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Most Popular Shooter Games - Page 236

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  • Jaws of Destruction

    2022

    Jaws of Destruction

    2022

    Shooter
    PC (Microsoft Windows)
    Jaws of Destruction is a set of 11 vanilla maps I made in an effort to get better at making easier combat and to mess around with vanilla textures. I've aimed for a difficulty curve similar to Scythe, where the first couple of maps are pretty easy but it ramps up near the end. The maps generally take between 5-10 minutes to complete, and are very gameplay-focused. The maps are of various themes - techbases, outdoor valleys, small cities, floating hell fortresses - to name four.
  • Coughing Crag

    2023

    Coughing Crag

    2023

    Shooter
    PC (Microsoft Windows)
    A very sick map that was made by Yumheart while they were ill.
  • Temporal Tantrum

    2020

    Temporal Tantrum

    2020

    Shooter
    PC (Microsoft Windows)
    Twenty-eight maps across seven themed episodes. The story: the UAC has developed new gate technology that connects any two points in time and space. The UAC has now reported that they have lost contact with the secret facility housing the prototype gate. You have been sent to investigate. Your superiors suspect another demonic incursion. If this is what has happened, your orders are to stop the incursion by whatever means necessary.
  • Invaders From Uranus

    Invaders From Uranus

    Shooter
    Invaders from Uranus is a a Retro First Person Shooter inspired by the "Halo" series where you must fight against little evil pink aliens to protect Earth! In the not too distant future, aliens invade earth. The evil aliens are set on one thing, the destruction of mankind. You, and your squad of highly trained soldiers, must defend Earth at all costs. Equip an assault rifle, heavy pistol, sniper rifle, shotgun, or even captured alien technology to bring down enemy infantry and aircraft! Aliens are much more advance than humans. Their plasma weapons burn through the toughest of armors and their shields block even the fastest projectiles. Use your surroundings , weapons, and squad mates to strategically defeat your foes.
  • Mayhem 2022: Memento Moron

    2022

    Mayhem 2022: Memento Moron

    2022

    Shooter
    PC (Microsoft Windows)
    MAYhem 2022: MEMENTO MORON is a 28-level Doom II megawad for Boom-compatible source ports, created by members of the Doomworld forums. It is the tenth installment in the MAYhem series and was led by James Caldwell (Obsidian). The stated intention of this year's installment was to homage the projects from the first 10 years of Doom mapping, with a resource pack comprised of textures from the IK Texture pack, Hellcore 2.0 and the Malice total conversion for Quake.
  • Mayhem 2020: Something Something Hindsight

    2020

    Mayhem 2020: Something Something Hindsight

    2020

    Shooter
    PC (Microsoft Windows)
    MAYhem 2020: Something Something Hindsight is a 48-level Doom II megawad for Boom-compatible source ports, created by members of the Doomworld forums. It is the ninth installment in the MAYhem series, and was led by James Caldwell (Obsidian). This time the levels are limited to a maximum of 20 sectors.
  • Mayhem 2019: Blood for the Doom God!

    2020

    Mayhem 2019: Blood for the Doom God!

    2020

    Shooter
    PC (Microsoft Windows)
    MAYhem 2019: Blood for the Doom God! is a 19-level megawad for MBF-compatible source ports, created in May 2019 by members of the Doomworld forums. It is the eighth installment of the MAYhem series, and was led by James Caldwell (Obsidian). The megawad includes textures from Blood and Clive Barker's Undying, and as such, most maps carry a darker, horror-esque atmosphere. Additionally, the WAD features very extensive DeHackEd work, adding custom weapons, items and a wide range of custom monsters as well as new sprites for some of the original monsters
  • Mayhem 2018: Orange Edition

    2018

    Mayhem 2018: Orange Edition

    2018

    Shooter
    PC (Microsoft Windows)
    MAYhem 2018 is a pair of megawads for Boom-compatible source ports, totaling 42 levels created in May 2018 by members of the Doomworld forums. It is the seventh installment of the MAYhem series, and was led by James Caldwell (Obsidian) for the first time in the series, who took over from Michael Fraize (Marcaek). Series founder TheMionicDonut proposed that as a reference to the Pokémon series of video games, MAYhem 2018 would feature two megawads, run as separate projects at the same time. The orange edition features 22 levels, whilst the purple edition has 20. Each edition contains its own roster of custom monsters through the use of DeHackEd and custom palettes to bring out the colour themes better.
  • Mayhem 2018: Purple Edition

