In the Dome of D'Sparil there is an ancient underwater city that has recently been taken over by the minions of the dark wizard. It is your responsibility to remove the foul presence of these evil creatures from this place! City of the Damned? That was mere practice compared to the beings you must face here!
This is a 9 level Heretic wad designed for single/cooperative play.
In an epic turn of events, the Overlords of Fruit have rallied their unequaled forces of ferocity and badness and meanness and have struck back. It's up to the heretics to fight them back to the last bastion in The History of Fruit!
After the lifeless bodies of D'sparils body guards crumble and fall to the ground, for the first time in ages you feel a sense a sense of relief... as you enter the portal that finally takes you... home?
This is a challenging map for Heretic, and your gonna need to keep moving as well as taking full advantage of artifacts if you want to survive.
A single level for Heretic, which requires ZDoom 2.8.1 or later. This map is meant to follow the events of Dark Deity's Bastion, and serve as an ending to the storyline which began with that level.
A heretic megawad containing total 35 levels, including secret levels. Intended to be played as a campaign. Also contains around 30 new monsters and 8 bosses.
This wad is a replacement for Map 01 of DOOM2, and is my attempt at a Plutonia-style level. Expect a very challenging adventure with some nasty battles and rather unfair ambushes, all in the spirit of The Plutonia Experiment.
A replacement for Episode 1 of DOOM, in E1 style. This wad is an attempt to capture the atmosphere of "Knee Deep in the Dead" and to evoke nostalgia in players who enjoyed the original DOOM levels.
Utilizing the classic W3D Sage engine that powers the iconic Command & Conquer: Renegade, Tiberian Sun: Reborn is a standalone full-conversion platform that offers first-person shooter action in the Tiberian Sun universe.
Red Alert: A Path Beyond is a freeware game based on the W3D engine as was used in Command & Conquer: Renegade which aims to transform the first Red Alert game into a first/third person shooter.
A Source 2013 mod with a focus on gunplay over puzzles or story. Weapons feel better, enemies are a lot tougher, and the player can no longer quick save to try and cheese their way through situations. Play this if you're looking for a mod that actually makes some changes to the game rather than just a pack of maps set in the Half Life universe, but be sure to expect a challenge!
The mod is basically 100% focused on combat and is in some ways more of a proof of concept than a full game. So in other words there isn't really a story to speak of and it ends a bit abruptly. That being said more content is in development and everything I'm developing in this will be put to use in future work so look forward to that.
I'm currently very open to any assistance from experienced developers. I have very specific goals in mind so if you're looking for a project that isn't going to wander into the unrealistic territory that kills a lot of mods, this is it.