A drifting, dead planet shows signs of having once supported life. Scanning reveals the sites of their holy artifacts, now lost to time and decay. But, preserved in thick ash, you find one of their most sacred ancient totems. These items are so revered that virtually every household had at least one, if not more.
Yay BMO is a collection of 6 maps in total of past ideas and solo maps. Maps are all 5 minutes or under, but are decently challenging so they might take a few attempts.
Kill hordes of zombies as a hunter, and kill hunters when you're a zombie! In this round based multiplayer post-apocalyptic FPS you start as a hunter, and turn into a zombie when you die. Level up and unlock perks, new weapons and customization options!
J.A.M: Episode 1 is a Boom (-complevel 9) mapset, containing 11 (+1) maps, with heavy usage of DeHackEd (so mods are highly likely to break it). All difficulty settings are available and balanced for them, but this is intended for those who have beaten Plutonia on UV at least.
This mapset was produced during NaNoWADMo and contains 32 Boom (CL9) maps with heavy DeHackEd shenanigans. The difficulty is a lot more on the softer side with a decent ramp up, so if you've just beat Doom 2 on UV, you can give this a crack!
Scattered Ashes is a 10-level wad made in 3 weeks as a part of the NaNoWADMo 2018 project. Each map takes about 5 minutes to play through. The gameplay is pretty standard in some maps, but in others it can get quite gimmicky, so there's a bit of variety in terms of that. The wad is split into 2 episodes. One centers around the colors gray and black, the other around green.
Sick and tired of those custom wads full of boring old tech places, straightforward monster placement and non stop Romero'izms? Then you're in the wrong place because this wad is nothing but straight vintage Doom styled fun with everyone's favorite tropes such as pistol fights on beginning levels, misaligned textures, homages, a shit load of secrets and all round classic Doom gameplay! As is tradition each episode takes you to new locales and unleashes harder threats!
A single limit-removing map for Hexen, intended to be played alongside ERLBA monster mod for GZDoom, but otherwise also perfectly playable. Contains an entire hub-long quest in a single map with lots of exploration and several puzzles. Level is highly non-linear and densely populated.
These six levels are loaded with tricks,traps and SPECIALEFFECTS such as: 3d-floors transparent doors deep-water sky walls visible floors that actully are not there(you fall thru them) floating corpses and much more..You must be a true nutcase if you make it through all six levels without cheating.
A detailed single player only level for Hexen. Some devious puzzles as well as loads of action. A huge outdoor desert area, with a fort, a castle, a well, a tower and lots of dungeons and cultist places.
This is an awesome "1-level-hub" which is tough, beautiful, and complete. The architecture is nice, the enemies are numerous, and it'll give you a good challenge, especially on the top skill level.
Korax's minions have wrought havok upon your homeland. Your people's ancient guardian, the Wyvern, has been dormant in the mountains for centuries. Legend has it that only the Bell Of Lepistus can wake it from its slumber. You believe that time has come. However, the sacred bell is well-guarded within the eponymous walled city. Your quest has led you to this place, a city whose citizens have been slaughtered wholesale and replaced with foul new denizens under the command of Korax.
Realms Of Cronos is a community hub for Hexen with 10 levels. The hub is non-linear, but you must complete certain goals and retrieve keys to unlock certain maps. There are extra enemies, decorations, and textures for new themes like an Aztec city, a snowy castle, and a Chinese village.
Starship is a complete SIX LEVEL hub. You are a disgruntled crew member of a massive warlike star cruiser. You set out to sabotage the ship by cutting it off from its power sources on three enslaved worlds; Alluvialis, Palaxistant, and Mazzarri. Warp portals on the starship take you to each planet, where you have to find the power conduit and shut it off. After you shut down all the power, you gain access to the starship's homeworld, Abbatoir where you must face Korax.