Bullet is an overhead run'n'gun twin-stick shooter for up to three players, set in a dark future. The left joystick will move your character around while the right joystick will make your character fire in the pressed direction, allowing you to move and shoot freely in different directions.
This is a light gun game where players shoot a single type of target in each round, including birds, balloons, blimps, balls, and spaceships. A specific number of hits is required in each round and if it is not met the game ends.
Shoot' em up arcade game by Vdeo System where round rabbits wearing boxing gloves fly from left to right through scrolling scenery punching, shooting flying enemies with a laser or firing carrot missiles. Power-ups are available in the form of canned carrots.
A first-person shooter published by The Power House and inspired by Exidy's arcade coin-op Crossbow. The player in the role of a crossbow archer has to protect his friends from a variety of perils and attacking enemies by shooting arrows at them.
War has been declared between two super powers. At play are real nuclear missiles and the outcome looks dim. If their missiles make contact, there's no chance for survival. Luckily there's hope. You and The Eliminator, the only anti-nuclear laser in operation. Aboard a fugitive space station, you're armed for intervention and your mission is clear: stop all nuclear missiles. But it won't be easy. Because those missiles are being launched at you, too. So play for keeps. This is the most important challenge you may ever face.
Vaxol is a Space Harrier-inspired game where players control a heavily armed robot traversing a hazardous planetary surface. Waves of enemies reminiscent of Space Harrier appear, and players can fly across the screen to avoid obstacles. Unlockable weapon systems enhance gameplay, while defeating giant bosses awaits at each level's end. With a single life at the start, Vaxol offers a challenging experience.
MASK II is a 2D horizontal scrolling shoot-em-up. The game featured many more of the M.A.S.K. vehicles, and included a selection process in which the player chose which vehicles to use before the game began. Only one vehicle could be controlled at a time but these could be quickly interchanged. Again, the game was received favorably in the press, where it was noted that it was a better tie-in to the franchise than the first, because it featured more of the vehicles