You killed the Demons once, they were all dead. Or so you thought... A single Demon Entity escaped detection. Systematically it altered decaying, dead carnage back into grotesque living tissue. The Demons have returned - stronger and more vicious than ever before. You mission is clear, there are no options: kill or be killed!
Duke has defeated the alien invasion force! What Duke doesn't know is that the force he defeated was the first wave and that the real armada is forming around the alien home world at this very moment! Providing 4 episodes with 24 levels, it is named by many as THE classic total conversion for Duke3D
The aliens stole Disneyland and brought it into space! Duke has to bring it back to Earth in this short (1h) fun ride through 2 detailed levels. Sightseeing and action merge!
Another alien attack on Earth... this time the aliens took over a small moon base and are sending troops via teleporters to Los Angeles. The teleporters are being run from a U.S. military establishment on a small, rocky island in the Pacific. Duke is sent there alone (his preference), to find the teleporters and get to the moon base. The trouble is, the moon base is probably locked up. The commander of the base has the only key card - he was murdered in his Embassy Suites hotel room in L.A.. Duke will probably have to retrieve it. If and when he reaches the self destruct center at the base, he will have only a few moments to escape. There is an escape route already defined (leading to the docking bay). It will be opened after the base's self destruct mode has been initiated. Good luck...
Doom for the Saturn is a port of the PlayStation port of Doom (which has content from Ultimate Doom and Doom II), but uses the same engine as the 32X port.
Two new episodes. Sixteen new levels. One way out.
Your journey has led you down a path of no return. The acrid smell of death fills the air. And you know the road ahead may lead to your grave. But Quake, with his insidious, apocalyptic plans, must be crushed. If you fail, evil will shroud the universe for all eternity.
Outlaws is a first-person shooter released by LucasArts in 1997. It uses a Wild West setting. It follows retired U.S. Marshal James Anderson, who seeks to bring justice to a gang of criminals who killed his wife and kidnapped his daughter.
The game is a first-person shooter. Players control the character as he utilizes several American Old West weapons and items, such as a rifle, shotgun, dynamite and revolver. The player can activate the lantern inventory item to lighten dark areas, and use a shovel in specific areas to dig holes.
Helicops is a 3D Helicopter game with a view in the cockpit and externally. You can choose different pilots which have different stats, as well as choosing a helicopter.
The colonies are waging war over the remaining fossil fuels and minerals left on earth, and a team of rebellious warriors go into battle to settle the score once and for all.
Duke It Out In D.C. is an expansion pack to the popular first-person shooter, Duke Nukem 3D, developed by Sunstorm Interactive and published by WizardWorks. The add-on was released on March 17, 1997.
This is an awesome "1-level-hub" which is tough, beautiful, and complete. The architecture is nice, the enemies are numerous, and it'll give you a good challenge, especially on the top skill level.
Very Early and Historically-relevant in the Quake modding scene, this map stood out when single-player modding wasn't common, with its moody atmosphere.
Shadow over Innsmouth is a large medieval village with a few new textures and reskinned monsters. Somewhat of a sequel to "Village of Dread".
This is considered Steve Rescoe's finest map by many.
The map was featured on the RockPaperShotgun's "Quake Renaissance: a short history of 25 years of Quake modding" article.
The map name is taken from a horror-occult short story by author H.P. Lovecraft, main inspiration for the Quake game.