Charge 'N Blast is a shooting game where you play as one of three marines who have to rid the earth of alien scum. The gameplay is similar to Cabal, you move left and right dodging enemies while charging up you weapons to blast them away.
There are three different marines you can choose from, each with their own set of weapons. As usual there is the balanced character (Johnny Rock), a weaker but faster one (Pamela Hewitt) and a slower but stronger one (Nicholas Woods).
You can choose to play in one player mode, time attack or two player mode. The missions are broken up into small areas where you have to kill all enemies before moving on to the next area. Each mission ends with a boss character such as a giant insect or a Godzilla-like monster.
Use the X, Y or B buttons to choose a weapon, press A to charge and shoot and aim with analog stick. There are different types of weapons that can be used on the different types of enemies. For example the single missiles for far away targets and torpedoes for underwater e
Space Tripper brings you the very best in retro arcade gaming. No story, No background, No plot and No friends. It's just blast or be blasted.
Inspired by Williams arcade classic, Defender, Space Tripper delivers probably the most furious shoot 'em-up of the modern era, combined with state of the art graphics.
If you like your video games tough, then this is for you.
Everything you need comes included. A fast, highly manoeuvrable craft. Enough gun to take out the universe. Absolutely loads of enemies to obliterate, and some seriously mean bosses. Nothing else comes close for that classic arcade experience.
Vampire Night is a light gun game produced by Sega's Wow Entertainment, distributed through Namco and released in 2000 for video game arcades. It was later ported to PlayStation 2 in November 2001. Two players can team up to take down on screen enemies.
Runaway Train is a single-level PWAD for Doom II and the ZDoom source port that was released in February 2001. It was designed by Nigel Rowand (Enjay) and uses the music track "Les Chants Magnétiques Part 2" by Jean-Michel Jarre, sequenced to MIDI.
Apart from a brief introductory scene at a train station, the entire map is set on a moving train which is on a collision course and going to crash in three minutes, giving the player limited time to get a key from one end of the train and return.
Duke mistakenly shoots down his ride home, and has to make
another arrangement for passage. The local doghearts want him to stay, for dinner! After figuring out the menu, Duke decides to have a barbecue of his own!
Vampire Slayer is a teamplay mod where two sides battle it out, good versus evil, guns versus strength, Slayers versus Vampires! Do you want guns and stakes? Or would you like to drink blood and leap off buildings at your prey? Do you want to knock them down and stake them to the ground? Or do you want to move silently in the night, only to growl at just the right time? This mod gives it all to you!
Project Titan features the same gameplay as the other Time Crisis games. It also retains the signature foot pedal. Players by default are in hiding position. They are shielded from taking fire, but they cannot fire back. In order to begin play, players must step on the pedal and begin firing. Stepping off the pad also allows the player to reload the gun.
This game introduces the a new gameplay mechanic that allows the player to move to multiple fixed locations, which are activated by shooting yellow arrows while the player is hiding. This feature was later reused in the arcade version of Time Crisis 4.
A unique side-scrolling shooting game in which all the graphics other than the background, such as your own plane and enemy planes, are written in kanji. Players use lock-on lasers and regular bullets to complete a total of 7 stages with a wide variety.
A beautiful base map that shines with graphical perfection. Gameplay is ok (only grunts and enforcers plus a few rotfish) and very straight-forward (no keys).
Revolution! is a megawad made by Thomas van der Velden in 2001. It runs under Doom II, and features 32 new levels along with some sprite replacements. A 10-map sequel, Harmony, was released in 2009.
In 2016, Doomworld musicians led by James Paddock (Jimmy) released the Revolution! MIDI Pack, providing the WAD with an optional soundtrack and a bonus level created by van der Velden.
Giga Wing 2 (ギガウイング2?) is a 2000 vertical scrolling shooter arcade game developed by Takumi and published by Capcom on Sega's NAOMI arcade system board and later ported in 2001 to the Dreamcast console. The arcade version is notable both for its excessive scores (scores in the quintillions are not unheard of), and for using a horizontally aligned monitor (much like Treasure Co. Ltd's Radiant Silvergun), something that is considered rare for a vertical shooter.
Progear is an arcade video game developed by CAVE and published by Capcom on the CPS-2 arcade system board in 2001. This was Cave's only horizontal scrolling shooter until Deathsmiles in 2007. The game features a steampunk-like style and art design. This game is the second of two CAVE shoot 'em ups to be released in America with the third CAVE NTSC-U/C release being Princess Debut, and in limited print; and as a result, the US version is somewhat rare.
Sometime in the past, the people of the country of Parts had found a way to become immortal, but only with elderly nobles. Five of these elders—Ballossum Pench, Gabriel Hammer, Jimchuck Spanner, Olsorro Slasher, and Leonard Drill—obtained immortality, and became known as the Motoruin sages. Eventually, they attempted to take over the Parts kingdom and start a new world order, collapsing the government and destroying parts of the country in the process. As their plans unfold, five children of one of these villages decide to battle the Motoruin using another new i
When a vicious crew of aliens decides to hone in on Earth and do some damage, you're the planet's only hope for salvation. You'd better be in top form as you command a killer spacecraft out into orbit in hopes of rescuing humanity from unthinkable misery. Each of the eight stages in PROJECT S-11 poses unique challenges, and each setting is more harrowing than the last. Although you're going it alone in this one, there are four different types of power-ups hidden throughout the game to give the boost you'll need to survive and wipe out the terrifying extra-terrestrials. You'll benefit from a complete statistical readout that adorns the right side of your screen, keeping you abreast of all necessary information: your score, your ship's armor level, and the number of bombs you have stored up for combat. The game's fast-paced action looks excellent in full color, and the intensity of it will have you breaking a sweat before you're through the first level. Those aliens had better look out with you at the controls, Earth