    2018

    Mayhem 2018: Purple Edition

    2018

    Shooter
    PC (Microsoft Windows)
    MAYhem 2018 is a pair of megawads for Boom-compatible source ports, totaling 42 levels created in May 2018 by members of the Doomworld forums. It is the seventh installment of the MAYhem series, and was led by James Caldwell (Obsidian) for the first time in the series, who took over from Michael Fraize (Marcaek). Series founder TheMionicDonut proposed that as a reference to the Pokémon series of video games, MAYhem 2018 would feature two megawads, run as separate projects at the same time. The orange edition features 22 levels, whilst the purple edition has 20. Each edition contains its own roster of custom monsters through the use of DeHackEd and custom palettes to bring out the colour themes better.
  • Super Mayhem 17

    2018

    Super Mayhem 17

    2018

    Shooter
    PC (Microsoft Windows)
    Super MAYhem 17 is a 28-level Doom II megawad for Boom-compatible source ports, created by members of the Doomworld forums across May and June 2017. It is the sixth installment of the MAYhem series, and was led by Michael Fraize (Marcaek). The WAD features a unique Mario theme, with textures and sprite replacements from various games in the franchise, although monsters and weapons are unchanged, and the changes to power-ups are purely cosmetic. Maps were also limited to containing a maximum of 256 things and a playable area size of 5120x3840 map units, although some did exceed these limitations.
  • Mayhem 2016

    2017

    Mayhem 2016

    2017

    Shooter
    PC (Microsoft Windows)
    MAYhem 2016 is a 21-level Doom II megawad for Boom-compatible source ports, created by members of the Doomworld forums in June 2016. It is the fifth installment in the MAYhem series, and the first not to be led by TheMionicDonut, with management taken over by Michael Fraize (Marcaek). The WAD used a custom texture pack made up of resources from Quake, The Darkening Episode 2, and Malice. Two restrictions were used, with mappers having a choice of being limited to 160 things in their map, or having a monster count of the map number multiplied by 10.
  • Mayhem 1500

    2016

    Mayhem 1500

    2016

    Shooter
    PC (Microsoft Windows)
    MAYhem 1500 is a Doom II megawad for Boom-compatible ports, created by members of the Doomworld forums in May 2015. It is the fourth installment in the MAYhem series, an annual mapping event held throughout the month of May. The project was co-led by TheMionicDonut and Michael Fraize (Marcaek). In this edition of MAYhem, mappers were restricted to a maximum of 1500 linedefs in their maps.
  • Mayhem 2048

    2014

    Mayhem 2048

    2014

    Shooter
    PC (Microsoft Windows)
    MAYhem 2048, also known as MAYhem 2014, is a Doom II megawad for Boom compatible source ports, created by members of the Doomworld forums, and led by TheMionicDonut. It is the third installment in the MAYhem series. As with previous editions, the project aim was to create as many maps as possible within the month of May. In this edition, in the spirit of Claustrophobia 1024 and similar such projects, the maps were confined to a 2048x2048 playing space, in reference to the then largely popular video game 2048.
  • Mayhem 2013

    2014

    Mayhem 2013

    2014

    Shooter
    PC (Microsoft Windows)
    MAYhem 2013 is an 11-level PWAD for Boom-compatible source ports, created by members of the Doomworld forums in May 2013. It was the second MAYhem event, and led by series founder TheMionicDonut. As well as being made in a month, there was an additional limitation of using only two monster types per map.
  • Mayhem 2012

    2012

    Mayhem 2012

    2012

    Shooter
    PC (Microsoft Windows)
    MAYhem 2012 is a 12-level PWAD for Boom-compatible source ports, created by members of the Doomworld forums in May 2012. It was the first WAD in the MAYhem series, which has continued annually every year since. The concept of the MAYhem series and its resulting project was started by TheMionicDonut. The initial goal was for a full megawad to be completed within the month of May,
  • Hangar 27

    2005

    Hangar 27

    2005

    Shooter
    PC (Microsoft Windows)
    An small but decent detailed tech map, some ideas in design ripped from E1M1. Thrown a bit of hell into it also to give this map an weird feeling when playing.
  • Unknown Project

    2008

    Unknown Project

    2008

    Shooter
    PC (Microsoft Windows)
    Two simple maps that are based on two old drawings I made over ten years ago.
  • Riot Control

    2011

    Riot Control

    2011

    Shooter
    PC (Microsoft Windows)
    A set of 4 maps using Quake textures. The maps are small to medium in size, and gameplay gradually gets harder as you progress.
  • Evil Unleashed

    2010

    Evil Unleashed

    2010

    Shooter
    PC (Microsoft Windows)
    A medium sized classic doom map with an decent layout and entertaining gameplay which leans more to the easy side.
  • Concrete Rage

    2019

    Concrete Rage

    2019

    Shooter
    PC (Microsoft Windows)
    One fairly detailed tech base which started its life as nothing too serious, but grew into a medium sized tech base.
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