MAYhem 2012 is a 12-level PWAD for Boom-compatible source ports, created by members of the Doomworld forums in May 2012. It was the first WAD in the MAYhem series, which has continued annually every year since.
The concept of the MAYhem series and its resulting project was started by TheMionicDonut. The initial goal was for a full megawad to be completed within the month of May,
An small but decent detailed tech map, some ideas in design ripped from E1M1. Thrown a bit of hell into it also to give this map an weird feeling when playing.
What caused the hellspawn havoc in a remote science base? Could it have been a strange shipment sent from UAC teleport research center, a place called as 'Alien Tech'? It's time to find it out.
Tech, industrial, metal, brick - sort of mixed theme; it is a big map, so you should save from time to time; some places are dark with zdoom, brighter with prboom; five/six monsters are in a secret room;
It consists of 30 mostly very short and small maps, with a heavy cinematic flair thanks to some scripting effects and storyline texts after each map (meant to be a retelling of the story of Doom II), alongside many new graphics and even three new enemy types.
A drifting, dead planet shows signs of having once supported life. Scanning reveals the sites of their holy artifacts, now lost to time and decay. But, preserved in thick ash, you find one of their most sacred ancient totems. These items are so revered that virtually every household had at least one, if not more.
Yay BMO is a collection of 6 maps in total of past ideas and solo maps. Maps are all 5 minutes or under, but are decently challenging so they might take a few attempts.
Kill hordes of zombies as a hunter, and kill hunters when you're a zombie! In this round based multiplayer post-apocalyptic FPS you start as a hunter, and turn into a zombie when you die. Level up and unlock perks, new weapons and customization options!
J.A.M: Episode 1 is a Boom (-complevel 9) mapset, containing 11 (+1) maps, with heavy usage of DeHackEd (so mods are highly likely to break it). All difficulty settings are available and balanced for them, but this is intended for those who have beaten Plutonia on UV at least.
This mapset was produced during NaNoWADMo and contains 32 Boom (CL9) maps with heavy DeHackEd shenanigans. The difficulty is a lot more on the softer side with a decent ramp up, so if you've just beat Doom 2 on UV, you can give this a crack!