. The pilot must escape the prison compound by battling enemy soldiers with guns and grenades. Various power-ups are available that give the player use of various other weapons including a machine gun and flamethrower. Enemy vehicles such as a plane can also be commandeered.
  • Kidou Keisatsu Patlabor: Dai-2-shoutai Shutsudou Seyo!

    1989

    Kidou Keisatsu Patlabor: Dai-2-shoutai Shutsudou Seyo!

    1989

    Shooter
    Family Computer Disk System
    Kidou Keisatsu Patlabor or known as is Japan is an Action game. In the future, rapidly advancing technology gives birth to giant robots known as "Labors," so named for their usefulness in heavy industry. However, this also gives rise to "Labor crimes," resulting the the need for a new branch of law enforcement equiped with and dedicated to the policing of Labors. When Izumi Noa, a female police officer, becomes the newest recruit of Special Vechicals Devision 2, she and her top of the line "Patrol Labor" Alphonse are swept into a series of adventures featuring crazed construction workers, eco-terrorists, and sea monsters.
  • Space Harrier

    1989

    Space Harrier

    1989

    Shooter
    Family Computer
    A port of Space Harrier based on the Sega Mark III release. Sprites are smaller and less colorful.
  • Enforce

    1989

    Enforce

    1989

    Shooter
    Arcade
    A 3-Dimensional tank driving shoot'em up using much the same technology as that of "Continental Circus".
  • Mid-Garts

    1989

    Mid-Garts

    1989

    Shooter
    PC-9800 Series Sharp X68000 PC-8800 Series MSX
    When the epic, thousand-year-old battle between different dragon clans was finally over, and the benevolent White Dragons started ruling the country of Akranis, it looked like the age of peace has finally arrived. But all changes when the dragon rider Kain finds an ancient weapon known as the Rune Blade. He brings it to the old white dragon Yoshua, who tells him that a powerful protective artifact has been stolen, and the fateful hour has come to Akranis... with the help of his dragon Sarken, Kain has to restore peace and save Akranis and the dragon race. The game is a rather unusual example of a side-scrolling action game, in which the player controls a dragon. Sarken is able to fly in any direction, but so are the enemies in the game, most of which are other dragons. The dragon has a HP bar which is depleted when he is damaged by enemy attacks or traps. Beside physically attacking, the dragon can also learn and cast offensive and protective magical spells.
  • Gigandes

    1989

    Gigandes

    1989

    Shooter
    Arcade
    In a future setting, the dimensional, suggestively demonic, creature and title character Gigandes suddenly awakens. Residing deep below the Earth's surface, it calls its own worshippers and space force from other galaxies to the Milky Way in order to conquer mankind. Earth's defenses constructs the Round-37, a small but powerful space fighter with the intent of stopping Gigandes and its evil plans, combatting its forces and influences on Earth and in space. The Round-37 had a four-way weapon system: players equipped weapons on either the top, bottom, back or front of the ship by collecting weapons depending on the direction the ship approaches the item in. The player also had full control over the direction of the ship, allowing the ship to not only collect weapons in a desired direction but also fire in different directions. However, the ship could only equip two of the same weapon at a time. Players had to fight through eight long stages leading up to a boss battle at the end of each one. If the players lost a l
  • After Burner

    1988

    After Burner

    1988

    Shooter
    Amstrad CPC
    An Amstrad CPC port of arcade game After Burner II.
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