This is a six level WAD for DOOM II that is designed to work great as either a Deathmatch, Co- Op, or single player game. All levels have every weapon (except the BFG) and the levels are designed so that the more powerful weapons are slightly harder to get to. (to make deathmatch more interesting, and to help balance single player games)
10 levels for DOOMII! These are high quality levels, not just a bunch of boxy rooms with mismatched and unaligned textures. The levels include new sounds, new graphics, and all - new music!
Escape from Slime City is a short and linear Boom-Compatable singleplayer map set in the titular urban environment of SLIME CITY.
Fight hell's legions as you weave through urban streets and buildings while keeping your feet out of the toxic slime overtaking the city! Can you survive as you make your way back to your car parked on the other side of town? Can you find all of the Doomguy dolls scattered throughout the city?
Hotfix93 is a short and linear Boom-Compatable singleplayer map (bookended with even shorter, non-combat maps) set inside of Doomguy's PC!
Have you ever wondered what the inside of a computer looks like? Nobody truly knows. However, Doomguy is going to find out. After installing a DEMONIC VIRUS onto his UAC-DOS personal computer, Doomguy is left with no choice but go in there himself to clear them out.
An all-new Battle Pass featuring Flood-inspired rewards, new maps, a new mode, and a sophisticated AI Toolkit for Forge.
Coming later in Season 5, Firefight: King of the Hill offers a refreshing twist on the beloved co-op wave-survival mode.
Season 5 - Reckoning also brings with it multi-core helmets, Match XP in Custom Games, a new Mark VI reward for reaching Hero Rank, and more.
Super Buff HD is a fast-paced skate-surf-FPS. Dash, bounce, grind, blast, shred, shoot, and soar through a fever dream world of unhinged weirdness. Defeat all the buff dudes. Get a high score. Be a winner. Home for dinner.
Abscission is a dark and moody 32-map vanilla megawad with an original ambient/noise soundtrack composed by me.
Each map loosely follows the style of the original iwad levels, but with distinct and new layouts rather than being a remake. Visuals are classic since I stuck to stock textures other than custom skies.
The difficulty is slightly above average - expect difficult fights that don't become tedious or frustrating.
Corruption is a thirty-five level MBF21 mapset created by @NinjaDelphox, @EVILNECK, and @Arsinikk, comprised of detailed and action heavy maps inspired by Back to Saturn X2 and Hell Revealed II, along with other games such as Final Fantasy, Castlevania, Ninja Gaiden, Metroid, Resident Evil, and Mega Man.
Extensive sprite, sound effect, and dehacked changes have been created and used for Corruption to tie in with its story and provide a much more unique experience than a standard Doom II mapset. A lot of attention to detail has also been paid to various source port extras such as GLDEFS, custom obituaries for monsters, edited menu graphics, additional enemies in the ending cast call, and much more.
Every Map has been designed to be able to be pistol started, but I highly recommend not doing that on a first playthrough. Normal mode is the intended way to experience the game, but medium and easy difficulties have been implemented, as well as a new harder difficulty called “Xtreme” (Ultra-Violence Plus), and on Z
Heelbain is a 9-map UDMF WAD focused on dread. The story is simple: you're on an expedition with your wife and friends in the deserts of Nevada. During the night, your camp is attacked is by hellish creatures, and everyone except you is killed. You escape into a local cliff side, hiding until dawn. You venture into what looks like civilization to seek help, but soon, you find yourself heelbain.
Griff Wild was a cancelled first person shooter for the DS that was in development in 2009. The game was cancelled due to the lack of publishers willing to pick up the game.
Vigor is a vanilla compatible megawad with a focus on fast and frantic gameplay. Inspired by E.M's "Gotta Go Fast," Vigor is Scythe styled by design, a good number of the maps on display were made within a short period of time and feature tight, punchy gameplay.
Moonlit District is a Vanilla-Compatible episode for Doom 2 featuring textures from Perdition's gate. The WAD was a speed-map project made over the course of 4 days. It was tested in Chocolate Doom, Crispy Doom, and DSDA-Doom (complevel 2). Difficulties are implemented. Mouselook, jumping, and crouching should be disabled if you're playing on a port with those features.
Pagodia is a vanilla compatible episode for Doom 2 featuring varied, japan-inspired settings. The wad is split into 3 distinct themes: Village, Techno-shrine, and Cyberpunk City. Difficulties are implemented. Mouselook, jumping, and crouching should be disabled if you're playing on a port with those features.
Using evidence found within Halo 2's tags, map scripts, and other external media, Halo 2: Uncut aims to accurately restore as much cut content into the game as possible. Features pre-release elements such as cut weapons, cut weapon and vehicle functionalities, restored cut encounters and map scripts, and features Director's Cut-style cutscenes.
A Doom 1 episode replacement and the spiritual successor to 1997's Dawn of the Dead. This episode features 9 brand new original and consistently themed levels in classic good ol' Doom style. In addition, you receive one bonus level which runs on E2M1.
Zap! is a top-down arcade shoot-em-up in space featuring numerous enemies and bosses to contend with across multiple levels. Its first iteration, simply titled Zap!, was first published in 1999 for Palm OS 3.x devices, but later received a full-color remake called Zap! 2000. An enhanced version of this remake, Zap! 2016, was later released with improved graphics and sound in 2003.